bustedparts Posted July 1, 2015 Report Share Posted July 1, 2015 Well I get the dialog to rearm the other weapons but the 25mm ammo is not in the list Link to comment Share on other sites More sharing options...
Halvhjearne Posted July 1, 2015 Author Report Share Posted July 1, 2015 Well I get the dialog to rearm the other weapons but the 25mm ammo is not in the list what is the classname of the vehicle? Link to comment Share on other sites More sharing options...
He-Man Posted July 1, 2015 Report Share Posted July 1, 2015 Deleted DirtySanchez 1 Link to comment Share on other sites More sharing options...
DrejXArmy Posted July 16, 2015 Report Share Posted July 16, 2015 Luv this script Link to comment Share on other sites More sharing options...
janolav Posted July 21, 2015 Report Share Posted July 21, 2015 hello, ur script code for taking money is empty/removed, could u fix this? Link to comment Share on other sites More sharing options...
Halvhjearne Posted July 21, 2015 Author Report Share Posted July 21, 2015 hello, ur script code for taking money is empty/removed, could u fix this? its changed to github and i forgot to change it here ... it is fixed now, but if you use the blackmarket traders, then it is irrelevant. Link to comment Share on other sites More sharing options...
janolav Posted July 22, 2015 Report Share Posted July 22, 2015 hello, im using ur rearm script, and i have a problem, it wont rearm. Link to comment Share on other sites More sharing options...
Halvhjearne Posted July 22, 2015 Author Report Share Posted July 22, 2015 hello, im using ur rearm script, and i have a problem, it wont rearm. first off, pls dont write me pm's about this, write in this topic and i will help ... second, i need more information to help you, you cant just say it wont work and expect i know what you did to fuck it up ... show some rpt errors and or how you installed it and perhaps i can help. Link to comment Share on other sites More sharing options...
dnk_paul Posted July 22, 2015 Report Share Posted July 22, 2015 first off, pls dont write me pm's about this, write in this topic and i will help ... second, i need more information to help you, you cant just say it wont work and expect i know what you did to fuck it up ... show some rpt errors and or how you installed it and perhaps i can help. It's probably also worth mentioning that it's the workshop/garage which does the rearming, not the petrol station itself. I've had a few people drive up to the pumps and wonder why it wasn't working. Link to comment Share on other sites More sharing options...
Wesd Posted July 25, 2015 Report Share Posted July 25, 2015 Hello! Perhaps to make refuel per Krypto? Link to comment Share on other sites More sharing options...
READTHESCROLL Posted July 25, 2015 Report Share Posted July 25, 2015 It's probably also worth mentioning that it's the workshop/garage which does the rearming, not the petrol station itself. I've had a few people drive up to the pumps and wonder why it wasn't working. I have also added the helipads to mine so I can rearm/repair choppers better and also rearm/repair at the trader sites. Link to comment Share on other sites More sharing options...
Petite Posted November 8, 2015 Report Share Posted November 8, 2015 I got kicked for (XXXX) XXXXXXXXXXXXXXXXXXXXX - #17 "_costs] call _fnc_actionTitle;SP_repair_action = _vehicle addAction [format["<img size='1.5'image='\a3\Ui_f\data\IGUI\Cfg\Curso" I tried to find some info about that but there is any. Mind helping me to fix it. Got a folder addons and service point folder.My init.sqf looks like this // Player Marker[] execVM "custom\PlayerMarker.sqf"; if(hasInterface) then{ [] execVM "addons\service_point\service_point.sqf";};Any help with that will be appreciated.Thanks. Link to comment Share on other sites More sharing options...
Runewulv Posted February 2, 2016 Report Share Posted February 2, 2016 hello, I use ACE3 which seems to eliminate the default refuel system. I like ACE 3 a lot for what it adds to the game, but the refuel system does not work with all my added vehicles. How could I add refuel back to this script that way people can use this to refuel a vehicle that is not compatible with ACE Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted February 3, 2016 Report Share Posted February 3, 2016 In theory yes but it does not seem to support refuel at this time. You could easily modify the script to add a refuel capability however. Link to comment Share on other sites More sharing options...
leegreaves Posted March 4, 2016 Report Share Posted March 4, 2016 HI all, does anyone know if the script works with the current iteration of epoch? Followed instructions on installing down to the very last step but I seem to be having a major problem getting this to work and have spent several hours trying as many ways to get it to work. What seems to be my problem is that it looks like that it is not actually loading up when my server starts up its mission file (chernarus). Im using a few of Halv's scripts in conjunction with each other ie the service_point script/custom spawn and gear script/paintshop and also the kill feed script. I just think its down to the way I have my init.sqf set out but for the life of me i just cant seem to get any success in getting it to work. Heres my init.sqf in my servers mission pbo root: //Kill Feed [] execVM "addons\messages\init.sqf"; //Custom spawn dialogue with gear selection [] execVM "addons\halv_spawn\init.sqf"; //Service Point Rearm Repair and Refuel/Custom Paint Shop/Health Status Bar if(hasInterface) then{ [] execVM "addons\service_point\service_point.sqf"; [] execVM "addons\paintshop\paintshop.sqf"; [] execVM "addons\Status_Bar\init_statusBar.sqf"; }; //Custom Take/Give Krypto [] execVM "addons\custom\HALV_takegive_crypto_init.sqf"; Does anyone by any chance MAYBE have a pointer in what I maybe getting wrong here. I will again mention that my RPT log shows no indication that it loaded at any point as I have searched through it several times when I start the server up and neither does it show any errors regarding it either. Link to comment Share on other sites More sharing options...
chrisa Posted March 30, 2016 Report Share Posted March 30, 2016 I can't get it to work for some reason. I go to the 3 pastebin links you made From there i copied to my notepad++ From there am stuck, The lines do not match the links and no colours? Can someone help me out with that?\\ Ty Link to comment Share on other sites More sharing options...
Teacher Posted March 31, 2016 Report Share Posted March 31, 2016 Friends, prompt as to make so that it could use only those players whose UID have been entered! Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted April 4, 2016 Report Share Posted April 4, 2016 On 3/31/2016 at 6:51 AM, Teacher said: Friends, prompt as to make so that it could use only those players whose UID have been entered! open addons\service_point\service_point.sqf. Add this to line 5, below //reworked for a3 epoch by Halv _playerWhitlist = ["steamUID1","steamUID2"]; _isWhitelisted = (getPlayerUID player in _ playerWhitlist ) if (!_isWhtelisted) exitWith {}; Add the steamUID of the players you wish to have access to the service points to the array where indicated. Link to comment Share on other sites More sharing options...
Kenobi Posted May 31, 2016 Report Share Posted May 31, 2016 On 15. 4. 2015 at 7:38 AM, Halvhjearne said: https://github.com/Halvhjearne/HALV_takegive_crypto to use it updatet the service point script files with the updated code and put both of the .sqf files from github in a folder called custom in your mission.pbo. then add this line to the bottom of your init.sqf: [] execVM "custom\HALV_takegive_crypto_init.sqf"; now it will actually remove the crypto from the player ... Seems like this is not working anymore. Can anybody confirm and any idea how to fix it? Thank you. Link to comment Share on other sites More sharing options...
Grahame Posted June 2, 2016 Report Share Posted June 2, 2016 On 5/31/2016 at 7:09 PM, Kenobi said: Seems like this is not working anymore. Can anybody confirm and any idea how to fix it? Thank you. Have you made the changes to HALV_takegive_crypto for 0.3.8 that He-Man provided: http://epochmod.com/forum/topic/34661-release-hs-blackmarket-16-new-trader-system-special-trader-blackmarket/?do=findComment&comment=274543 With those changes it works for me. Link to comment Share on other sites More sharing options...
Kenobi Posted June 2, 2016 Report Share Posted June 2, 2016 6 hours ago, Grahame said: Have you made the changes to HALV_takegive_crypto for 0.3.8 that He-Man provided: Blackmarket is not on our server, so I did not registered this fix by He-Man. Thank you :-) Link to comment Share on other sites More sharing options...
Tarabas Posted July 31, 2016 Report Share Posted July 31, 2016 This script works very well since i installed it many months ago.. but now we found an issue, maybe someone can confirm? Marshall and Karmish you can reload 6.5 and even titan missiles... but 40mm and 30mm is not giving an option to reload. also checked blacklist twice and now it's totally empty but still they can't get reloaded. Link to comment Share on other sites More sharing options...
Sneer Posted September 6, 2019 Report Share Posted September 6, 2019 Does anyone have this script working so the tanks from the tanks DLC can rearm weapons? With the Tanks DLC the only thing you can re-arm are the machine guns on these tanks, I'm guessing they changed the way to add magazines to turrets? I think this also goes for the Jets DLC. Link to comment Share on other sites More sharing options...
He-Man Posted September 6, 2019 Report Share Posted September 6, 2019 19 minutes ago, Sneer said: Does anyone have this script working so the tanks from the tanks DLC can rearm weapons? With the Tanks DLC the only thing you can re-arm are the machine guns on these tanks, I'm guessing they changed the way to add magazines to turrets? I think this also goes for the Jets DLC. @Sneer Why do you not use the build in Service Points from EpochMod for it? You can add configs for all Vehicles within CfgServicePoint. Link to comment Share on other sites More sharing options...
Grahame Posted September 8, 2019 Report Share Posted September 8, 2019 I use it because I have never had time to add all the CUP vehicles into the configs tbh @He-Man Link to comment Share on other sites More sharing options...
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