SteYou2014 Posted July 19, 2015 Report Share Posted July 19, 2015 My server is empty, just for me a couple buddies, so I just deleted everything and installed 0.3.0.4 fresh. No modifications and just used the default epoch.map.pbo's. I installed a few maps to snoop around and check out the new maps. 1) In all: orange shipping containers don't work. 2) In all: Issues with the sappers ... I believe an error with smoke 3) With some maps, not all: clone rooms have no sewer teleporters 4) With all maps: worse server performance (cpu) 5) Australia: a non-admin player tried to use the elevators and got kicked by BE ... he blew up a vehicle later and got kicked by BE (shot up a mini-sub until it exploded) Link to comment Share on other sites More sharing options...
SteYou2014 Posted July 19, 2015 Author Report Share Posted July 19, 2015 Found the elevator log: 18.07.2015 03:15:54:************************* - #21 "[this,"elevatordoor1L","elevatordoor1R","elevator1"] execVM "E76_buildings\tower\scripts\elevator1UP.sqf";" It was one of the tall buildings in Australia with the elevators. Ps- I'm not asking for help or anything ... already removed the map as I had just installed them to check out whats new. Just here to report the bugs. Link to comment Share on other sites More sharing options...
Rhetoriker Posted July 20, 2015 Report Share Posted July 20, 2015 For the containers, some "open_door.sqf" or smth similiar won't be found. Killing a sapper throws white_smoke error, and the green tox smoke doesn't show up. Sound of the smoke is there. Also, sound issues! Environmental sounds are nonexistent since the last update. Link to comment Share on other sites More sharing options...
SteYou2014 Posted July 20, 2015 Author Report Share Posted July 20, 2015 re: #3, I think I now why now. I checked the server-side pbo and some map.h are missing: such as chernarus_summer.h Link to comment Share on other sites More sharing options...
Richie Posted July 20, 2015 Report Share Posted July 20, 2015 1 - Known bug 2 - Also known 3 - Update Your_Map.h file to use the one from 0.3.0.4, how the portals are placed changed 4 - Actully Australia runs fine or so my players tell me 5 - You need to add exceptions to your filters, Australia is due an update though any day, lots of custom buildings are being removed until they can be optimized Link to comment Share on other sites More sharing options...