Scenario: I'm running a script on my server (server.pbo) that randomly runs a set of missions, one of these is the crash_spawner with a simple map marker added. (I do it this way because I have over 30 missions now and the epoch event init was getting too full).
My question is this: How do I properly call the file from the script, is it:
nul = [] execVM ="filename.sqf";
or simply:
execVM = "filename.sqf";
Also, do I need to set a isServer condition anywhere, because when I call this script from within another script on my server my report file gets filled errors. But if i run it through the Epoch event init , it works fine ..
Question
MatthewK
Scenario: I'm running a script on my server (server.pbo) that randomly runs a set of missions, one of these is the crash_spawner with a simple map marker added. (I do it this way because I have over 30 missions now and the epoch event init was getting too full).
My question is this: How do I properly call the file from the script, is it:
nul = [] execVM ="filename.sqf";
or simply:
execVM = "filename.sqf";
Also, do I need to set a isServer condition anywhere, because when I call this script from within another script on my server my report file gets filled errors. But if i run it through the Epoch event init , it works fine ..
Just a little tired and a little confused lol
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