theduke Posted April 28, 2017 Report Share Posted April 28, 2017 So recently, not sure why it hasnt been reported before, but if players pull their vehicles from the VG, the vehicle blows up and it kills them. this is the error it gives. 22:29:15 ["z\addons\dayz_server\system\scheduler\sched_safetyVehicle.sqf","KILLING A HACKER","Payden"," IN ","BAF_Apache_AH1_D"] Now this wouldnt make any sense to add all vehicles to the DZE_safeVehicle array lol. Im just not sure how to work with this any help would be appreciated Duke Link to comment Share on other sites More sharing options...
0 salival Posted April 28, 2017 Report Share Posted April 28, 2017 Are they being spawned in with a server side script? or is it client side that spawns the vehicle? If only your virtual garage was on github! Link to comment Share on other sites More sharing options...
0 theduke Posted April 28, 2017 Author Report Share Posted April 28, 2017 5 hours ago, salival said: Are they being spawned in with a server side script? or is it client side that spawns the vehicle? If only your virtual garage was on github! hmm good question.. ok ill add it to the github when i get home from work lol Link to comment Share on other sites More sharing options...
0 icomrade Posted April 28, 2017 Report Share Posted April 28, 2017 it needs to satisfy these conditions https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_server/system/scheduler/sched_safetyVehicle.sqf#L4 i.e. the class is case sensitive in DZE_safeVehicle, and when you create the vehicle (you should use server_publishVehicle2.sqf) you need to add it to the array dayz_serverObjectMonitor dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object]; Link to comment Share on other sites More sharing options...
0 theduke Posted May 13, 2017 Author Report Share Posted May 13, 2017 Ok so i never got the time to actually sit down and do this. but...... Today, we had 19 players on the server, a player purchased a lil bird from trader, got in it and it blew up. I checked the logs and sure enough "KILLING A HACKER" Now my Server FPS was at 4, which is pretty low. Im currently having issues where the server crashs at least once a day, and it takes 20 min for it to restart... So thats another problem in itself... Im just wondering if lag can cause this killing a hacker issue, and if so, i wont bother trying to add exceptions just fix the darn lag... Link to comment Share on other sites More sharing options...
0 salival Posted May 13, 2017 Report Share Posted May 13, 2017 26 minutes ago, theduke said: Ok so i never got the time to actually sit down and do this. but...... Today, we had 19 players on the server, a player purchased a lil bird from trader, got in it and it blew up. I checked the logs and sure enough "KILLING A HACKER" Now my Server FPS was at 4, which is pretty low. Im currently having issues where the server crashs at least once a day, and it takes 20 min for it to restart... So thats another problem in itself... Im just wondering if lag can cause this killing a hacker issue, and if so, i wont bother trying to add exceptions just fix the darn lag... There should be nothing you need to do/exempt for a trader purchased vehicle. It works perfectly. I'm guessing it just took a while to process the request/init of the vehicle, which judging by your server fps and players you can't do a lot of. 19 players and 4 fps is just too low imo. *edit* looking at the code in dayz_server\compile\server_publishVehicle2.sqf it adds the vehicle you've purchased to the array dayz_serverObjectMonitor pretty early on just after the createVehicle theduke 1 Link to comment Share on other sites More sharing options...
0 theduke Posted May 13, 2017 Author Report Share Posted May 13, 2017 Just now, salival said: There should be nothing you need to do/exempt for a trader purchased vehicle. It works perfectly. I'm guessing it just took a while to process the request/init of the vehicle, which judging by your server fps and players you can't do a lot of. 19 players and 4 fps is just too low imo. yes i agree its too low.. Something is causing it and im not sure. If going to try a few things from the research i've done, and if nothing ill create another post about that... dont want to mix up posts... Thanks for the advice Link to comment Share on other sites More sharing options...
0 salival Posted May 13, 2017 Report Share Posted May 13, 2017 Just now, theduke said: yes i agree its too low.. Something is causing it and im not sure. If going to try a few things from the research i've done, and if nothing ill create another post about that... dont want to mix up posts... Thanks for the advice Was there any relevant errors in the server RPT about the same time? I'm on discord if you want to chat. Link to comment Share on other sites More sharing options...
0 BigEgg Posted May 14, 2017 Report Share Posted May 14, 2017 53 minutes ago, theduke said: yes i agree its too low.. Something is causing it and im not sure. If going to try a few things from the research i've done, and if nothing ill create another post about that... dont want to mix up posts... Thanks for the advice The virtual garage script does not use server_publishVehicle2, it uses server_spawnVehicle. However, it appears that the server_spawnVehicle file has the correct line, so this shouldn't be happening. Have you made any recent changes? Because I feel that your thread would have blown up if this was happening to everyone else.... Link to comment Share on other sites More sharing options...
Question
theduke
So recently, not sure why it hasnt been reported before, but if players pull their vehicles from the VG, the vehicle blows up and it kills them.
this is the error it gives.
22:29:15 ["z\addons\dayz_server\system\scheduler\sched_safetyVehicle.sqf","KILLING A HACKER","Payden"," IN ","BAF_Apache_AH1_D"]
Now this wouldnt make any sense to add all vehicles to the DZE_safeVehicle array lol.
Im just not sure how to work with this
any help would be appreciated
Duke
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