numitv Posted April 9, 2015 Report Share Posted April 9, 2015 Hey there we just did a fresh wipe for the update we can start our server but when people join they get kicked after 5 min The server runs at a max of 15 fps it also hangs arma 3 and crashes the game we have tryed wiping data base Clean install of epoch clean install of Arma 3 on our server update everything we are running out of ideas can anyone help Link to comment Share on other sites More sharing options...
numitv Posted April 9, 2015 Author Report Share Posted April 9, 2015 max cars - standard epoch Host GTX gaming Nothing has been changed we removed all our mods. SpiRe 1 Link to comment Share on other sites More sharing options...
SpiRe Posted April 9, 2015 Report Share Posted April 9, 2015 i think you mean serverside FPS... well i encountered fps/cps drops too.. Link to comment Share on other sites More sharing options...
Richie Posted April 9, 2015 Report Share Posted April 9, 2015 Host GTX gaming That could be your issue and nothing you can do will fix it, for all you know the other users on that server have 1 meeelion Ai running round and 1000+ vehicles plus some poorly wrote scripts. Other users will affect your server, that's the negative of shared hosting. Link to comment Share on other sites More sharing options...
numitv Posted April 9, 2015 Author Report Share Posted April 9, 2015 all the users are 4 of us and were friends on a private server none are using anything than standard epoch and yeah sorry server side fps but yesterday before the update server fps was at 50+fps but after update its drop big time to 10 to 15 max fps were kinda lost SpiRe 1 Link to comment Share on other sites More sharing options...
vbawol Posted April 9, 2015 Report Share Posted April 9, 2015 Do you know what command line flags you have set on your server? Link to comment Share on other sites More sharing options...
numitv Posted April 9, 2015 Author Report Share Posted April 9, 2015 Well we turned off BE and sure what do you want to know Link to comment Share on other sites More sharing options...
numitv Posted April 9, 2015 Author Report Share Posted April 9, 2015 i have access to the server what commands do you what to know about Link to comment Share on other sites More sharing options...
1Man Posted April 9, 2015 Report Share Posted April 9, 2015 What he was saying was you have a shared VPS server so someone else running their own server which is on the same PC as yours could be hogging all your resources running a poorly maintained server. Link to comment Share on other sites More sharing options...
numitv Posted April 9, 2015 Author Report Share Posted April 9, 2015 ok i get ya well it seems i am not the only one with this issue just found a few posts online where peeps have tthe same issue massive fps drops and kicks from server all different hosts and its just after the update My other arma 3 server is fine but the one with epoch is having all theses issues Link to comment Share on other sites More sharing options...
1Man Posted April 9, 2015 Report Share Posted April 9, 2015 Is that other server on the same VPS? I have a dedicated server and I think it's actual better then the previous 3.0.1 Link to comment Share on other sites More sharing options...
numitv Posted April 9, 2015 Author Report Share Posted April 9, 2015 its now working for no reason Link to comment Share on other sites More sharing options...
viper179 Posted April 9, 2015 Report Share Posted April 9, 2015 I think numitv is right though I have a 12 core amd server dedibox with 96gb of ram, 3 ssds in a raid 5 array a 1gig connection so its only me on that server, like he said im getting around 8 to 15 cps or aka server frames per second after 3 hrs now since the update I don't no what to do if any one can help me please let me no ts3.gameservers.com:9123 Link to comment Share on other sites More sharing options...
Darth_Rogue Posted April 9, 2015 Report Share Posted April 9, 2015 Pretty much all you can do is reduce the amount of AI soldiers, objects or players. Those are three three biggest killers of server FPS. Link to comment Share on other sites More sharing options...
numitv Posted April 9, 2015 Author Report Share Posted April 9, 2015 what we did was just another fresh install and update wipe everything all mods the hole thing then boot it up give it 30 min to chill out after that fps should restore to around 40 to 50 fps server side Link to comment Share on other sites More sharing options...
viper179 Posted April 10, 2015 Report Share Posted April 10, 2015 now let me no I have a amd 12 core I have -exthreads at 6 or would I just need to not have it thank you and also -cpucount=8 tell me what to do im new to the dedi part Link to comment Share on other sites More sharing options...
Darth_Rogue Posted April 10, 2015 Report Share Posted April 10, 2015 For AMD chips use -exthreads = 7 -cpucount = 4. For Intel chips just use -htenable Link to comment Share on other sites More sharing options...
cyncrwler Posted April 10, 2015 Report Share Posted April 10, 2015 I use GTX as well, and have had an actual performance increase in FPS server side with this latest release. It is my personal opinion Viper179, but I think AMD could be your biggest issue. You would need half the Intel chip to gain about the same performance. Back to my GTX server though. I have Chopper Supply drops, A3EAI, VEMF, WAI, and SEM missions running simultaneously, with a loadout crate, and status bar running as well. So no, I don't think the AI is causing the problem, at least not in the order I have them running. Link to comment Share on other sites More sharing options...
viper179 Posted April 10, 2015 Report Share Posted April 10, 2015 ok wil give it a go at those settings and also what about the min and max banwitdth thing do I need that or no right now I have it commented out Link to comment Share on other sites More sharing options...
Darth_Rogue Posted April 10, 2015 Report Share Posted April 10, 2015 Arma does alright on its own with detecting its own min and max bandwidth settings. The packet sizes are what you really want to play with. Link to comment Share on other sites More sharing options...
1Man Posted April 10, 2015 Report Share Posted April 10, 2015 I use GTX as well, and have had an actual performance increase in FPS server side with this latest release. It is my personal opinion Viper179, but I think AMD could be your biggest issue. You would need half the Intel chip to gain about the same performance. Back to my GTX server though. I have Chopper Supply drops, A3EAI, VEMF, WAI, and SEM missions running simultaneously, with a loadout crate, and status bar running as well. So no, I don't think the AI is causing the problem, at least not in the order I have them running. You could stagger the missions and setup the sleep timers so you don't have multiple missions starting at the same time or even running at the same time. Just a thought Link to comment Share on other sites More sharing options...
viper179 Posted April 10, 2015 Report Share Posted April 10, 2015 yeh I was actually in the process of increasing the sleep timers say one runs for about 1 hr while the others wait and then activate the second one after the first one is done but right now my server bandwidth is showing 7mbps on the sending data and 2.5 on the receive data for about 2 hrs now will adding the min and max bandwidth help out or not really and hello 1man good to see you ^_^ Link to comment Share on other sites More sharing options...
Darth_Rogue Posted April 10, 2015 Report Share Posted April 10, 2015 I have Chopper Supply drops, A3EAI, VEMF, WAI, and SEM missions running simultaneously, with a loadout crate, and status bar running as well. Ok I'll bite.....WHY?! Not trying to be critical here, but in my unsolicited opinion, all you need is FuMS and A3EAI at most. With FuMS you get multiple missions running simultaneously in a variety of formats and you only have to have one AI pack running instead of 4. Plus there's support for a headless client, which does a good job of keeping load off of your primary server instance. You can augment that with A3EAI, like I've done, to also have random AI encounters. But I certainly wouldn't run any more than that. A3EAI also now has HC support. And besides, using VEMF and A3EAI is quite redundant, since they both do exactly the same thing - have AI units spawned by a player proximity trigger invade a town. Running them both will only eat up CPU cycles and memory. The only difference between the two is that with VEMF you get a loot crate after killing all the AI. With A3EAI you get loot off the units and Crypto. Plus FuMS also has a town invasion theme which can be configured to also do the same thing. It's your server and you can and should feel free to run it how you wish, but running 4 AI packs definitely seems like overkill when there's other options out there that can do the same thing with less code and also give performance increases through the use of a headless client. Link to comment Share on other sites More sharing options...
1Man Posted April 10, 2015 Report Share Posted April 10, 2015 Truthfully I'm leaving it alone, there is a comment somewhere here describing their adjustments but I haven't seen a need to edit any of them except for custom. Glad to see you here as well Link to comment Share on other sites More sharing options...
viper179 Posted April 10, 2015 Report Share Posted April 10, 2015 ok well thanks for the help and if any one on here really wants to help that would be great or if you are running a amd also and you are getting better in game server frames please feel free to share with me I really want the server to run smooth for my players too. Link to comment Share on other sites More sharing options...
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