Mig Posted October 10, 2018 Report Share Posted October 10, 2018 Hello, Here's a new vent for for our fabulous mod Dayz Epoch . Everything is customizable, a config block allows you to edit all the variables (loot, skins, time etc ..). - the event takes place in several stages: * Phase one : The event start an AI spawn in a marker and begins move on the map. * Phase tow: The Ai receive a weapon. * Phase three: The AI receive a luncher. * Phase four: The Ai receive a simple vehicle. * Phase five: The AI receive a armed vehicle. * And the last step: The AI receive reinforcement. - The time between steps is configurable Once all the steps are done ,Ai moves on the map. The event ends in two ways, either if it is killed, or by the end of time. *** download: *** https://github.com/MigSDev5/TheFugitive_event Enjoy . If you are having problems let me know. Link to comment Share on other sites More sharing options...
sjd6795 Posted October 21, 2018 Report Share Posted October 21, 2018 Hey man this event seems really cool but with a fresh install never opened the .sqf to modify anything but I'm getting a few errors. 21:08:38 Error in expression <r\modules\the_fugitive_event.sqf" private ["_startTime","_markerRadius","_> 21:08:38 Error position: <private ["_startTime","_markerRadius","_> 21:08:38 Error Local variable in global space 21:08:38 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 7 21:08:38 Error in expression <false; _thePos }; } forEach _allPos; }; _m setMarkerPos _thePos; _thePos }; _mo> 21:08:38 Error position: <_m setMarkerPos _thePos; _thePos }; _mo> 21:08:38 Error Undefined variable in expression: _m 21:08:38 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 53 21:10:56 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198125703189","SJD"]" 21:10:56 Client: Remote object 2:10 not found 21:10:56 Client: Remote object 2:11 not found 21:10:56 Client: Remote object 2:12 not found 21:11:37 Error in expression <false; _thePos }; } forEach _allPos; }; _m setMarkerPos _thePos; _thePos }; _mo> 21:11:37 Error position: <_m setMarkerPos _thePos; _thePos }; _mo> 21:11:37 Error Undefined variable in expression: _m 21:11:37 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 53 21:11:58 Error in expression <", "PLAIN",10] call RE; _unit addWeapon _fugiWeaponClass; _unit selectWeapon _fu> 21:11:58 Error position: <_fugiWeaponClass; _unit selectWeapon _fu> 21:11:58 Error Undefined variable in expression: _fugiweaponclass 21:11:58 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 78 21:13:38 Error in expression <", "PLAIN",10] call RE; _unit addWeapon _fugiLuncherClass; for "_a" from 1 to _n> 21:13:38 Error position: <_fugiLuncherClass; for "_a" from 1 to _n> 21:13:38 Error Undefined variable in expression: _fugiluncherclass 21:13:38 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 86 21:14:23 Error in expression <false; _thePos }; } forEach _allPos; }; _m setMarkerPos _thePos; _thePos }; _mo> 21:14:23 Error position: <_m setMarkerPos _thePos; _thePos }; _mo> 21:14:23 Error Undefined variable in expression: _m 21:14:23 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 53 21:15:39 Error in expression <fnc_findSafePos; _moto = createVehicle [_fugiFirstVehicleClass,_posMoto, [],0, "> 21:15:39 Error position: <_fugiFirstVehicleClass,_posMoto, [],0, "> 21:15:39 Error Undefined variable in expression: _fugifirstvehicleclass 21:15:39 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 94 21:18:39 Error in expression <36,0,0,0.5,0] call BIS_fnc_findSafePos; _moto setFuel 0; sleep 2; deleteVehicle > 21:18:39 Error position: <_moto setFuel 0; sleep 2; deleteVehicle > 21:18:39 Error Undefined variable in expression: _moto 21:18:39 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 103 21:18:41 Error in expression <_moto setFuel 0; sleep 2; deleteVehicle _moto; car = createVehicle ["HMMWV_M1151> 21:18:41 Error position: <_moto; car = createVehicle ["HMMWV_M1151> 21:18:41 Error Undefined variable in expression: _moto 21:18:41 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 105 Link to comment Share on other sites More sharing options...
Mig Posted October 21, 2018 Author Report Share Posted October 21, 2018 of my fault, I made a mistake. try with this fix: https://github.com/MigSDev5/TheFugitive_event/commit/cce7e9fef8f692c63cd279499ed51076073857a4 Link to comment Share on other sites More sharing options...
sjd6795 Posted October 21, 2018 Report Share Posted October 21, 2018 Ok I'll give this a try now. Should I add it to the events in the init.sqf or should I call it separately through the server_functions.sqf Link to comment Share on other sites More sharing options...
Mig Posted October 21, 2018 Author Report Share Posted October 21, 2018 add it to the events in the init.sqf Link to comment Share on other sites More sharing options...
Mig Posted October 21, 2018 Author Report Share Posted October 21, 2018 fix some mistakes https://github.com/MigSDev5/TheFugitive_event/commit/55216be423decd08858d260c0d99691c35aff342 https://github.com/MigSDev5/TheFugitive_event/commit/ff88cf0b7be21ea2e0c385c9ce8718618c2f9683 Link to comment Share on other sites More sharing options...
sjd6795 Posted October 21, 2018 Report Share Posted October 21, 2018 Doesn't seem like the event is running. I added it to my epoch events, but I'm also having issue with other events running sometimes and other times they don't. The only change has been server restarts so I'm not sure why they are acting up. I don't know if this was caused by the fugitive event but I just noticed I have about 10 AI out in the ocean near the SW border just swimming to shore. I don't have any custom script that spawns any AI to those coordinates. Link to comment Share on other sites More sharing options...
sjd6795 Posted October 21, 2018 Report Share Posted October 21, 2018 13:10:04 "RUNNING EVENT: the_fugitive_event on [2018,10,21,18,10]" 13:10:04 Warning Message: Script z\addons\dayz_server\modules\the_fugitive_event.sqf not found everything is called correctly though the spelling is correct? Link to comment Share on other sites More sharing options...
Mig Posted October 21, 2018 Author Report Share Posted October 21, 2018 have you put the_fugitive_event.sqf script in your modules folder ? Link to comment Share on other sites More sharing options...
sjd6795 Posted October 21, 2018 Report Share Posted October 21, 2018 Yes it's in there with the other events that are running 13:10:04 "RUNNING EVENT: event2 on [2018,10,21,18,10]" 13:10:04 "RUNNING EVENT: the_fugitive_event on [2018,10,21,18,10]" 13:10:04 Warning Message: Script z\addons\dayz_server\modules\the_fugitive_event.sqf not found Link to comment Share on other sites More sharing options...
Mig Posted October 21, 2018 Author Report Share Posted October 21, 2018 send me your dayz_server folder Link to comment Share on other sites More sharing options...
sjd6795 Posted October 21, 2018 Report Share Posted October 21, 2018 http://www.filedropper.com/dayzserver Link to comment Share on other sites More sharing options...
sjd6795 Posted October 22, 2018 Report Share Posted October 22, 2018 So I changed the name of the script to event4 to follow suit of my other scripts and it seems to be calling correctly now. I'll let you know how it performs. Link to comment Share on other sites More sharing options...
sjd6795 Posted October 22, 2018 Report Share Posted October 22, 2018 /* Dayz Event The Fugitive Created by Mig. You can use, edit, share this script. */ private ["_startTime","_markerRadius","_check","_towns","_nameTown","_position","_eventMarker","_dot","_unitGroup","_unit","_newPos","_wp","_allPos","_Pos","_thePos","_monitor","_uptdateRun","_time","_moto","_m","_fugitiveLoot","_fugiCarModel","_unit2","_waitTime","_group"]; //----------- CONFIG -------------------------- _markerRadius = 850; // radius of the marker _skins = ["Functionary2","Functionary1","Assistant","Citizen4","Pilot","Rocker3","SchoolTeacher","Villager3"]; // this is a class name of the skin of the fugitive _fugiWeaponClass = "AK_107_kobra"; // class name fugitive weapon _fugiWeaponAmmo = "30Rnd_545x39_AK"; // class name of the ammo for the fugitive weapon _numberMagsWeapon = 4; // number magazine for the fugitive weapon _fugiLuncherClass = "M136"; // clssname of the luncher _fugiLuncherAmmo = "M136"; // clssname ammo of the luncher _numberMagsLuncher = 3; // number magazines for the luncher _fugiFirstVehicleClass = "Old_moto_TK_Civ_EP1"; // class name of the first vehicle _fugitiveCoins = 25000; // number Coin in the fugitive ,if you want a random amount : round(random 20) * 1000; // number between 0 and 20 000 _fugiCarModel = "HMMWV_M1151_M2_CZ_DES_EP1"; // class name of the fugitive car ,make sure have one gunner position _fugitiveMagLoot = [["ItemWoodFloor",6],["ItemSandbag",7],["workbench_kit",9],["metal_floor_kit",12],["ItemDesertTent",10]]; // loot magazines on the fugitive _fugitiveWeapLoot = ["ItemEtool","ItemCrowbar","ItemKnife","ItemSledge","ItemCompass","Binocular"]; // loot tools on the fugitive _debug = false; // activate/deactivate debug markers _waitTime = 1200; // time end event //------------END CONFIG --------------------------- //------------ do not touch after this line------------ uptdateRun = false; _startTime = floor(time); east setFriend [west,0]; _towns = nearestLocations [getMarkerPos "center", ["NameVillage","NameCity","NameCityCapital"],5000]; _randomTowns = (_towns select (floor (random (count _towns)))); _nameTown = text _randomTowns; _position = position _randomTowns; _newPos = _position findEmptyPosition [0,350]; _allPos = [_newPos]; _check = { _position = _this; _loop = true; while {_loop} do { _getPos = selectBestPlaces [[_position,0,1950,0,0,0.5,0] call BIS_fnc_findSafePos,20,"forest",1,1]; _thePos = ((_getPos select 0) select 0); { if ((_thePos distance _x < 600) or (_thePos distance _x >= 1500)) then {_loop = true;}else{_loop = false; _thePos }; } forEach _allPos; }; if (_debug) then { _m setMarkerPos _thePos; }; _thePos }; _monitor = { _unit = _this select 0; _eventMarker = _this select 2; _dot = _this select 3; _time = _this select 4; _group = _this select 5; if (uptdateRun) exitWith {}; uptdateRun = true; while {alive _unit} do { sleep 20; _Pos = getPos _unit; _curentTime = floor(time); systemChat format ["time: %1",_curentTime]; _eventMarker setMarkerPos [(_Pos select 0) + (round random 550),(_pos select 1) + (round random 550),0]; _dot setMarkerPos [_Pos select 0,(_pos select 1) + 600,0]; switch true do { case ((_curentTime >= 200) and (_curentTime <= 220)): { // ~3 minutes [nil,nil,rTitleText, "Be careful, the fugitive steals a weapon !", "PLAIN",10] call RE; _unit addWeapon _fugiWeaponClass; _unit selectWeapon _fugiWeaponClass; for "_a" from 1 to _numberMagsWeapon do { _unit addMagazine _fugiWeaponAmmo; }; }; case ((_curentTime >= 300) and (_curentTime <= 320)): { // ~5 minutes [nil,nil,rTitleText, "The fugitive to find a rocket launcher and ammunition !", "PLAIN",10] call RE; _unit addWeapon _fugiLuncherClass; for "_a" from 1 to _numberMagsLuncher do { _unit addMagazine _fugiLuncherAmmo; }; }; case ((_curentTime >= 420) and (_curentTime <= 440)): { // ~7 minutes [nil,nil,rTitleText, "The fugitive to steal a motorcycle, he will flee !", "PLAIN",10] call RE; _posMoto = [getPos _unit,0,35,0,0,0.5,0] call BIS_fnc_findSafePos; _moto = createVehicle [_fugiFirstVehicleClass,_posMoto, [],0, "NONE"]; _moto setDir (getDir _unit); dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_moto]; _unit moveIndriver _moto; _moto setVehicleLock "LOCKED"; }; case ((_curentTime >= 600) and (_curentTime <= 620)): { // ~10 minutes [nil,nil,rTitleText, "The fugitive to steal an armed vehicle, find it!", "PLAIN",10] call RE; _posCar = [getPos _unit,0,36,0,0,0.5,0] call BIS_fnc_findSafePos; _moto setFuel 0; sleep 2; deleteVehicle _moto; car = createVehicle ["HMMWV_M1151_M2_CZ_DES_EP1",_posCar, [],0, "NONE"]; car setDir (getDir _unit); car setVehicleLock "LOCKED"; car engineOn true; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,car]; _unit moveIndriver car; }; case ((_curentTime >= 700) and (_curentTime <= 720)): { // ~11 minutes [nil,nil,rTitleText, "The fugitive recruit a gunner for his armed vehicle", "PLAIN",10] call RE; _unit2 = _group createUnit ["TK_Soldier_Engineer_EP1",[0,0,0], [],0, "NONE"]; _unit2 setVariable ["bodyName","Bob",false]; [_unit2] joinSilent _group; _unit2 moveInGunner car; _unit2 assignAsGunner car; }; }; }; }; if (_debug) then { _m = createMarker ["desti",[0,0,0]]; _m setMarkerText "Destination"; _m setMarkerShape "ICON"; _m setMarkerType "dot"; _m setMarkerColor "ColorBlue"; _m setMarkerAlpha 1; _m setMarkerSize [1,1]; }; _eventMarker = createMarker [format["fugitive_%1", _startTime], _position]; _eventMarker setMarkerShape "ELLIPSE"; _eventMarker setMarkerColor "ColorBlue"; _eventMarker setMarkerAlpha 0.5; _eventMarker setMarkerSize [_markerRadius,_markerRadius]; _aiskin = _skins call BIS_fnc_selectRandom; _curentTime = floor(time); _unitGroup = createGroup east; _unit = _unitGroup createUnit [_aiskin, _newPos, [], 10, "PRIVATE"]; [_unit] joinSilent _unitGroup; _unit setVariable ["bodyName","Stan",false]; if (_fugitiveCoins != 0) then { _unit setVariable["cashMoney",_fugitiveCoins,true]; }; _unit enableAI "TARGET"; _unit enableAI "AUTOTARGET"; _unit enableAI "MOVE"; _unit enableAI "ANIM"; _unit enableAI "FSM"; _unit setCombatMode "RED"; _unitGroup setBehaviour "COMBAT"; removeAllWeapons _unit; removeAllItems _unit; if (count _fugitiveMagLoot > 0) then { { for "_m" from 1 to (_x select 1) do { _unit addMagazine _x select 0; }; } forEach _fugitiveMagLoot; }; if (count _fugitiveWeapLoot > 0) then { { _unit addWeapon _x; } forEach _fugitiveWeapLoot; }; if (_debug) then { _unit spawn { _unit = _this; while {alive _unit} do { _bot = createMarker ["bot", getPos _unit]; _bot setMarkerText "Is Here"; _bot setMarkerShape "ICON"; _bot setMarkerType "camp"; _bot setMarkerColor "ColorRed"; _bot setMarkerAlpha 1; _bot setMarkerSize [1,1]; sleep 1; deleteMarker _bot; }; }; }; _dot = createMarker [format["dot_%1", _startTime], [_newPos select 0,(_newPos select 1) + 500,0]]; _dot setMarkerText "Fugitive"; _dot setMarkerShape "ICON"; _dot setMarkerType "dot"; _dot setMarkerColor "ColorGreen"; _dot setMarkerAlpha 1; _dot setMarkerSize [1,1]; [nil,nil,rTitleText,format ["A dangerous bandit is escape from the prison of %1, he managed to steal material and the money before disappearing in the nature. catch and kill it before he leaves the country !!",_nameTown], "PLAIN",10] call RE; while {alive _unit or (_waitTime < (_curentTime - _startTime))} do { _Pos = _position call _check; _allPos set [count _allPos,_Pos]; [_unit,_Pos,_eventMarker,_dot,_startTime,_unitGroup] spawn _monitor; _wp =_unitGroup addWaypoint [_Pos,10]; _wp setWaypointType "MOVE"; waitUntil {(!alive _unit) Or (_unit distance _Pos < 10)}; }; deleteMarker _eventMarker; deleteMarker _dot; uptdateRun = nil; if (!alive _unit) then { [nil,nil,rTitleText,"The fugitive was killed.!!", "PLAIN",10] call RE; car = nil; }; 17:10:01 "RUNNING EVENT: event4 on [2018,10,21,10,10]" 17:10:01 Error in expression <ns\dayz_server\modules\event4.sqf" private ["_startTime","_markerRadius","_> 17:10:01 Error position: <private ["_startTime","_markerRadius","_> 17:10:01 Error Local variable in global space 17:10:01 File z\addons\dayz_server\modules\event4.sqf, line 6 17:10:02 Error in expression <false; _thePos }; } forEach _allPos; }; _m setMarkerPos _thePos; if (_debug) the> 17:10:02 Error position: <_m setMarkerPos _thePos; if (_debug) the> 17:10:02 Error Undefined variable in expression: _m 17:10:02 File z\addons\dayz_server\modules\event4.sqf, line 52 17:10:23 Error in expression <", "PLAIN",10] call RE; _unit addWeapon _fugiWeaponClass; _unit selectWeapon _fu> 17:10:23 Error position: <_fugiWeaponClass; _unit selectWeapon _fu> 17:10:23 Error Undefined variable in expression: _fugiweaponclass 17:10:23 File z\addons\dayz_server\modules\event4.sqf, line 80 17:10:26 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4680.42,7447.42,0]]" 17:10:26 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4680.42,7447.42,0]]" 17:10:27 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE Admin SJD(76561198125703189) teleported to GPS: 046079 WorldSpace: [4680.42,7447.42,0]" 17:10:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end 17:11:44 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4974.71,7609.9,0]]" 17:11:44 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4974.71,7609.9,0]]" 17:11:44 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE Admin SJD(76561198125703189) teleported to GPS: 049077 WorldSpace: [4974.71,7609.9,0]" 17:12:15 Error in expression <", "PLAIN",10] call RE; _unit addWeapon _fugiLuncherClass; for "_a" from 1 to _n> 17:12:15 Error position: <_fugiLuncherClass; for "_a" from 1 to _n> 17:12:15 Error Undefined variable in expression: _fugiluncherclass 17:12:15 File z\addons\dayz_server\modules\event4.sqf, line 88 17:13:18 "DZAI Monitor :: Server Uptime: 0:12:25. Active AI Groups: 13." 17:13:18 "DZAI Monitor :: Static Spawns: 2. Respawn Queue: 1 groups queued." 17:13:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 11. Land Patrols: 0." 17:13:24 "SERVER FPS: 10 PLAYERS: 1" 17:14:21 Error in expression <fnc_findSafePos; _moto = createVehicle [_fugiFirstVehicleClass,_posMoto, [],0, "> 17:14:21 Error position: <_fugiFirstVehicleClass,_posMoto, [],0, "> 17:14:21 Error Undefined variable in expression: _fugifirstvehicleclass 17:14:21 File z\addons\dayz_server\modules\event4.sqf, line 96 17:15:15 "infiSTAR.de fnc_AdminFirstReq: [3,B 1-1-B:1 (SJD) REMOTE,true]" 17:15:15 "infiSTAR.de fnc_AdminReqProceed: [3,B 1-1-B:1 (SJD) REMOTE,true]" 17:15:15 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD Invisibility Activated" 17:15:17 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD No Zed Aggro - On" 17:15:20 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4683.36,6852.32,0]]" 17:15:20 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4683.36,6852.32,0]]" 17:15:20 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE Admin SJD(76561198125703189) teleported to GPS: 046085 WorldSpace: [4683.36,6852.32,0]" 17:16:25 "infiSTAR.de fnc_AdminFirstReq: [3,B 1-1-B:1 (SJD) REMOTE,false]" 17:16:25 "infiSTAR.de fnc_AdminReqProceed: [3,B 1-1-B:1 (SJD) REMOTE,false]" 17:16:25 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD Invisibility Disabled" 17:17:26 Error in expression <36,0,0,0.5,0] call BIS_fnc_findSafePos; _moto setFuel 0; sleep 2; deleteVehicle > 17:17:26 Error position: <_moto setFuel 0; sleep 2; deleteVehicle > 17:17:26 Error Undefined variable in expression: _moto 17:17:26 File z\addons\dayz_server\modules\event4.sqf, line 105 17:17:28 Error in expression <_moto setFuel 0; sleep 2; deleteVehicle _moto; car = createVehicle ["HMMWV_M1151> 17:17:28 Error position: <_moto; car = createVehicle ["HMMWV_M1151> 17:17:28 Error Undefined variable in expression: _moto 17:17:28 File z\addons\dayz_server\modules\event4.sqf, line 107 Link to comment Share on other sites More sharing options...
sjd6795 Posted October 22, 2018 Report Share Posted October 22, 2018 So I got the errors to go away by adding parts of the code back in that we removed earlier in the previous post. I added the old line back in above the new one so both of these are back in the script unsure why this stopped any errors though it shouldn't matter if the old one is there. private ["_startTime","_markerRadius","_check","_towns","_nameTown","_position","_eventMarker","_dot","_unitGroup","_unit","_newPos","_wp","_allPos","_Pos","_thePos","_monitor","_uptdateRun","_time","_moto","_m","_fugitiveLoot","_fugiCarModel","_unit2","_waitTime","_car","_group"]; private ["_startTime","_markerRadius","_check","_towns","_nameTown","_position","_eventMarker","_dot","_unitGroup","_unit","_newPos","_wp","_allPos","_Pos","_thePos","_monitor","_uptdateRun","_time","_moto","_m","_fugitiveLoot","_fugiCarModel","_unit2","_waitTime","_group"]; I also re added the private ["_car"]; back here while {alive _unit} do { sleep 20; private ["_car"]; _Pos = getPos _unit; _curentTime = floor(time); systemChat format ["time: %1",_curentTime]; Not receiving any errors in my RPT and the event is being called, It's calling multiple events because the first one doesn't finish. The fugitive spawns then he proceeds to run around he never advances to the next stage(only once did he proceed and he went straight from phase 1 into phase 5 with the armored hummer). He runs after a while and just finds a place to lay down and stare at you with binoculars. I have gotten a message that he stole a gun and to be careful but he never has one and just continues to run until he stops and lays down. Link to comment Share on other sites More sharing options...
Mig Posted October 22, 2018 Author Report Share Posted October 22, 2018 no need for these lines private ["_startTime","_markerRadius","_check","_towns","_nameTown","_position","_eventMarker","_dot","_unitGroup","_unit","_newPos","_wp","_allPos","_Pos","_thePos","_monitor","_uptdateRun","_time","_moto","_m","_fugitiveLoot","_fugiCarModel","_unit2","_waitTime","_group"]; private ["_car"]; Link to comment Share on other sites More sharing options...
sjd6795 Posted October 22, 2018 Report Share Posted October 22, 2018 I removed them and deleted my RPT. I'll see if the errors come back, any idea why it doesn't advance to each phase as it should? Link to comment Share on other sites More sharing options...
Mig Posted October 22, 2018 Author Report Share Posted October 22, 2018 I have fixed several errors, tested and works perfectly. https://github.com/MigSDev5/TheFugitive_event/tree/master/modules Link to comment Share on other sites More sharing options...
sjd6795 Posted October 22, 2018 Report Share Posted October 22, 2018 Awesome, giving this a try now. Thanks for the awesome support on this. I have my epoch event set at 10 minutes on the timer but it seems to be around 40 minutes before the event is started any idea why on that? Link to comment Share on other sites More sharing options...
Mig Posted October 22, 2018 Author Report Share Posted October 22, 2018 15 minutes ago, sjd6795 said: I have my epoch event set at 10 minutes on the timer but it seems to be around 40 minutes before the event is started any idea why on that? no I do not know. I use this to test the events: Link to comment Share on other sites More sharing options...
sjd6795 Posted October 22, 2018 Report Share Posted October 22, 2018 So it's been about 10 minutes since the event started and he lays in the bushes and just uses binoculars he doesn't have a gun. https://imgur.com/a/qwl1lrp Link to comment Share on other sites More sharing options...
Mig Posted October 22, 2018 Author Report Share Posted October 22, 2018 did you replace the script? Link to comment Share on other sites More sharing options...
sjd6795 Posted October 22, 2018 Report Share Posted October 22, 2018 Yes I used the updated version you just posted Link to comment Share on other sites More sharing options...
Mig Posted October 22, 2018 Author Report Share Posted October 22, 2018 send your rpt Link to comment Share on other sites More sharing options...
sjd6795 Posted October 22, 2018 Report Share Posted October 22, 2018 Here is my RPT after event4 starts which is the fugitive event. I know I have a lot of weird errors and warnings in there but I don't think they are related. 2:10:04 "RUNNING EVENT: event4 on [2018,10,22,11,10]" 2:10:45 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[10207.5,5456.04,0]]" 2:10:45 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[10207.5,5456.04,0]]" 2:10:45 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE Admin SJD(76561198125703189) teleported to GPS: 102099 WorldSpace: [10207.5,5456.04,0]" 2:10:48 Server: Object 3:158 not found (message 94) 2:10:48 Server: Object 3:157 not found (message 70) 2:10:48 MuzzleFlashROT - unknown animation source ammoRandom 2:10:48 Server: Object 3:172 not found (message 70) 2:10:48 Server: Object 3:173 not found (message 70) 2:10:48 Server: Object 3:175 not found (message 91) 2:10:48 Server: Object 3:174 not found (message 99) 2:11:21 "DZAI Monitor :: Server Uptime: 0:30:23. Active AI Groups: 4." 2:11:21 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 2 groups queued." 2:11:21 "DZAI Monitor :: Dynamic Spawns: 1. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0." 2:15:05 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,11,15],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,10,22,11,15]] 2:15:07 "SERVER FPS: 13 PLAYERS: 1" 2:16:22 "DZAI Monitor :: Server Uptime: 0:35:24. Active AI Groups: 3." 2:16:22 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 2 groups queued." 2:16:22 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0." 2:21:08 "SERVER FPS: 11 PLAYERS: 1" 2:21:23 "DZAI Monitor :: Server Uptime: 0:40:25. Active AI Groups: 2." 2:21:23 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued." 2:21:23 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0." 2:23:11 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[11446.9,6164.18,0]]" 2:23:11 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[11446.9,6164.18,0]]" 2:23:11 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE Admin SJD(76561198125703189) teleported to GPS: 114091 WorldSpace: [11446.9,6164.18,0]" 2:25:10 "RUNNING EVENT: event3 on [2018,10,22,11,25]" 2:25:42 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"","pz_worker1"]" 2:25:42 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"","pz_worker1"]" 2:25:42 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD AdminSkinChange to pz_worker1" 2:25:45 "WAI: [Mission:[Bandit] Medical Supply Camp]: Ended at [3883.03,8017.9,0]" 2:25:46 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"","pz_worker1"]" 2:25:46 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"","pz_worker1"]" 2:25:46 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD AdminSkinChange to pz_worker1" 2:26:07 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","pz_worker1"]" 2:26:07 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","pz_worker1"]" 2:26:07 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD AdminSkinChange SJD to pz_worker1" 2:26:24 "DZAI Monitor :: Server Uptime: 0:45:27. Active AI Groups: 2." 2:26:24 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued." 2:26:24 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0." 2:27:09 "SERVER FPS: 13 PLAYERS: 1" 2:27:44 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-A:1 (SJD) REMOTE,"","pz_worker2"]" 2:27:44 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-A:1 (SJD) REMOTE,"","pz_worker2"]" 2:27:44 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE SJD AdminSkinChange to pz_worker2" 2:27:46 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-A:1 (SJD) REMOTE,"","pz_worker3"]" 2:27:46 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-A:1 (SJD) REMOTE,"","pz_worker3"]" 2:27:46 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE SJD AdminSkinChange to pz_worker3" 2:28:24 "DZAI Cleanup: Cleaned up 1 expired temporary blacklist areas." 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsZoomMin'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsZoomMax'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsZoomInit'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.distanceZoomMin'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.distanceZoomMax'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsFlare'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsDisablePeripherialVision'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsID'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsPPEffects'. 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsZoomMin'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsZoomMax'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsZoomInit'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.distanceZoomMin'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.distanceZoomMax'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsFlare'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsDisablePeripherialVision'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsID'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsPPEffects'. 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.useModelOptics'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.memoryPointCamera'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.useModelOptics'. 2:29:38 Warning Message: '/' is not a value 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.memoryPointCamera'. 2:29:38 Warning Message: '/' is not a value 2:30:05 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,11,30],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,10,22,11,30]] 2:30:56 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE,[11275.2,6575.02,0]]" 2:30:56 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE,[11275.2,6575.02,0]]" 2:30:57 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE Admin SJD(76561198125703189) teleported to GPS: 112087 WorldSpace: [11275.2,6575.02,0]" 2:30:59 Server: Object 3:304 not found (message 70) 2:30:59 Server: Object 3:306 not found (message 70) 2:30:59 Server: Object 3:307 not found (message 94) 2:30:59 Server: Object 3:308 not found (message 94) 2:30:59 Server: Object 3:305 not found (message 70) 2:30:59 Server: Object 3:303 not found (message 70) 2:30:59 Server: Object 3:311 not found (message 94) 2:30:59 Server: Object 3:310 not found (message 94) 2:30:59 Server: Object 3:312 not found (message 94) 2:30:59 Server: Object 3:314 not found (message 98) 2:30:59 Server: Object 3:315 not found (message 91) 2:31:00 Server: Object 3:325 not found (message 70) 2:31:00 Server: Object 3:324 not found (message 70) 2:31:00 Server: Object 3:323 not found (message 70) 2:31:00 Server: Object 3:330 not found (message 70) 2:31:00 Server: Object 3:337 not found (message 70) 2:31:00 Server: Object 3:331 not found (message 94) 2:31:00 Server: Object 3:329 not found (message 70) 2:31:00 Server: Object 3:328 not found (message 70) 2:31:00 Server: Object 3:335 not found (message 94) 2:31:00 Server: Object 3:336 not found (message 70) 2:31:00 Server: Object 3:333 not found (message 70) 2:31:00 Server: Object 3:332 not found (message 70) 2:31:00 Server: Object 3:339 not found (message 91) 2:31:00 Server: Object 3:338 not found (message 98) 2:31:00 Server: Object 3:341 not found (message 91) 2:31:25 "DZAI Monitor :: Server Uptime: 0:50:28. Active AI Groups: 2." 2:31:25 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued." 2:31:25 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0." 2:31:32 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-A:1 (SJD) REMOTE,"SJD","Survivor_DZ"]" 2:31:32 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-A:1 (SJD) REMOTE,"SJD","Survivor_DZ"]" 2:31:32 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE SJD AdminSkinChange SJD to Survivor_DZ" 2:32:04 "infiSTAR.de fnc_AdminFirstReq: [5,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]" 2:32:04 "infiSTAR.de fnc_AdminReqProceed: [5,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]" 2:32:04 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE SJD AdminHeal SJD" 2:32:13 "infiSTAR.de fnc_AdminFirstReq: [666,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]" 2:32:13 "infiSTAR.de fnc_AdminReqProceed: [666,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]" 2:32:13 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE SJD Take 200 Blood SJD" 2:32:16 "infiSTAR.de fnc_AdminFirstReq: [4,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]" 2:32:16 "infiSTAR.de fnc_AdminReqProceed: [4,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]" 2:32:16 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE SJD Adminkilled SJD" 2:32:18 "INFO: Cannot Sync Character SJD near respawn_west [-18700,25800,0.00158691]. This is normal when relogging or changing clothes." 2:32:35 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198125703189","SJD"]" 2:33:07 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-A:1 (SJD) REMOTE,"76561198125703189"]" 2:33:07 "infiSTAR.de ******ADMIN-LOGIN******: SJD(76561198125703189)" 2:33:07 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-A:1 (SJD) REMOTE,"76561198125703189"]" 2:33:07 "INFO - Player: PID#3(SJD)(UID:76561198125703189/CID:53) Status: LOGGING IN" 2:33:09 Server: Object 3:387 not found (message 99) 2:33:09 Server: Object 3:385 not found (message 98) 2:33:09 Server: Object 3:386 not found (message 91) 2:33:09 Server: Object 3:388 not found (message 91) 2:33:09 "INFO - Player: PID#3(SJD)(UID:76561198125703189/CID:53) Status: LOGIN PUBLISHING, Location Dolina [112087]" 2:33:09 "SERVER FPS: 10 PLAYERS: 1" 2:33:10 "INFO - Player: SJD(UID:76561198125703189/CID:53) Status: CLIENT LOADED & PLAYING" 2:33:26 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","Survivor1_DZ"]" 2:33:26 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","Survivor1_DZ"]" 2:33:26 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD AdminSkinChange SJD to Survivor1_DZ" 2:33:44 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"","Bandit2_DZ"]" 2:33:44 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"","Bandit2_DZ"]" 2:33:44 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD AdminSkinChange to Bandit2_DZ" 2:33:47 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","Bandit2_DZ"]" 2:33:47 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","Bandit2_DZ"]" 2:33:47 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD AdminSkinChange SJD to Bandit2_DZ" 2:33:55 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD TP infront of you ON" 2:33:57 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD G_o_d ON" 2:33:58 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE SJD adminammo_recoil ON" 2:34:03 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[11937.7,6352.66,0]]" 2:34:03 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[11937.7,6352.66,0]]" 2:34:03 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE Admin SJD(76561198125703189) teleported to GPS: 119090 WorldSpace: [11937.7,6352.66,0]" Link to comment Share on other sites More sharing options...
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