can someone please point me to a tutorial or what not, on how the loot.h classes work or how/where i need to go for setting classes for weapons/attachments/ammo etc.
Basically how does the server know that gun A is compatible with attachment x y z and uses ammo 1 2 3
and gun B is compatible with attachments x y and uses ammo 3
i am using MAS and RH Pistols at the moment. I have added the weapons classes to the Loot.h file, but im noticing that some guns are not working with certain attachments that should be.
Question
tinboye
can someone please point me to a tutorial or what not, on how the loot.h classes work or how/where i need to go for setting classes for weapons/attachments/ammo etc.
Basically how does the server know that gun A is compatible with attachment x y z and uses ammo 1 2 3
and gun B is compatible with attachments x y and uses ammo 3
i am using MAS and RH Pistols at the moment. I have added the weapons classes to the Loot.h file, but im noticing that some guns are not working with certain attachments that should be.
Link to comment
Share on other sites
0 answers to this question
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now