dont know much about coding but i want this to spawn. what format would i put it in, anyone got an idea how to make AI spawn like this
class Groups
{
items=30;
class Item0
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15295.896,-0.17820473,14230.683};
azimut=165.14;
offsetY=22;
id=0;
side="GUER";
vehicle="ATLAS_I_RAM_Launcher";
leader=1;
skill=0.60000002;
description="[15303.7,14232.1,0.00144005]";
};
};
};
class Item1
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15323.591,-0.13472846,14256.245};
azimut=74.790298;
offsetY=18;
id=1;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item2
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15325.452,-0.11679919,14244.07};
azimut=74.790298;
offsetY=18;
id=2;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item3
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15360.885,0.21705171,14246.808};
azimut=91.657875;
offsetY=18;
id=3;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item4
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15231.755,0.042191811,14243.048};
azimut=-96.403915;
offsetY=18;
id=4;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item5
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15231.693,-0.06387537,14251.047};
azimut=-96.403915;
offsetY=18;
id=5;
side="GUER";
vehicle="I_GMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item6
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15195.16,-0.083013758,14250.771};
azimut=-79.536331;
offsetY=18;
id=6;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item7
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15303.396,-0.028799593,14231.411};
azimut=165.14;
offsetY=22;
id=7;
side="GUER";
vehicle="ATLAS_I_CRAM";
leader=1;
skill=0.60000002;
description="[15303.7,14232.1,0.00144005]";
};
};
};
class Item8
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15248.922,-0.00025729835,14244.057};
azimut=-120.82717;
offsetY=12;
id=8;
side="GUER";
vehicle="I_Soldier_EPOCH";
leader=1;
skill=0.60000002;
description="[15303.7,14232.1,0.00144005]";
};
};
};
class Item9
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15247.91,0.026126012,14241.383};
azimut=-120.82717;
offsetY=12;
id=9;
side="GUER";
vehicle="I_Soldier_EPOCH";
leader=1;
skill=0.60000002;
description="[15303.7,14232.1,0.00144005]";
};
};
};
class Item10
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15272.88,0.039021924,14233.257};
azimut=304.45578;
offsetY=12;
id=10;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item11
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15267.872,0.0089257285,14253.112};
azimut=225.94058;
offsetY=12;
id=11;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item12
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15261.126,0.1521631,14241.994};
azimut=265.00824;
offsetY=12;
id=12;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item13
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15256.488,-0.018999025,14243.501};
azimut=74.790298;
offsetY=12;
id=13;
side="GUER";
vehicle="I_soldier_F";
leader=1;
skill=0.60000002;
};
};
};
class Item14
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15250.497,0.25293416,14245.262};
azimut=140.39485;
offsetY=12;
id=14;
side="GUER";
vehicle="I_soldier_F";
leader=1;
skill=0.60000002;
};
};
};
class Item15
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15251.357,0.072695479,14239.52};
azimut=140.39485;
offsetY=12;
id=15;
side="GUER";
vehicle="I_soldier_F";
leader=1;
skill=0.60000002;
};
};
};
class Item16
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15255.839,-0.13438538,14240.013};
azimut=74.790298;
offsetY=12;
id=16;
side="GUER";
vehicle="I_soldier_F";
leader=1;
skill=0.60000002;
};
};
};
class Item17
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15254.491,-0.15888675,14239.037};
azimut=74.790298;
offsetY=12;
id=17;
side="GUER";
vehicle="I_soldier_F";
leader=1;
skill=0.60000002;
};
};
};
class Item18
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15253.328,0.088209718,14244.895};
azimut=74.790298;
offsetY=12;
id=18;
side="GUER";
vehicle="I_soldier_F";
leader=1;
skill=0.60000002;
};
};
};
class Item19
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15255.653,0.0016412139,14245.686};
azimut=74.790298;
offsetY=12;
id=19;
side="GUER";
vehicle="I_soldier_F";
leader=1;
skill=0.60000002;
};
};
};
class Item20
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15244.948,0.10413066,14252.38};
azimut=225.94058;
offsetY=12;
id=20;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item21
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15200.336,-0.0022909064,14242.427};
azimut=-79.536331;
offsetY=18;
id=21;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item22
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15201.251,-0.1243894,14246.423};
azimut=-79.536331;
offsetY=18;
id=22;
side="GUER";
vehicle="I_GMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item23
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15203.334,0.042267688,14254.511};
azimut=-79.536331;
offsetY=18;
id=23;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item24
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15316.53,0.22104202,14246.842};
azimut=74.790298;
offsetY=18;
id=24;
side="GUER";
vehicle="I_GMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item25
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15370.258,0.01025906,14244.752};
azimut=174.78273;
offsetY=18;
id=25;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item26
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15367.179,-0.20305222,14260.265};
azimut=-1.07995;
offsetY=18;
id=26;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item27
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15379.625,-0.26539317,14259.754};
azimut=-1.07995;
offsetY=18;
id=27;
side="GUER";
vehicle="I_HMG_01_high_F";
leader=1;
skill=0.60000002;
};
};
};
class Item28
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15211.813,0.0081667751,14232.259};
azimut=198.465;
offsetY=20;
id=28;
side="GUER";
vehicle="ATLAS_I_CRAM";
leader=1;
skill=0.60000002;
description="[15303.7,14232.1,0.00144005]";
};
};
};
class Item29
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={15679.605,30.660301,20384.48};
azimut=270.50299;
offsetY=1;
id=29;
side="GUER";
vehicle="rhs_g_Soldier_F";
player="PLAYER COMMANDER";
leader=1;
skill=0.80431247;
description="[15303.7,14232.1,0.00144005]";
};
};
};
};
class Vehicles
{
items=10;
class Item0
{
position[]={15264.632,0.0047225412,14241.559};
azimut=86.984299;
id=30;
side="EMPTY";
vehicle="ATLAS_I_LHD_helper";
skill=0.60000002;
init="ATLAS_Official = true;";
};
class Item1
{
position[]={15247.619,-0.13758725,14233.706};
azimut=74.790298;
offsetY=17;
id=31;
side="EMPTY";
vehicle="Box_NATO_AmmoVeh_F";
leader=1;
skill=0.60000002;
init="clearItemCargo this; clearWeaponCargo this; this addWeaponCargo [""SMG_02_ARCO_pointg_F"",3]; this addItemCargo [""optic_Aco"",3]; this addMagazineCargo [""30Rnd_9x21_Mag"",15]; this addItemCargo [""FAK"",10]; this addItemCargo [""VehicleRepairLg"",2];";
};
class Item2
{
position[]={15241.471,-0.16700888,14242.132};
azimut=165.14;
offsetY=3;
id=32;
side="EMPTY";
vehicle="Box_NATO_Ammo_F";
leader=1;
skill=0.80431247;
init="clearMagazineCargo this; clearItemCargo this; clearWeaponCargo this; this addItemCargo [""ItemGoldBar10oz"",5]; this addWeaponCargo [""ChainSaw"",4]; this addMagazineCargo [""CSGAS"",12]; this addItemCargo [""FAK"",10]; this addItemCargo [""ItemLockbox"",6]; this addItemCargo [""KitPlotPole"",1]; this addItemCargo [""KitCinderWall"",35]; this addItemCargo [""KitFoundation"",15]; this additemCargo [""KitWoodFloor"",20]; this addItemCargo [""MortarBucket"",50]; this addItemCargo [""CInderBlocks"",50];";
description="[15303.7,14232.1,0.00144005]";
};
class Item3
{
position[]={15203.321,0.27278036,14242.395};
azimut=270.50299;
offsetY=1;
id=33;
side="EMPTY";
vehicle="jetski_epoch";
leader=1;
skill=0.80431247;
description="[15303.7,14232.1,0.00144005]";
};
class Item4
{
position[]={15198.129,0.28682274,14242.396};
azimut=270.50299;
offsetY=1;
id=34;
side="EMPTY";
vehicle="jetski_epoch";
leader=1;
skill=0.80431247;
description="[15303.7,14232.1,0.00144005]";
};
class Item5
{
position[]={15193.667,0.11568401,14242.543};
azimut=270.50299;
offsetY=1;
id=35;
side="EMPTY";
vehicle="jetski_epoch";
leader=1;
skill=0.80431247;
description="[15303.7,14232.1,0.00144005]";
};
class Item6
{
position[]={15188.475,0.26976454,14242.544};
azimut=270.50299;
offsetY=1;
id=36;
side="EMPTY";
vehicle="jetski_epoch";
leader=1;
skill=0.80431247;
description="[15303.7,14232.1,0.00144005]";
};
class Item7
{
position[]={15182.847,0.0010654628,14242.725};
azimut=270.50299;
offsetY=1;
id=37;
side="EMPTY";
vehicle="jetski_epoch";
leader=1;
skill=0.80431247;
description="[15303.7,14232.1,0.00144005]";
};
class Item8
{
position[]={15177.654,0.23069642,14242.726};
azimut=270.50299;
offsetY=1;
id=38;
side="EMPTY";
vehicle="jetski_epoch";
leader=1;
skill=0.80431247;
description="[15303.7,14232.1,0.00144005]";
};
class Item9
{
position[]={17316.867,-0.064168304,20868.391};
azimut=353.11554;
offsetY=1;
id=39;
side="EMPTY";
vehicle="ATLAS_B_LHD_helper";
leader=1;
skill=0.80431247;
init="ATLAS_Official = true;";
description="[15303.7,14232.1,0.00144005]";
};
};

