Axe Cop Posted November 13, 2013 Report Share Posted November 13, 2013 And i cant find either of them look for this line (298 in the original file): " if(vehicle _x != _x && !(vehicle _x in _safety) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n that is pretty similar to the one mentioned in the instructions, change it to: " if(vehicle _x != _x && (vehicle _x getVariable [""Sarge"",0] != 1) && !(vehicle _x in _safety) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n Link to comment Share on other sites More sharing options...
deadlokd Posted November 20, 2013 Report Share Posted November 20, 2013 yes.. first the vehicles will start to explode when u get inside them.. once you fix the Cleanup FSM file.. then they just disappear, something is still buggy.. Link to comment Share on other sites More sharing options...
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