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Map Markers / Safe Zones


TATERx

Question

Wondering if anyone can help me and give me some info on getting some safe zones and map markers into my map.  Little confused on the process on both. 

 

Wanting to make the spawn zones protected up to 200m  and also I added a few custom military complex's into the map would like to place a map marker on their  so others can see them but cant seem to find out how to do so from reading tutorials provided here and other places.  

 

Thanks for any help  ^_^

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For safezone look into sensors part in mission.sqm.

For map markers: create file "markers.sqf" in mission folder and paste following into created file:

//example markers
_null = createMarker ["markername1", [123.456, 123.456]]; //marker id and coordinates
"markername1" setMarkerText "i am a marker1";//marker text on map
"markername1" setMarkerType "dot";
"markername1" setMarkerBrush "Solid";
"markername1" setMarkerColor "ColorBlack";
"markername1" setMarkerSize [0.8, 0.8];
_null = createMarker ["markername2", [123.456, 123.456]];
"markername2" setMarkerText "i am a marker2";
"markername2" setMarkerType "dot";
"markername2" setMarkerBrush "Solid";
"markername2" setMarkerColor "ColorBlack";
"markername2" setMarkerSize [0.8, 0.8];

in init.sqf at very bottom add: execVM "markers.sqf";

change MarkerText and coordinates to whatever you want.

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For safezone look into sensors part in mission.sqm.

For map markers: create file "markers.sqf" in mission folder and paste following into created file:

//example markers
_null = createMarker ["markername1", [123.456, 123.456]]; //marker id and coordinates
"markername1" setMarkerText "i am a marker1";//marker text on map
"markername1" setMarkerType "dot";
"markername1" setMarkerBrush "Solid";
"markername1" setMarkerColor "ColorBlack";
"markername1" setMarkerSize [0.8, 0.8];
_null = createMarker ["markername2", [123.456, 123.456]];
"markername2" setMarkerText "i am a marker2";
"markername2" setMarkerType "dot";
"markername2" setMarkerBrush "Solid";
"markername2" setMarkerColor "ColorBlack";
"markername2" setMarkerSize [0.8, 0.8];

in init.sqf at very bottom add: execVM "markers.sqf";

change MarkerText and coordinates to whatever you want.

ok thanks for the info. Im not finding anything in my mission.sqm for sensors.  And as far as coordinates do I put map coordinates in that spot?

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ok thanks for the info. Im not finding anything in my mission.sqm for sensors.  And as far as coordinates do I put map coordinates in that spot?

coordinates you can get from your added buildings:  _bldObj = createVehicle ["Land_HBarrier_large", [6298.418, 7859.4351], [], 0, "CAN_COLLIDE];

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