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indestructible building parts


Sonin

Question

Hello i use this script for the indestrucible parts 

 

//Indestructible Bases by [GZA] David zombieapo.eu
sleep 80;
while {true} do {
_indestructible = (allMissionObjects "Constructions_static_F") + (allMissionObjects "PlotPole_EPOCH");
    {
if (!((_x isKindof "CinderWallGarage_EPOCH") or (_x isKindof "WoodLargeWallDoorL_EPOCH") or (_x isKindof "WoodLargeWallDoor_EPOCH"))) then {
_x addEventHandler ["HandleDamage", {false}];
_x enableSimulation false;
};
} count _indestructible;
    sleep 300; // run every 5min
}
 
but i would like to change the quantity of satchel charge. For CinderWallGarage i need over 12 satchel charge and thats to much. I would like to have the PlotPole, CinderWall and the woodenflor indestructible. WoodLargeWallDoor and CinderWallGarage should be able to destroy with max. 5 satchel charge. 
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