veeshan Posted November 28, 2013 Report Share Posted November 28, 2013 So the new changelog contains this tidbit: "[FIXED] Building on roads no longer allowed as it was intended. @dayz10k" Is anyone able to clarify this a bit more? For instance, is the Z-Axis being factored in? The reason I ask is I have a base built off a building and one my my heli landing pads is about 50 feet off the ground, but it hangs over a road. The base structure doesn't actually impede anyone on the roadway, but will this change take that into account and possibly delete any detected items in the roadspace, be it 1 inch or 1000 feet above the road? The 2nd bit is what is the game considering a road? That may seem like an obvious question, but being able to account for what is being coded as a road would be helpful. Thanks! Link to comment Share on other sites More sharing options...
Randodom Posted November 28, 2013 Report Share Posted November 28, 2013 Yeah would like to know too... the wall of my base is right next to a road, almost on it... wouldnt like to get my wall deleted... Link to comment Share on other sites More sharing options...
veeshan Posted December 11, 2013 Author Report Share Posted December 11, 2013 Our server hasn't updated to the new patch yet. Anyone on a server with this patched able to answer this question now? Thanks! Link to comment Share on other sites More sharing options...
Oshydaka Posted December 11, 2013 Report Share Posted December 11, 2013 (...) The 2nd bit is what is the game considering a road? That may seem like an obvious question, but being able to account for what is being coded as a road would be helpful. All road, path, etc you can see on the map. Link to comment Share on other sites More sharing options...
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