Looking at building a loot rarity system and loot hotspots, IE food ect spawning in markets and guns only spawning in certain areas. Also rarity based on gun type and caliber.
Finally also looking for some info in relation to adding loot spawns in AIA buildings that are currently not supported by MAS and epoch. Preferably a way to do this based on the building type rather than creating individual loot spawns for the entire map.