I'm a new user of EPOCH mode and i'm bussy with a new server
My question is : Can we always put Vehicles on the server ? because i'm try the code into the EPocheconfig.hpp
with the code i see on the forum but no one of this cars are spawning
Here my code
Spoiler
// vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
simulationHandler = true; // When enabled this feature disables simulation on vehicles that are not nea players. Can help improve client fps at the cost of server fps.
vehicleLockTime = 1800; // Controls how many seconds it takes to allow another person/group to unlock vehicle.
allowedVehiclesList[] = {
Question
Cedricolp
Hi evryone,
I'm a new user of EPOCH mode and i'm bussy with a new server
My question is : Can we always put Vehicles on the server ? because i'm try the code into the EPocheconfig.hpp
with the code i see on the forum but no one of this cars are spawning
Here my code
// vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
simulationHandler = true; // When enabled this feature disables simulation on vehicles that are not nea players. Can help improve client fps at the cost of server fps.
vehicleLockTime = 1800; // Controls how many seconds it takes to allow another person/group to unlock vehicle.
allowedVehiclesList[] = {
// Boats
{"C_Rubberboat_EPOCH",3},
{"C_Rubberboat_02_EPOCH",3},
{"C_Rubberboat_03_EPOCH",3},
{"C_Rubberboat_04_EPOCH",3},
{"C_Boat_Civil_01_EPOCH",3},
{"jetski_epoch",2},
{"B_Boat_Armed_02_Minigun_F",2},
// Bikes
{"C_Quadbike_01_EPOCH",5},
{"ebike_epoch",3},
// Cars
{"C_Offroad_01_EPOCH",10},
{"C_Hatchback_01_EPOCH",10},
{"C_Hatchback_02_EPOCH",10},
{"C_SUV_01_EPOCH",10},
// Vans
{"C_Van_01_box_EPOCH",10},
{"C_Van_01_transport_EPOCH",10},
// Military Wheeled
{"B_MRAP_01_EPOCH",3},
{"O_MRAP_02_F",3},
{"I_MRAP_03_F",3},
// Military Trucks
{"B_Truck_01_transport_EPOCH",2},
{"B_Truck_01_covered_EPOCH",2},
{"B_Truck_01_mover_EPOCH",2},
{"B_Truck_01_box_EPOCH",2},
{"O_Truck_02_covered_EPOCH",2},
{"O_Truck_02_transport_EPOCH",2},
{"O_Truck_03_covered_EPOCH",2},
{"O_Truck_02_box_EPOCH",2},
{"O_Truck_03_ammo_F",2},
{"O_Truck_03_fuel_F",2},
{"O_Truck_03_medical_F",2},
{"O_Truck_03_repair_F",2},
// Helicopters
{"B_Heli_Light_01_EPOCH",2},
{"I_Heli_light_03_unarmed_EPOCH",2},
{"O_Heli_Light_02_unarmed_EPOCH",2},
{"I_Heli_Transport_02_EPOCH",2},
{"O_Heli_Transport_04_EPOCH",2},
{"O_Heli_Transport_04_bench_EPOCH",2},
{"O_Heli_Transport_04_box_EPOCH",2},
{"O_Heli_Transport_04_covered_EPOCH",2},
{"B_Heli_Transport_03_unarmed_EPOCH",2},
{"I_Heli_light_03_unarmed_F",5},
{"mosquito_epoch",5},
{"B_Heli_Light_01_armed_F",2},
// APC
{"B_APC_Wheeled_01_cannon_F",2},
{"I_APC_Wheeled_03_cannon_F",2},
{"O_APC_Wheeled_02_rcws_F",2},
// Others
{"B_MBT_01_arty_F",3},
{"B_MBT_01_cannon_F",3},
{"B_MBT_01_mirs_F",3},
{"B_APC_Tracked_01_AA_F",3},
{"I_MBT_03_cannon_F",3},
{"B_Plane_CAS_01_F",2},
{"O_MRAP_02_F",5},
{"I_MRAP_03_F",5},
{"I_G_Offroad_01_F",4},
{"O_G_Offroad_01_F",4},
{"O_Plane_CAS-02_F",3},
{"I_Plane_Fighter_03_CAS_F",3},
{"O_Heli_Attack_02_black_F",3},
{"B_Heli_Attack_01_F",3},
{"O_Heli_Attack_02_black_F",3},
{"I_MRAP_03_hmg_F",4},
{"I_MRAP_03_gmg_F",5},
{"O_MRAP_02_GMG_F",5},
{"O_MRAP_02_hmg_F",4},
{"B_MRAP_01_gmg_F",5},
{"O_Truck_02_covered_F",5},
{"B_UGV_01_rcws_F",2},
{"I_UGV_01_rcws_F",3},
{"B_Boat_Armed_01_minigun_F",3}
};
What i'm doing whrong ?
Is there somthing else to do ?
Thank you everyone
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now