I've been looking in a way to incentive my players to build bases.
The thing is that players can break in the base too easy because of the objects life, and indestructable bases is not an option for me personally. I think it breaks a fun part of the game: go and destroy your enemy's base, but it should be much more harder, because of 2 things:
1 - Endless ammo: there are many bugs to have endless ammo, so with 1 round and a good weapon you can destroy an entire base.
2 - Indestructable bases would make the players not maintain the area, so I would have bases everywhere, and I wouldn't know which one was "active".
So is there any way to change the life of the objects? Being more hard to destruct.
Question
Knight
Hello everyone!
I've been looking in a way to incentive my players to build bases.
The thing is that players can break in the base too easy because of the objects life, and indestructable bases is not an option for me personally. I think it breaks a fun part of the game: go and destroy your enemy's base, but it should be much more harder, because of 2 things:
1 - Endless ammo: there are many bugs to have endless ammo, so with 1 round and a good weapon you can destroy an entire base.
2 - Indestructable bases would make the players not maintain the area, so I would have bases everywhere, and I wouldn't know which one was "active".
So is there any way to change the life of the objects? Being more hard to destruct.
Thanks.
Link to comment
Share on other sites
0 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now