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Wicked AI/Mission system


Markk311

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When it says put the folder in the main directory does that mean inside your server.pbo? because thats where I put mine then configed some custom spawns and no missions spawn?

ours is put in th pbo/dayz_server where are your mission stuff like init,config.bin,modules, etc  (( CurlyAI being a edited copy of WAI to separate them for testing))  Also make sure you turned it on. 

21999mr.png

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have you added the custom missions to teh MissionCfg.sqf in your PBO file.

 

// missions used when selecting the next random mission
wai_missions = [
"armed_vehicle",
"crash_spawner",
"disabled_civchopper",
"disabled_milchopper",
"MV22",
"MV22a",
"weapon_cache",
"convoy",
"Custom_Mission_Name_Here" ( Has to be exactly the same NO spaces ) 
];

 

Thank you for reply. No, i dont have "Custom_Mission_Name_Here". I have no custom missions, everything (except customSpawns.sqf and in WAI/init.sqf i changed false to true for spawning custom spawn units

WAIconfigloaded = True;
WAImissionconfig = True;

Should i add that "Custom_Mission_Name_Here" in MissionCfg even if i have no custom missions?

 

If i look to the rpt log, there is some error with WAI.. Here is part of my rpt log:

19:13:44 "WAI: AI Config File Loaded"
19:13:44 "[DZAI] OBJECT PATCH :: CfgTownGenerator not found. Aborting serverside object patch."
19:13:44 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data."
19:13:44 Error in expression <ocker3_DZ",
"Rocker4_DZ",
"Bandit2_DZ",
];

WAIconfigloaded = True;>
19:13:44   Error position: <];

WAIconfigloaded = True;>
19:13:44   Error Missing [
19:13:44 File z\addons\dayz_server\WAI\AIconfig.sqf, line 243
19:13:45 "TIME SYNC: Local Time set to [2013,8,3,17,13]"
19:13:47 Error in expression <",
"DZ_LargeGunBag_EP1"
];



ai_skin = [
"Bandit1_DZ",
"BanditW1_DZ",
"BanditW2>
19:13:47   Error position: <[
"Bandit1_DZ",
"BanditW1_DZ",
"BanditW2>
19:13:47   Error Generic error in expression
19:13:47 File z\addons\dayz_server\WAI\AIconfig.sqf, line 229
19:13:47 "WAI: AI Monitor Started"
19:14:03 "[DZAI] DZAI weapon classname tables created in 18.065 seconds."
19:14:13 "WAI: Spawned a group of 5 Bandits at [13686.5,3041.03,0]"
19:14:13 "[DZAI] Removing invalid entry (Rocker4_DZ"Bandit2_DZ)."
19:14:13 "[DZAI] Contents of DZAI_BanditTypes failed verification. Invalid entries removed."
19:14:13 "[DZAI] Verified 168 unique classnames in 10.737 seconds."
19:14:13 "Chernarus spawn areas loaded."
19:14:14 "DZAI Scheduler will continue tasks in 1 minute."
19:14:14 "Chernarus static spawn configuration loaded."
19:14:14 "WAI: Spawned a group of 10 Bandits at [13696.9,2890.66,0]"
19:14:15 "WAI: Spawned a group of 10 Bandits at [14032.7,2792.12,0]"
19:14:15 "[DZAI] 77 locations gathered in 1.92599 seconds."
19:14:16 "WAI: Spawned a group of 10 Bandits at [13602.4,2831.88,0]"
19:14:17 "WAI: Spawned a group of 10 Bandits at [13379.2,2758.99,0]"
19:14:18 "WAI: Spawned a group of 10 Bandits at [13444.4,3136.6,0]"
19:14:18 "WAI: Spawned a group of 10 Bandits at [4659.22,10279.6,0]"
19:14:19 "WAI: Spawned a group of 10 Bandits at [4399.44,10933.4,0]"
19:14:19 "WAI: Spawned a group of 10 Bandits at [4131.4,11154.6,0]"
19:14:20 "WAI: Spawned a group of 10 Bandits at [4260.24,10389.4,0]"
19:14:20 "WAI: Spawned a group of 10 Bandits at [3919.88,10918.7,0]"
19:14:21 "WAI: Spawned a group of 10 Bandits at [4606.53,9738.55,0]"
19:14:21 "WAI: Spawned a group of 10 Bandits at [4644.69,9747.04,0]"
19:14:22 "WAI: Spawned a group of 10 Bandits at [4815.44,9407.77,0]"
19:14:22 "WAI: Spawned a group of 10 Bandits at [4620.16,9605.03,0]"
19:14:22 "WAI: Sapwned in 1 M2StaticMG"
19:14:22 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:23 "WAI: Sapwned in 1 M2StaticMG"
19:14:42 [DZMS]: Starting DayZ Mission System.
19:14:42 [DZMS]: DZAI Found! Using DZAI's Relations!
19:14:42 [DZMS]: WickedAI Found! Using WickedAI's Relations!
19:14:42 [DZMS]: Multiple Relations Detected! Unwanted AI Behaviour May Occur!
19:14:42 [DZMS]: If Issues Arise, Decide on a Single AI System! (DayZAI, SargeAI, or WickedAI)
19:14:42 [DZMS]: Currently Running Version: RC1.1
19:14:42 [DZMS]: Mission and Extended Configuration Loaded!
19:14:42 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
19:14:42 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
19:14:42 [DZMS]: Loading ExecVM Functions.
19:14:42 [DZMS]: Loading Compiled Functions.
19:14:42 [DZMS]: Loading All Other Functions.
19:14:42 [DZMS]: Mission Functions Script Loaded!
19:14:42 [DZMS]: Major Mission Clock Starting!
19:14:42 [DZMS]: Minor Mission Clock Starting!
19:14:42 [DZMS]: Mission Marker Loop for JIPs Starting!
19:15:09 "RUNNING EVENT: supply_drop on [2014,4,30,17,15]"
19:15:47 "142 Active ground units"
19:15:47 "18 Active emplacement units"
19:15:47 "0 Active chopper patrol units (Crew)"
19:15:47 "0 Active vehicle patrol units (Crew)"

Im really frustrated, because i still cant make WAI missions spawn :/

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i have a few questions, so hold on tight  :)

 

 

i have installed WAI into the server and it works.
i thought that when you kill all the AI and walk up to the vehicle you then get the "survivors have secured" message. i have secured 2 missions and there had been 1 guy left?

 

is there a setting i can tweek to make the mission end when they are all dead or give the message after their all dead?

 

also is there a way to set multiple missions? i would like have at least 2 maybe 3 at once. 
 

(not all to spawn at the same time, but say 1 every 10-15min. then when the 1st mission is complete or timed out a new mission will spawn)

 

 

any help would be awesome

 

cheers

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can someone please explain how to get para drops to work. Do I have to change or edit anything other than the customspawns folder. I added a custom para drop at the bottom with cords and stuff but do I have to change anything else like in aiconfig folder or init. I cant seem to get it to work. rpt says paradrop waiting for player but when I go to trigger nothing happens. Do I have to set number of allowed AI somewhere else in files or something like that. Thanks for help guys

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Thank you for reply. No, i dont have "Custom_Mission_Name_Here". I have no custom missions, everything (except customSpawns.sqf and in WAI/init.sqf i changed false to true for spawning custom spawn units


lol you wont have a CUSTOM_MISSION_NAME_HERE  im telling you Put your missions name there. EX:   

/wai_missions = [
//"armed_vehicle",
//"crash_spawner",
//"disabled_civchopper",
//"disabled_milchopper",
//"MV22",
//"MV22a",
//"weapon_cache",
//"convoy",
//"BAF_Crash_Site"
//];

I added BAF_Crash_Site  because its my missions name.  make sure you add teh , to the one above it and don't add one to the end. So "Convoy" added a , after it because it wasn't there already. do not add a, after the last mission in the list and you SHOULDN'T have the // in-front of them all don't touch them.

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I really like both the AI and the mission features of this package.

 

I would like to have a mission where the AI is mounted in a vehicle and would either move around randomly or to a specific destination. I just can't figure out how to do it, can someone make some suggestions?

 

Thanks!

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hey saw this and i had to have it it looks awsome but does this work for napf i have installed it everything runs well but i cant seem to see the missions i set them to true and saw a spelling mistake idk if that was on purpose or not but i fixed  

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Can someone give me the cords (location) of the following:

 

Skalisty Island

Balota Airfield

North West Airfield

North East Airfield

 

I want to add some parachuters and patrols etc. 

 

Btw whenever a WAI mission spawns they all spawn in the bottom left corner of the map... Any solutions? My host is DayZ.St if it matters

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I've asked this question many times and no one answered, where can i locate the arma2oaserver.rpt? im on DayZ.ST

 

Isn't there a link to log files in their control panel? Don't quite remember. If not, you could FTP in...it's been a long time since I was with them but I do remember seeing the log file.

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Btw cant 0,0,(0) find the last zero

 

[[6891.9189, 11438.73, --->0<---]] where can i find this last 0???

 

And im trying to spawn ai at devils castle, is this cords right then [[6891.9189, 11438.73, 0]]

 

 

 

 

And can someone share their WAI mission spawns with me? just post the missions folder here, would make my day!

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Btw cant 0,0,(0) find the last zero

 

[[6891.9189, 11438.73, --->0<---]] where can i find this last 0???

 

And im trying to spawn ai at devils castle, is this cords right then [[6891.9189, 11438.73, 0]]

 

Yeah, but should there be double brackets there? From what I remember it should be something like:

_position = [6891.9189, 11438.73, 0];
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Yes there is a link, but what am i supposed to click on when i get to the page? i see alot of .txt files

 

Look for arma2oaserver.rpt. If it's not accessible from their control panel, then you'll need to FTP in to the server. Pretty sure I remember seeing it there. 

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Look for arma2oaserver.rpt. If it's not accessible from their control panel, then you'll need to FTP in to the server. Pretty sure I remember seeing it there. 

 

Isn't there a link to log files in their control panel? Don't quite remember. If not, you could FTP in...it's been a long time since I was with them but I do remember seeing the log file.

from control panel

 

View logs- ------- Parent directory --- rpt

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