tade922 Posted April 5, 2015 Report Share Posted April 5, 2015 We wish you lose the key server restarted the vehicle from opening Link to comment Share on other sites More sharing options...
0 Gr8 Posted April 6, 2015 Report Share Posted April 6, 2015 You want vehicle to unlock when the key is no longer in the world? Try this SQL script : /* Unlock vehicles with lost keys */ UPDATE `Object_DATA_1` SET `Object_DATA_1`.`CharacterID` = 0 WHERE `Object_DATA_1`.`CharacterID` <> 0 AND`Object_DATA_1`.`CharacterID` <= 12500 AND`Object_DATA_1`.`Classname` NOT LIKE 'Tent%' AND`Object_DATA_1`.`Classname` NOT LIKE '%Locked' AND`Object_DATA_1`.`Classname` NOT LIKE 'Land%' AND`Object_DATA_1`.`Classname` NOT LIKE 'Cinder%' AND`Object_DATA_1`.`Classname` NOT LIKE 'Wood%' AND`Object_DATA_1`.`Classname` NOT LIKE 'Metal%' AND`Object_DATA_1`.`Classname` NOT LIKE '%Storage%' AND`Object_DATA_1`.`Classname` NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ') AND FindVehicleKeysCount1(Object_DATA_1.CharacterID) = 0; Link to comment Share on other sites More sharing options...
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tade922
We wish you lose the key server restarted the vehicle from opening
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