Hello. I recently switched from a hosted service (Vilayer) to a VDS. I was largely unable to port the server over as is so I had to use a fresh install for everything except my Server PBO and mission files.
Now before I begin I have to say that I am not running Epoch or Overpoch, Im running Overwatch.
Players who join keep getting kicked back to the lobby with the message "Player already dead, Please rejoin"
I have no idea what this is or how to fix it.
Nothing in RPT, or hiveext.log.. google has no answers.. Im stumped.
One thing that stands out, is with this private server pack from pwnzor, there is a character_dead table which I never had on my old database. This table hold all of the instances of alive = 0 of players but the character_data is also showing alive= 0 on some of the players. I am not sure if this is related or not. Even when I delete the instances of alive = 0 from the character_data this still sometimes happens. What Im at a total loss for is why this happens to some people and not others. Why does the server run fine for a few days and then this happens?
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DangerRuss
Hello. I recently switched from a hosted service (Vilayer) to a VDS. I was largely unable to port the server over as is so I had to use a fresh install for everything except my Server PBO and mission files.
Now before I begin I have to say that I am not running Epoch or Overpoch, Im running Overwatch.
Players who join keep getting kicked back to the lobby with the message "Player already dead, Please rejoin"
I have no idea what this is or how to fix it.
Nothing in RPT, or hiveext.log.. google has no answers.. Im stumped.
One thing that stands out, is with this private server pack from pwnzor, there is a character_dead table which I never had on my old database. This table hold all of the instances of alive = 0 of players but the character_data is also showing alive= 0 on some of the players. I am not sure if this is related or not. Even when I delete the instances of alive = 0 from the character_data this still sometimes happens. What Im at a total loss for is why this happens to some people and not others. Why does the server run fine for a few days and then this happens?
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