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Battleye RCon Issue


KevinP

Question


I have recently set up a server on my Windows Server 2008 R2 Dedicated Server. The game server itself runs fine and normal but I am having issues with Battleye.

I have tried setting up RCon with RConPort and RConPassword, and I can confirm Battleye is initialized (server feed) and that the config file is being pulled (renames to beserver_active***.cfg) or something along those lines. However, the connection fails when connecting with any RCon tool. I have tried running RCon tools locally, using the local address and externally over IPv4. I have tried many things and seeked support already elsewhere but this issue is a mystery to me.

Another thing I noticed is when in game (logged in with admin password), running BE commands such as #version and #bans show no response. My current theory is that the issue is related to BE itself, and not the network / configuration, but I am unsure.

beserver.cfg:

RCONPassword example
RCONPort 2309


What I have tried:

  • Updating/Validating server files.
  • Connecting Locally
  • Adding port exceptions to the firewall.
  • Updating Battleye files.
  • Using RConIP as 127.0.0.1 and connecting locally, same with the external address connecting on the local / external machine.

What I am using:

  • TADST
  • Windows Server 2008 R2
  • OVH Network
  • XAMPP (handling SQL server / not really relevant)
     

I am out of ideas for this issue now and if anyone can assist me with this it would be very much appreciated.

Thanks,
Kevin.

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Is Bec.exe actually loading? You should  have 2 windows open on your server , the arma console and Bec window.  If Bec is open, is it checking for updates and getting stuck? If so, you need to edit your hosts file and point Bec to local host. I think there is also another method to stop it checking for updates but I can't recall it. 

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