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Question About Base Despawning..


master52707

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Hello i hope some of you could help me out with this issue.

 

I have been looking all over the internet and havent find anything... ( NO Luck )

 

So i thought maybe one of you Server Owners could help me out

 

 

I wanted to keep all bases ingame. So they don't despawn after the certain amount of days.

 

I read on DayzEpoch Wiki. That you have to go to hiveext and set the Cleanup blah blah to a certain amount of days or a negative number..

 

I tried with CLeanup: -1 

 

But it didnt help me very much. It keeps despawning after like 4-6 days.

 

What am i doing wrong?. Where do i else need to edit it?

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;This is a comment
;Comments above a certain setting will provide it's description
 
;The format for a setting is 
;Variable = Value
 
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value
 
[Time]
;Possible values: Local, Custom, Static
Type = Static
;If using Custom type, offset from UTC in hours (can be negative as well)
;Offset = 0
;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to
;Hour = 15
 
[Database]
;Currently, only MySQL is supported
Type = MySQL
;Hostname or IP of the server to connect to
Host = 
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port =
;Database name to connect to.
Database =
;Username to connect with
Username = 
;Password to authenticate with (default is blank)
Password = 
 
[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace
 
[Objects]
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
 
;EPOCH SETTINGS 
;Which table should the objects be stored and fetched from  
;Table = Object_DATA 
 
;Negative values will disable this feature 
;0 means that ALL empty placed items will be deleted every server restart 
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted 
CleanupPlacedAfterDays = 356
 
[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false
 
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type =
;Host = 
;Port = 
;Database = 
;Username = 
;Password =
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