if (!((_x isKindof "CinderWallGarage_EPOCH") or (_x isKindof "WoodLargeWallDoorL_EPOCH") or (_x isKindof "WoodLargeWallDoor_EPOCH"))) then {
_x addEventHandler ["HandleDamage", {false}];
_x enableSimulation false;
};
} count _indestructible;
sleep 300; // run every 5min
}
but i would like to change the quantity of satchel charge. For CinderWallGarage i need over 12 satchel charge and thats to much. I would like to have the PlotPole, CinderWall and the woodenflor indestructible. WoodLargeWallDoor and CinderWallGarage should be able to destroy with max. 5 satchel charge.
Question
Sonin
Hello i use this script for the indestrucible parts
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