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New Trader City script issues


CombatCheese

Question

Hello,

 

Im new to all this and have a questions about some scripts. First, I found this script on this site for an upgraded trader city stary. I installed the script server side and it loads in fine, BUT it isn't loading in all the items. Its missing some land barriers and the vehicle trader, a tent and some markers. Kinda of random but I assume this must be outdated? Here is the original link to the script I want to install for Stary.

 

http://epochmod.com/forum/index.php?/topic/13595-release-nwaf-base-neaf-checkpoints-and-stary-trader/?hl=stary#entry216407

 

Here is the script itself

//=========================
// Staroye Trader by EPD
//=========================

//======= TRADERS =========
_unit_1 = objNull;
if (true) then
{
  _bldObj = createAgent ["Soldier_MG_PMC", [10056.962, 5436.2871], [], 0, "CAN_COLLIDE"];
  _unit_1 = _bldObj;
  _bldObj setDir 787.46912;
  _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _bldObj setUnitAbility 0.60000002;
  _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};

_unit_2 = objNull;
if (true) then
{
  _bldObj = createAgent ["TK_GUE_Warlord_EP1", [10063.105, 5433.7798], [], 0, "CAN_COLLIDE"];
  _unit_2 = _bldObj;
  _bldObj setDir -25.182178;
  _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _bldObj setUnitAbility 0.60000002;
  _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};

 _unit_3 = objNull;
if (true) then
{
  _bldObj = createAgent ["Dr_Annie_Baker_EP1", [10049.321, 5429.9766], [], 0, "CAN_COLLIDE"];
  _unit_3 = _bldObj;
  _bldObj setDir 44.249855;
  _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _bldObj setUnitAbility 0.60000002;
  _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};

  _unit_4 = objNull;
if (true) then
{
  _bldObj = createAgent ["GUE_Soldier_3", [10059.916, 5432.5894], [], 0, "CAN_COLLIDE"];
  _unit_4 = _bldObj;
  _bldObj setDir 185.91353;
  _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _bldObj setUnitAbility 0.60000002;
  _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};

 _unit_5 = objNull;
if (true) then
{
  _bldObj = createAgent ["TK_CIV_Woman02_EP1", [10053.502, 5425.1372], [], 0, "CAN_COLLIDE"];
  _unit_5 = _bldObj;
  _bldObj setDir 39.892632;
  _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _bldObj setUnitAbility 0.60000002;
  _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};
  
  _unit_6 = objNull;
if (true) then
{
  _bldObj = createAgent ["TK_GUE_Soldier_5_EP1", [10073.382, 5429.2935], [], 0, "CAN_COLLIDE"];
  _unit_6 = _bldObj;
  _bldObj setDir -81.381996;
  _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _bldObj setUnitAbility 0.60000002;
  _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};

 _unit_7 = objNull;
if (true) then
{
  _bldObj = createAgent ["UN_CDF_Soldier_Pilot_EP1", [10078.756, 5448.4634], [], 0, "CAN_COLLIDE"];
  _unit_7 = _bldObj;
  _bldObj setDir -96.782181;
  _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _bldObj setUnitAbility 0.60000002;
  _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};

//====== OBJECTS =======  
_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_grav_6konec", [10060.331, 5460.8999, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 345.66959;
  _bldObj setPos [10060.331, 5460.8999, 1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_grav_60_10", [10058.96, 5479.7261, -0.067039862], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 16.53458;
  _bldObj setPos [10058.96, 5479.7261, -0.067039862];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_grav_30_25", [10058.81, 5466.9033, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -14.103076;
  _bldObj setPos [10058.81, 5466.9033, 3.0517578e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_A_Castle_WallS_10", [10066.757, 5477.7485, -0.023031272], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 173.19003;
  _bldObj setPos [10066.757, 5477.7485, -0.023031272];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_stanek_3_d", [10074.777, 5428.7168, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 41.794773;
  _bldObj setPos [10074.777, 5428.7168, 6.1035156e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10088.038, 5446.791, -0.3297753], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -81.237503;
  _bldObj setPos [10088.038, 5446.791, -0.3297753];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_garaz_mala", [10082.854, 5446.3901, -0.36673361], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -80.693199;
  _bldObj setPos [10082.854, 5446.3901, -0.36673361];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_BagFenceRound", [10075.576, 5448.9346, -0.11340537], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 97.427635;
  _bldObj setPos [10075.576, 5448.9346, -0.11340537];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_GuardShed", [10079.167, 5448.4136, -0.068359084], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 100.25076;
  _bldObj setPos [10079.167, 5448.4136, -0.068359084];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_tent_east", [10060.673, 5436.9478, -0.029272651], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 19.879524;
  _bldObj setPos [10060.673, 5436.9478, -0.029272651];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_MASH", [10045.989, 5434.8018, -0.10669133], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 1.6031604;
  _bldObj setPos [10045.989, 5434.8018, -0.10669133];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10061.91, 5473.6587, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -88.0812;
  _bldObj setPos [10061.91, 5473.6587, -4.5776367e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_bags_EP1", [10056.993, 5444.3745, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -21.146935;
  _bldObj setPos [10056.993, 5444.3745, 0.00012207031];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["ZavoraAnim", [10064.227, 5461.0059, 0.1641472], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -35.324532;
  _bldObj setPos [10064.227, 5461.0059, 0.1641472];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Misc_concrete_High", [10076.227, 5463.8413, -0.25394547], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -13.944098;
  _bldObj setPos [10076.227, 5463.8413, -0.25394547];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_Market_shelter_EP1", [10061.804, 5425.1265, 0.12575442], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -174.97862;
  _bldObj setPos [10061.804, 5425.1265, 0.12575442];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_Market_stalls_02_EP1", [10050.644, 5451.0215, -0.065977804], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 124.92719;
  _bldObj setPos [10050.644, 5451.0215, -0.065977804];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Info_Board_EP1", [10055.534, 5436.9971, -0.17016327], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 109.85428;
  _bldObj setPos [10055.534, 5436.9971, -0.17016327];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Loudspeakers_EP1", [10058.928, 5443.6084, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setPos [10058.928, 5443.6084, -9.1552734e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10058.275, 5445.1865, 0.00021362305], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -125.37482;
  _bldObj setPos [10058.275, 5445.1865, 0.00021362305];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_stand_small_EP1", [10056.42, 5440.8887, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 103.10141;
  _bldObj setPos [10056.42, 5440.8887, -1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_crates_EP1", [10064.525, 5464.0933, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setPos [10064.525, 5464.0933, 4.5776367e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["CampEast", [10068.843, 5468.1108, 0.069220856], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -9.3105478;
  _bldObj setPos [10068.843, 5468.1108, 0.069220856];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_garaz_mala", [10081.372, 5437.9932, -0.75443071], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -79.823112;
  _bldObj setPos [10081.372, 5437.9932, -0.75443071];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Misc_concrete_High", [10077.114, 5460.665, -0.032781035], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -10.646993;
  _bldObj setPos [10077.114, 5460.665, -0.032781035];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10062.208, 5470.0322, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -103.48225;
  _bldObj setPos [10062.208, 5470.0322, -1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10062.84, 5466.0942, -0.00022888184], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -94.53688;
  _bldObj setPos [10062.84, 5466.0942, -0.00022888184];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10056.709, 5442.7271, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 196.02951;
  _bldObj setPos [10056.709, 5442.7271, 4.5776367e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_bags_EP1", [10047.327, 5438.4238, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 36.756279;
  _bldObj setPos [10047.327, 5438.4238, 7.6293945e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10068.377, 5437.2378, -0.023180513], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -106.83333;
  _bldObj setPos [10068.377, 5437.2378, -0.023180513];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Misc_concrete_High", [10066.865, 5419.439, 0.00019836426], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 93.676903;
  _bldObj setPos [10066.865, 5419.439, 0.00019836426];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10074.128, 5425.4834, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -226.47554;
  _bldObj setPos [10074.128, 5425.4834, -1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10048.746, 5426.3481, 0.067820325], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -136.26501;
  _bldObj setPos [10048.746, 5426.3481, 0.067820325];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10068.969, 5422.9443], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -133.8149;
  _bldObj setPos [10068.969, 5422.9443];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10054.779, 5423.73, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -41.473545;
  _bldObj setPos [10054.779, 5423.73, 1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10047.439, 5430.707, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -40.532215;
  _bldObj setPos [10047.439, 5430.707, 3.0517578e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_bags_EP1", [10070.386, 5424.1914], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -25.830324;
  _bldObj setPos [10070.386, 5424.1914];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_bags_EP1", [10067.937, 5421.6118, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 39.102512;
  _bldObj setPos [10067.937, 5421.6118, 1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_stand_small_EP1", [10050.267, 5426.8438, 0.0001373291], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 225.95992;
  _bldObj setPos [10050.267, 5426.8438, 0.0001373291];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_crates_EP1", [10048.737, 5428.604, -0.024497505], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 48.422104;
  _bldObj setPos [10048.737, 5428.604, -0.024497505];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_crates_EP1", [10066.867, 5436.6616, -0.034037273], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 20.206165;
  _bldObj setPos [10066.867, 5436.6616, -0.034037273];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_kr_t_asf2_asf3", [10139.743, 5406.5635], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -1.3417898;
  _bldObj setPos [10139.743, 5406.5635];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_asf3_6konec", [10127.26, 5406.3071, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 89.180077;
  _bldObj setPos [10127.26, 5406.3071, -1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_grav_6konec", [10132.005, 5406.1211], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -77.287155;
  _bldObj setPos [10132.005, 5406.1211];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_grav_15_75", [10126.339, 5407.5811, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -77.852196;
  _bldObj setPos [10126.339, 5407.5811, -1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_grav_12", [10078.659, 5436.3804, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 117.0476;
  _bldObj setPos [10078.659, 5436.3804, 1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_grav_6konec", [10073.183, 5438.9282], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 114.84384;
  _bldObj setPos [10073.183, 5438.9282];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["ZavoraAnim", [10085.013, 5437.9009, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -56.448318;
  _bldObj setPos [10085.013, 5437.9009, -3.0517578e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10085.944, 5437.9941, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -57.336411;
  _bldObj setPos [10085.944, 5437.9941, -3.0517578e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10080.957, 5430.5498], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -56.173203;
  _bldObj setPos [10080.957, 5430.5498];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_grav_30_25", [10108.643, 5413.7671, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -62.715733;
  _bldObj setPos [10108.643, 5413.7671, 1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_grav_30_25", [10089.429, 5430.8804, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 116.1688;
  _bldObj setPos [10089.429, 5430.8804, 3.0517578e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_HBarrier5", [10060.236, 5445.9263, 0.083892934], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 54.126743;
  _bldObj setPos [10060.236, 5445.9263, 0.083892934];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_HBarrier5", [10063.743, 5441.5928, 0.061231486], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 39.158131;
  _bldObj setPos [10063.743, 5441.5928, 0.061231486];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Misc_concrete_High", [10056.318, 5420.1187, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 93.676903;
  _bldObj setPos [10056.318, 5420.1187, -1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_Market_shelter_EP1", [10061.97, 5430.2549, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -354.95956;
  _bldObj setPos [10061.97, 5430.2549, 3.0517578e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10042.521, 5438.7168, 0.14799903], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -267.61835;
  _bldObj setPos [10042.521, 5438.7168, 0.14799903];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10047.145, 5452.4106, 0.072105691], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -235.93114;
  _bldObj setPos [10047.145, 5452.4106, 0.072105691];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10071.286, 5434.2446, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -155.34703;
  _bldObj setPos [10071.286, 5434.2446, 6.1035156e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10073.323, 5432.6812, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -129.94933;
  _bldObj setPos [10073.323, 5432.6812, -4.5776367e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10075.911, 5430.2222, -0.0001373291], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -139.28947;
  _bldObj setPos [10075.911, 5430.2222, -0.0001373291];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_crates_EP1", [10072.2, 5426.2847, -0.033790633], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -42.702713;
  _bldObj setPos [10072.2, 5426.2847, -0.033790633];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_transport_crates_EP1", [10046.034, 5437.793, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -84.12085;
  _bldObj setPos [10046.034, 5437.793, 4.5776367e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10083.973, 5460.5332, -0.043551639], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -133.507;
  _bldObj setPos [10083.973, 5460.5332, -0.043551639];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_A_Castle_WallS_10", [10050.416, 5473.7671, 0.093583636], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -8.1862249;
  _bldObj setPos [10050.416, 5473.7671, 0.093583636];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_HBarrier5", [10052.854, 5458.8003, 0.00019836426], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 14.402709;
  _bldObj setPos [10052.854, 5458.8003, 0.00019836426];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10058.479, 5452.2651, -0.033864252], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -90.164841;
  _bldObj setPos [10058.479, 5452.2651, -0.033864252];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10059.659, 5447.9185, -0.033465687], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -116.4184;
  _bldObj setPos [10059.659, 5447.9185, -0.033465687];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10058.205, 5456.6748, -0.043734703], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -105.46033;
  _bldObj setPos [10058.205, 5456.6748, -0.043734703];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10063.19, 5462.4893, -0.0001373291], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -100.5869;
  _bldObj setPos [10063.19, 5462.4893, -0.0001373291];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["ASC_EU_LHVOld", [10076.866, 5430.0498, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -47.853676;
  _bldObj setPos [10076.866, 5430.0498, 1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["ASC_EU_LHVOld", [10055.764, 5456.3247, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 104.78519;
  _bldObj setPos [10055.764, 5456.3247, 1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["ASC_EU_LHVOld", [10049.131, 5427.2764, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 41.166451;
  _bldObj setPos [10049.131, 5427.2764, 3.0517578e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["ASC_EU_LHVOld", [10077.695, 5457.6069, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -130.62909;
  _bldObj setPos [10077.695, 5457.6069, 6.1035156e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["ASC_EU_LHVOld", [10059.967, 5443.1436, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 48.731983;
  _bldObj setPos [10059.967, 5443.1436, 0.00012207031];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_Fire_barrel", [10064.993, 5433.2559, -0.012124515], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setPos [10064.993, 5433.2559, -0.012124515];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_Fire_barrel", [10057.349, 5452.0674, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setPos [10057.349, 5452.0674, 0.00012207031];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Misc_palletsfoiled", [10057.771, 5433.606, -0.034028254], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 9.6876507;
  _bldObj setPos [10057.771, 5433.606, -0.034028254];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["PowerGenerator", [10062.611, 5432.1729, -0.013356376], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -75.416237;
  _bldObj setPos [10062.611, 5432.1729, -0.013356376];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["Land_Campfire_burning", [10061.061, 5425.5972, -0.0093540577], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setPos [10061.061, 5425.5972, -0.0093540577];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["AmmoCrates_NoInteractive_Medium", [10059.062, 5433.4829], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 11.679022;
  _bldObj setPos [10059.062, 5433.4829];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["AmmoCrates_NoInteractive_Large", [10061.003, 5432.7974, -0.022748757], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -76.157936;
  _bldObj setPos [10061.003, 5432.7974, -0.022748757];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["AmmoCrates_NoInteractive_Large", [10059.871, 5439.1069, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir 13.253714;
  _bldObj setPos [10059.871, 5439.1069, 1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10059.17, 5419.2412, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -177.30356;
  _bldObj setPos [10059.17, 5419.2412, -4.5776367e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10064.051, 5418.793], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -176.05241;
  _bldObj setPos [10064.051, 5418.793];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["MAP_CncBlock", [10061.736, 5420.4351, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -177.13902;
  _bldObj setPos [10061.736, 5420.4351, -1.5258789e-005];
};

_bldObj = objNull;
if (true) then
{
  _bldObj = createVehicle ["HeliHEmpty", [10072.585, 5448.7231, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _bldObj = _bldObj;
  _bldObj setDir -182.12924;
  _bldObj setPos [10072.585, 5448.7231, 3.0517578e-005];
};

processInitCommands;

 

I also created a script for a trader city klen, but it wont in a majority of the items. Can anyone see whats wrong with my scripts??

 

Here is klen

if (isServer) then {

_vehicle_39 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [11449.612, 11367.844, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_39 = _this;
  _this setDir 349.77017;
  _this setPos [11449.612, 11367.844, 3.0517578e-005];
};

_vehicle_42 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_EP1", [11467.027, 11364.092, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_42 = _this;
  _this setDir -7.4119859;
  _this setPos [11467.027, 11364.092, -3.0517578e-005];
};

_vehicle_44 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_EP1", [11459.176, 11355.807, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_44 = _this;
  _this setDir -7.4119859;
  _this setPos [11459.176, 11355.807, 6.1035156e-005];
};

_vehicle_58 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Market_stalls_01_EP1", [11493.101, 11317.567, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_58 = _this;
  _this setDir 573.43579;
  _this setPos [11493.101, 11317.567, 3.0517578e-005];
};

_vehicle_62 = objNull;
if (true) then
{
  _this = createVehicle ["LADAWreck", [11469.219, 11322.632, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_62 = _this;
  _this setDir -206.16232;
  _this setPos [11469.219, 11322.632, -6.1035156e-005];
};

_vehicle_71 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11494.977, 11318.032, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_71 = _this;
  _this setDir 121.49066;
  _this setPos [11494.977, 11318.032, -6.1035156e-005];
};

_this = createCenter civilian;
_center_1 = _this;

_group_1 = createGroup _center_1;

_unit_13 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Profiteer4", [11471.279, 11324.817, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _unit_13 = _this;
  _this setDir -15.859936;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_17 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
  _unit_17 = _this;
  _this setDir 86.85891;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_73 = objNull;
if (true) then
{
  _this = createVehicle ["SmallTable", [11507.825, 11325.313, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_73 = _this;
  _this setDir 32.388115;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [11507.825, 11325.313, 3.0517578e-005];
};

_vehicle_80 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_big_EP1", [11509.052, 11327.083, -0.55735058], [], 0, "CAN_COLLIDE"];
  _vehicle_80 = _this;
  _this setDir 33.629028;
  _this setPos [11509.052, 11327.083, -0.55735058];
};

_vehicle_81 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_palletsfoiled", [11507.601, 11328.29, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_81 = _this;
  _this setDir 69.223206;
  _this setPos [11507.601, 11328.29, -3.0517578e-005];
};

_vehicle_85 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11510.994, 11326.728, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_85 = _this;
  _this setDir -48.583874;
  _this setPos [11510.994, 11326.728, -3.0517578e-005];
};

_vehicle_89 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_EP1", [11498.668, 11334.552, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_89 = _this;
  _this setDir 209.26443;
  _this setPos [11498.668, 11334.552, -9.1552734e-005];
};

_unit_56 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"];
  _unit_56 = _this;
  _this setDir 24.912832;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_57 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"];
  _unit_57 = _this;
  _this setDir 231.00745;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (true) then {_group_1 selectLeader _this;};
};

_unit_58 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"];
  _unit_58 = _this;
  _this setDir 566.81744;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_59 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
  _unit_59 = _this;
  _this setDir 422.9967;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_60 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"];
  _unit_60 = _this;
  _this setDir 89.890854;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_62 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
  _unit_62 = _this;
  _this setDir 577.32629;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_102 = objNull;
if (true) then
{
  _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"];
  _vehicle_102 = _this;
  _this setDir 57.059044;
  _this setPos [3974.3894, 11601.295, -1.2288972];
};

_vehicle_109 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_109 = _this;
  _this setDir -63.284313;
  _this setPos [4078.2883, 11649.253, -3.0517578e-005];
};

_vehicle_114 = objNull;
if (true) then
{
  _this = createVehicle ["ZavoraAnim", [4084.1555, 11659.839, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_114 = _this;
  _this setDir -60.360134;
  _this setPos [4084.1555, 11659.839, -0.00012207031];
};

_vehicle_115 = objNull;
if (true) then
{
  _this = createVehicle ["LADAWreck", [4048.9612, 11667.128, 0.015672784], [], 0, "CAN_COLLIDE"];
  _vehicle_115 = _this;
  _this setDir 60.312458;
  _this setPos [4048.9612, 11667.128, 0.015672784];
};

_vehicle_119 = objNull;
if (true) then
{
  _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_119 = _this;
  _this setPos [3966.9878, 11639.222, -6.1035156e-005];
};

_vehicle_120 = objNull;
if (true) then
{
  _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_120 = _this;
  _this setDir -99.873833;
  _this setPos [3993.5701, 11635.519, -0.00015258789];
};

_vehicle_123 = objNull;
if (true) then
{
  _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_123 = _this;
  _this setPos [3993.9053, 11674.921, -3.0517578e-005];
};

_vehicle_127 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"];
  _vehicle_127 = _this;
  _this setDir 40.906422;
  _this setPos [6314.689, 7791.6929, 0.093172662];
};

_vehicle_128 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_128 = _this;
  _this setDir 49.790733;
  _this setPos [4027.1787, 11657.261, -6.1035156e-005];
};

_vehicle_130 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_130 = _this;
  _this setPos [4057.9753, 11638.428, -3.0517578e-005];
};

_vehicle_133 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_133 = _this;
  _this setDir 35.04166;
  _this setPos [4042.5051, 11647.118, 6.1035156e-005];
};

_vehicle_136 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_136 = _this;
  _this setDir 26.150373;
  _this setPos [4019.4063, 11664.92, 3.0517578e-005];
};

_vehicle_138 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_138 = _this;
  _this setDir 201.85086;
  _this setPos [4051.1519, 11642.453, -6.1035156e-005];
};

_vehicle_140 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_140 = _this;
  _this setDir 219.74416;
  _this setPos [4034.2476, 11651.141, -9.1552734e-005];
};

_vehicle_143 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_143 = _this;
  _this setDir 226.36101;
  _this setPos [4021.0457, 11662.883, -3.0517578e-005];
};

_vehicle_145 = objNull;
if (true) then
{
  _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_145 = _this;
  _this setPos [4025.1404, 11654.706, -3.0517578e-005];
};

_vehicle_147 = objNull;
if (true) then
{
  _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_147 = _this;
  _this setPos [4039.8711, 11643.114, -3.0517578e-005];
};

_vehicle_150 = objNull;
if (true) then
{
  _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_150 = _this;
  _this setPos [4012.9392, 11668.524, -6.1035156e-005];
};

_vehicle_164 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4062.6428, 11682.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_164 = _this;
  _this setDir 72.342918;
  _this setPos [4062.6428, 11682.021, -3.0517578e-005];
};

_vehicle_165 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap", [4074.3342, 11676.928, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_165 = _this;
  _this setDir 345.89008;
  _this setPos [4074.3342, 11676.928, -9.1552734e-005];
};

_vehicle_166 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CamoNetVar_EAST", [4060.9595, 11680.576], [], 0, "CAN_COLLIDE"];
  _vehicle_166 = _this;
  _this setDir -6.4849606;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4060.9595, 11680.576];
};

_vehicle_173 = objNull;
if (true) then
{
  _this = createVehicle ["Land_GuardShed", [4086.96, 11659.943, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_173 = _this;
  _this setDir -67.0504;
  _this setPos [4086.96, 11659.943, -6.1035156e-005];
};

_vehicle_178 = objNull;
if (true) then
{
  _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_178 = _this;
  _this setDir 51.630379;
  _this setPos [3878.5791, 11678.632, -3.0517578e-005];
};

_vehicle_184 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bucket_EP1", [4073.1187, 11679.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_184 = _this;
  _this setDir 326.27802;
  _this setPos [4073.1187, 11679.04, -6.1035156e-005];
};

_vehicle_187 = objNull;
if (true) then
{
  _this = createVehicle ["WoodChair", [4064.7173, 11680.602, -0.00051879883], [], 0, "CAN_COLLIDE"];
  _vehicle_187 = _this;
  _this setDir 13.38733;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4064.7173, 11680.602, -0.00051879883];
};

_vehicle_195 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Pillow_EP1", [4072.1333, 11677.803, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_195 = _this;
  _this setDir 363.94629;
  _this setPos [4072.1333, 11677.803, -6.1035156e-005];
};

_vehicle_197 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [4063.4116, 11679.616], [], 0, "CAN_COLLIDE"];
  _vehicle_197 = _this;
  _this setDir 68.100845;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4063.4116, 11679.616];
};

_vehicle_198 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [4057.5093, 11678.485, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_198 = _this;
  _this setDir -105.98519;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4057.5093, 11678.485, -6.1035156e-005];
};

_vehicle_200 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [4058.8311, 11678.623], [], 0, "CAN_COLLIDE"];
  _vehicle_200 = _this;
  _this setDir -93.232597;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4058.8311, 11678.623];
};

_vehicle_205 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_Well_C_EP1", [4085.0645, 11669.402, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_205 = _this;
  _this setDir -94.223312;
  _this setPos [4085.0645, 11669.402, -6.1035156e-005];
};

_vehicle_206 = objNull;
if (true) then
{
  _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_206 = _this;
  _this setDir -73.730324;
  _this setPos [4025.1743, 11676.713, -6.1035156e-005];
};

_vehicle_217 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_217 = _this;
  _this setDir 13.455784;
  _this setPos [4027.1782, 11668.193, -0.00012207031];
};

_vehicle_223 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_223 = _this;
  _this setPos [4059.2703, 11657.253, -3.0517578e-005];
};

_vehicle_227 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_227 = _this;
  _this setDir 173.80089;
  _this setPos [4057.9426, 11660.814, -9.1552734e-005];
};

_vehicle_230 = objNull;
if (true) then
{
  _this = createVehicle ["Land_stand_meat_EP1", [4073.5352, 11679.348, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_230 = _this;
  _this setDir 291.43402;
  _this setPos [4073.5352, 11679.348, 3.0517578e-005];
};

_vehicle_231 = objNull;
if (true) then
{
  _this = createVehicle ["Land_stand_small_EP1", [4071.7622, 11675.991, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_231 = _this;
  _this setDir 381.98224;
  _this setPos [4071.7622, 11675.991, -0.00012207031];
};

_vehicle_238 = objNull;
if (true) then
{
  _this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_238 = _this;
  _this setDir -37.201057;
  _this setPos [4052.7512, 11666.596, -6.1035156e-005];
};

_vehicle_239 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_crates_EP1", [4064.7468, 11682.927, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_239 = _this;
  _this setDir 39.652706;
  _this setPos [4064.7468, 11682.927, -3.0517578e-005];
};

_vehicle_243 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"];
  _vehicle_243 = _this;
  _this setPos [4054.3711, 11665.827, 0];
};

_vehicle_244 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_EP1", [4053.7493, 11671.434, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_244 = _this;
  _this setDir 1.0253659;
  _this setPos [4053.7493, 11671.434, -3.0517578e-005];
};

_vehicle_246 = objNull;
if (true) then
{
  _this = createVehicle ["Pile_of_wood", [4052.1362, 11666.497, 0.015611748], [], 0, "CAN_COLLIDE"];
  _vehicle_246 = _this;
  _this setDir -297.9014;
  _this setPos [4052.1362, 11666.497, 0.015611748];
};

_vehicle_250 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4058.4089, 11680.73, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_250 = _this;
  _this setDir -57.903767;
  _this setPos [4058.4089, 11680.73, -0.00012207031];
};

_vehicle_257 = objNull;
if (true) then
{
  _this = createVehicle ["Land_cages_EP1", [4074.7046, 11681.784, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_257 = _this;
  _this setDir 363.94629;
  _this setPos [4074.7046, 11681.784, -3.0517578e-005];
};

_vehicle_258 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_EP1", [4074.146, 11679.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_258 = _this;
  _this setDir 207.60707;
  _this setPos [4074.146, 11679.42, -3.0517578e-005];
};

_vehicle_260 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_EP1", [4072.7244, 11676.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_260 = _this;
  _this setDir 387.25079;
  _this setPos [4072.7244, 11676.598, -3.0517578e-005];
};

_vehicle_265 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [4069.3713, 11677.529, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_265 = _this;
  _this setDir -37.201057;
  _this setPos [4069.3713, 11677.529, -6.1035156e-005];
};

_vehicle_291 = objNull;
if (true) then
{
  _this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"];
  _vehicle_291 = _this;
  _this setDir 40.010624;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [6313.7319, 7790.9473, 0.013100131];
};

_vehicle_292 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"];
  _vehicle_292 = _this;
  _this setDir 252.18881;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [6314.9482, 7790.9653, 0.093142167];
};

_vehicle_299 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [4041.9973, 11669.914, 0.015611748], [], 0, "CAN_COLLIDE"];
  _vehicle_299 = _this;
  _this setDir -59.92321;
  _this setPos [4041.9973, 11669.914, 0.015611748];
};

_vehicle_302 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"];
  _vehicle_302 = _this;
  _this setDir 128.33586;
  _this setPos [6314.9282, 7792.3154, 0.093233757];
};

_vehicle_304 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_stack_EP1", [4075.2336, 11678.565, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_304 = _this;
  _this setDir 393.47345;
  _this setPos [4075.2336, 11678.565, 0.00012207031];
};

_unit_73 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Functionary1", [12890.34, 12770.852, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  _unit_73 = _this;
  _this setDir 173.51089;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_74 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Woodlander1", [11500.575, 11314.523, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _unit_74 = _this;
  _this setDir 391.00253;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_75 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_WorkWoman1", [11488.007, 11323.151, 0.94462103], [], 0, "CAN_COLLIDE"];
  _unit_75 = _this;
  _this setDir 396.3746;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_78 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Rocker4", [11494.131, 11319.057], [], 0, "CAN_COLLIDE"];
  _unit_78 = _this;
  _this setDir 395.29883;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_79 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Citizen3", [11508.271, 11326.007, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _unit_79 = _this;
  _this setDir 202.81699;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_82 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [11498.824, 11334.688], [], 0, "CAN_COLLIDE"];
  _unit_82 = _this;
  _this setDir 208.20467;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_84 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
  _unit_84 = _this;
  _this setDir 359.64191;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_461 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_461 = _this;
  _this setDir 35.687778;
  _this setPos [6316.4673, 7792.5254, 3.0517578e-005];
};

_vehicle_477 = objNull;
if (true) then
{
  _this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"];
  _vehicle_477 = _this;
  _this setDir 214.02074;
  _this setPos [6315.6763, 7841.8965, -0.056709375];
};

_vehicle_479 = objNull;
if (true) then
{
  _this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"];
  _vehicle_479 = _this;
  _this setDir 574.57404;
  _this setPos [6330.9556, 7831.4258, -0.034371372];
};

_vehicle_480 = objNull;
if (true) then
{
  _this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26026565], [], 0, "CAN_COLLIDE"];
  _vehicle_480 = _this;
  _this setDir 216.2215;
  _this setPos [6320.0742, 7797.5137, 0.26026565];
};

_vehicle_481 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"];
  _vehicle_481 = _this;
  _this setDir -56.676376;
  _this setPos [6304.1455, 7843.9409, -0.01191554];
};

_vehicle_485 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"];
  _vehicle_485 = _this;
  _this setDir 844.86273;
  _this setPos [6337.02, 7822.1895];
};

_vehicle_490 = objNull;
if (true) then
{
  _this = createVehicle ["Land_GuardShed", [6300.7017, 7800.2729], [], 0, "CAN_COLLIDE"];
  _vehicle_490 = _this;
  _this setDir 127.54086;
  _this setPos [6300.7017, 7800.2729];
};

_vehicle_494 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [6309.9814, 7800.6313], [], 0, "CAN_COLLIDE"];
  _vehicle_494 = _this;
  _this setPos [6309.9814, 7800.6313];
};

_vehicle_501 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"];
  _vehicle_501 = _this;
  _this setDir 211.38748;
  _this setPos [6321.2383, 7798.9302];
};

_vehicle_503 = objNull;
if (true) then
{
  _this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"];
  _vehicle_503 = _this;
  _this setDir 574.63867;
  _this setPos [6324.0571, 7836.3125, -0.022317491];
};

_vehicle_511 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"];
  _vehicle_511 = _this;
  _this setDir 38.268478;
  _this setPos [6317.2676, 7788.2417];
};

_unit_90 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  _unit_90 = _this;
  _this setDir 102.75758;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_91 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  _unit_91 = _this;
  _this setDir 196.69872;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_513 = objNull;
if (true) then
{
  _this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_513 = _this;
  _this setDir -66.023567;
  _this setPos [4017.4268, 11670.082, 9.1552734e-005];
};

_vehicle_517 = objNull;
if (true) then
{
  _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_517 = _this;
  _this setPos [4057.1663, 11635.8, -9.1552734e-005];
};

_unit_94 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
  _unit_94 = _this;
  _this setDir 464.17493;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_95 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
  _unit_95 = _this;
  _this setDir -114.43345;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_521 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [6303.6919, 7794.2285, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_521 = _this;
  _this setDir 306.93533;
  _this setPos [6303.6919, 7794.2285, 3.0517578e-005];
};

_vehicle_523 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"];
  _vehicle_523 = _this;
  _this setDir 16.434511;
  _this setPos [6319.2056, 7787.5439, -0.022046415];
};

_vehicle_527 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [6320.9531, 7787.0967, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_527 = _this;
  _this setPos [6320.9531, 7787.0967, 6.1035156e-005];
};

_vehicle_531 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_531 = _this;
  _this setDir 487.48059;
  _this setPos [6311.8315, 7793.1309, 9.1552734e-005];
};

_vehicle_532 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_Crate_wood", [6322.8394, 7791.6792, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_532 = _this;
  _this setDir 50.427696;
  _this setPos [6322.8394, 7791.6792, 3.0517578e-005];
};

_vehicle_533 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_crates_EP1", [6317.2295, 7803.6357, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_533 = _this;
  _this setDir 285.36954;
  _this setPos [6317.2295, 7803.6357, 3.0517578e-005];
};

_vehicle_538 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [11457.569, 11360.669, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_538 = _this;
  _this setDir -55.524353;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [11457.569, 11360.669, -3.0517578e-005];
};

_vehicle_541 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [4086.2542, 11662.404, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_541 = _this;
  _this setDir 469.56882;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4086.2542, 11662.404, -6.1035156e-005];
};

_vehicle_544 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [6310.2837, 7797.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_544 = _this;
  _this setDir 486.70212;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [6310.2837, 7797.7686, 3.0517578e-005];
};

_vehicle_548 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_548 = _this;
  _this setPos [4358.5767, 2260.3745, -2.8610229e-006];
};

_vehicle_550 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_550 = _this;
  _this setPos [13533.103, 6358.1616, -8.5830688e-006];
};

_vehicle_559 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"];
  _vehicle_559 = _this;
  _this setPos [7983.9741, 2890.6536, -0.024177462];
};

_vehicle_567 = objNull;
if (true) then
{
  _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"];
  _vehicle_567 = _this;
  _this setDir 207.76485;
  _this setPos [4836.6572, 2528.4377, -0.042138901];
};

_vehicle_568 = objNull;
if (true) then
{
  _this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"];
  _vehicle_568 = _this;
  _this setDir 567.49945;
  _this setPos [4827.6084, 2532.1213, -0.033894159];
};

_vehicle_569 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"];
  _vehicle_569 = _this;
  _this setDir 334.10687;
  _this setPos [4833.8086, 2508.781, 0.016567288];
};

_vehicle_571 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"];
  _vehicle_571 = _this;
  _this setDir -6.2675123;
  _this setPos [4836.3447, 2519.4587, -0.009747833];
};

_vehicle_573 = objNull;
if (true) then
{
  _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"];
  _vehicle_573 = _this;
  _this setDir 574.28497;
  _this setPos [4845.7427, 2522.3279, -0.052045986];
};

_unit_97 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
  _unit_97 = _this;
  _this setDir 19.92712;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_594 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net2", [12891.228, 12774.445], [], 0, "CAN_COLLIDE"];
  _vehicle_594 = _this;
  _this setDir 101.69753;
  _this setPos [12891.228, 12774.445];
};

_vehicle_595 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [12889.447, 12771.813, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_595 = _this;
  _this setDir -20.730621;
  _this setPos [12889.447, 12771.813, -0.00012207031];
};

_vehicle_596 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_small", [12888.084, 12773.603, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_596 = _this;
  _this setDir -20.689175;
  _this setPos [12888.084, 12773.603, -9.1552734e-005];
};

_vehicle_597 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [12890.703, 12770.179], [], 0, "CAN_COLLIDE"];
  _vehicle_597 = _this;
  _this setDir -14.043192;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [12890.703, 12770.179];
};

_vehicle_598 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [12889.913, 12771.325, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_598 = _this;
  _this setDir -52.285484;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [12889.913, 12771.325, -4.5776367e-005];
};

_this = createCenter resistance;
_center_2 = _this;

_group_2 = createGroup _center_2;

_unit_108 = objNull;
if (true) then
{
  _this = _group_2 createUnit ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"];
  _unit_108 = _this;
  _this setDir 274.59872;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;  ";
  _this setUnitAbility 0.60000002;
  if (true) then {_group_2 selectLeader _this;};
};

_vehicle_600 = objNull;
if (true) then
{
  _this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_600 = _this;
  _this setDir -24.982422;
  _this setPos [4052.8269, 11662.361, -9.1552734e-005];
};

_vehicle_619 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [4088.1907, 11661.583], [], 0, "CAN_COLLIDE"];
  _vehicle_619 = _this;
  _this setDir 140.55763;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4088.1907, 11661.583];
};

_vehicle_621 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [4060.8157, 11685.167, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_621 = _this;
  _this setDir -179.85927;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4060.8157, 11685.167, -6.1035156e-005];
};

_vehicle_623 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [4040.7114, 11668.369, 0.015611748], [], 0, "CAN_COLLIDE"];
  _vehicle_623 = _this;
  _this setDir 31.444944;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4040.7114, 11668.369, 0.015611748];
};

_vehicle_626 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_626 = _this;
  _this setDir 368.31775;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4057.0989, 11661.225, -6.1035156e-005];
};

_vehicle_628 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [6296.958, 7801.4048, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_628 = _this;
  _this setDir 286.43555;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [6296.958, 7801.4048, -3.0517578e-005];
};

_vehicle_630 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [6317.2036, 7814.6909, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_630 = _this;
  _this setDir 838.61414;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [6317.2036, 7814.6909, 6.1035156e-005];
};

_vehicle_632 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_632 = _this;
  _this setDir 190.09235;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [6314.8608, 7792.957, 3.0517578e-005];
};

_vehicle_634 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [11450.956, 11352.608], [], 0, "CAN_COLLIDE"];
  _vehicle_634 = _this;
  _this setDir 127.9906;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [11450.956, 11352.608];
};

_vehicle_636 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [11445.928, 11367.413, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_636 = _this;
  _this setDir -56.946125;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [11445.928, 11367.413, 9.1552734e-005];
};

setDate [1985, 5, 10, 3, 30];

_unit_112 = objNull;
if (true) then
{
  _this = _group_0 createUnit ["USMC_Soldier_AA", [11530.403, 11332.341], [], 0, "CAN_COLLIDE"];
  _unit_112 = _this;
  _this setDir -19.418133;
  _this setUnitAbility 0.60000002;
  if (true) then {_group_0 selectLeader _this;};
  if (true) then {selectPlayer _this;};
};

setDate [1985, 5, 10, 12, 30];

_vehicle_659 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_659 = _this;
  _this setPos [1617.7074, 7773.3115, 6.1035156e-005];
};

_vehicle_663 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"];
  _vehicle_663 = _this;
  _this setPos [12072.687, 12667.292];
};

_vehicle_674 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_garaz_mala", [6301.0474, 7798.4751, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_674 = _this;
  _this setDir 305.73865;
  _this setPos [6301.0474, 7798.4751, 6.1035156e-005];
};

_unit_118 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
  _unit_118 = _this;
  _this setDir -49.359165;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_676 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_garaz_mala", [6295.7153, 7791.561], [], 0, "CAN_COLLIDE"];
  _vehicle_676 = _this;
  _this setDir 307.24384;
  _this setPos [6295.7153, 7791.561];
};

_vehicle_678 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"];
  _vehicle_678 = _this;
  _this setPos [6292.998, 7806.4375];
};

_unit_122 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _unit_122 = _this;
  _this setDir -130.79149;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_681 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_681 = _this;
  _this setDir 216.27287;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [12060.701, 12635.938, -1.5258789e-005];
};

_vehicle_682 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_682 = _this;
  _this setDir 17.306128;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [12061.653, 12636.994, 1.5258789e-005];
};

_unit_124 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
  _unit_124 = _this;
  _this setDir -91.741302;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_686 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"];
  _vehicle_686 = _this;
  _this setPos [13473.405, 5439.6479, 0.00021648407];
};

_vehicle_688 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [4053.6313, 11671.396, 0.015672784], [], 0, "CAN_COLLIDE"];
  _vehicle_688 = _this;
  _this setDir -6.2353768;
  _this setPos [4053.6313, 11671.396, 0.015672784];
};

_vehicle_689 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_garaz_mala", [4036.7148, 11664.595, 0.015703302], [], 0, "CAN_COLLIDE"];
  _vehicle_689 = _this;
  _this setDir 21.845457;
  _this setPos [4036.7148, 11664.595, 0.015703302];
};

_unit_128 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
  _unit_128 = _this;
  _this setDir 24.266853;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_1 selectLeader _this;};
};

_vehicle_699 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_699 = _this;
  _this setDir 217.96779;
  _this setPos [4058.7043, 11660.961, 3.0517578e-005];
};

_vehicle_701 = objNull;
if (true) then
{
  _this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"];
  _vehicle_701 = _this;
  _this setPos [4059.8516, 11660.219];
};

_vehicle_704 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [11455.53, 11341.231], [], 0, "CAN_COLLIDE"];
  _vehicle_704 = _this;
  _this setDir -111.72584;
  _this setPos [11455.53, 11341.231];
};

_vehicle_724 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [6306.6904, 7787.5947, 0.24377441], [], 0, "CAN_COLLIDE"];
  _vehicle_724 = _this;
  _this setDir 35.687778;
  _this setPos [6306.6904, 7787.5947, 0.24377441];
};

_vehicle_727 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [6319.2407, 7778.6885, 0.20742251], [], 0, "CAN_COLLIDE"];
  _vehicle_727 = _this;
  _this setDir 34.820972;
  _this setPos [6319.2407, 7778.6885, 0.20742251];
};

_vehicle_732 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock_D", [6324.8804, 7781.7441, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_732 = _this;
  _this setDir 93.599457;
  _this setPos [6324.8804, 7781.7441, 9.1552734e-005];
};

_vehicle_734 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock_D", [6324.3003, 7785.7813, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_734 = _this;
  _this setDir 68.962952;
  _this setPos [6324.3003, 7785.7813, -3.0517578e-005];
};

_vehicle_738 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [6312.1953, 7810.5107], [], 0, "CAN_COLLIDE"];
  _vehicle_738 = _this;
  _this setDir 125.62857;
  _this setPos [6312.1953, 7810.5107];
};

_vehicle_741 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_garaz_mala", [11469.063, 11318.54], [], 0, "CAN_COLLIDE"];
  _vehicle_741 = _this;
  _this setDir 347.90149;
  _this setPos [11469.063, 11318.54];
};

_vehicle_754 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Gate", [11447.639, 11358.195, -0.67366308], [], 0, "CAN_COLLIDE"];
  _vehicle_754 = _this;
  _this setDir -54.45937;
  _this setPos [11447.639, 11358.195, -0.67366308];
};

_vehicle_764 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bench_EP1", [11499.436, 11335.914], [], 0, "CAN_COLLIDE"];
  _vehicle_764 = _this;
  _this setDir -59.041649;
  _this setPos [11499.436, 11335.914];
};

_vehicle_765 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_1L_Firstaid", [11497.888, 11334.766, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_765 = _this;
  _this setDir 33.089531;
  _this setPos [11497.888, 11334.766, -3.0517578e-005];
};

_unit_132 = objNull;
if (true) then
{
  _this = _group_2 createUnit ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"];
  _unit_132 = _this;
  _this setDir 9.6638927;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  if (false) then {_group_2 selectLeader _this;};
};

_vehicle_767 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net1", [6323.252, 7780.0688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_767 = _this;
  _this setPos [6323.252, 7780.0688, 3.0517578e-005];
};

_vehicle_769 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [4037.304, 11673.5], [], 0, "CAN_COLLIDE"];
  _vehicle_769 = _this;
  _this setDir -6.2353768;
  _this setPos [4037.304, 11673.5];
};

_vehicle_775 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concreteBig", [4091.625, 11663.692, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_775 = _this;
  _this setDir -65.721718;
  _this setPos [4091.625, 11663.692, 6.1035156e-005];
};

_vehicle_792 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHCivil", [12900.165, 12759.739], [], 0, "CAN_COLLIDE"];
  _vehicle_792 = _this;
  _this setDir 89.564606;
  _this setPos [12900.165, 12759.739];
};

_vehicle_798 = objNull;
if (true) then
{
  _this = createVehicle ["Concrete_Wall_EP1", [6311.124, 7801.1855], [], 0, "CAN_COLLIDE"];
  _vehicle_798 = _this;
  _this setDir 67.135719;
  _this setPos [6311.124, 7801.1855];
};

_vehicle_802 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_concrete_High", [6326.7847, 7793.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_802 = _this;
  _this setDir -158.27872;
  _this setPos [6326.7847, 7793.499, 3.0517578e-005];
};

_vehicle_812 = objNull;
if (true) then
{
  _this = createVehicle ["PowGen_Big", [6318.1919, 7806.4321], [], 0, "CAN_COLLIDE"];
  _vehicle_812 = _this;
  _this setDir -414.08893;
  _this setPos [6318.1919, 7806.4321];
};

_vehicle_813 = objNull;
if (true) then
{
  _this = createVehicle ["Land_BagFenceRound", [6295.6436, 7804.3223], [], 0, "CAN_COLLIDE"];
  _vehicle_813 = _this;
  _this setDir 128.79018;
  _this setPos [6295.6436, 7804.3223];
};

_vehicle_816 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Donjon", [11439.419, 11344.802, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_816 = _this;
  _this setDir -143.44974;
  _this setPos [11439.419, 11344.802, -3.0517578e-005];
};

_vehicle_817 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Donjon", [11459.152, 11371.873, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_817 = _this;
  _this setDir -53.846336;
  _this setPos [11459.152, 11371.873, -0.00012207031];
};

_vehicle_818 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Wall1_20", [11446.009, 11360.048, 14.543253], [], 0, "CAN_COLLIDE"];
  _vehicle_818 = _this;
  _this setDir -54.548565;
  _this setPos [11446.009, 11360.048, 14.543253];
};

_vehicle_819 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Wall1_20", [11448.887, 11329.775, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_819 = _this;
  _this setDir 215.86983;
  _this setPos [11448.887, 11329.775, -3.0517578e-005];
};

_vehicle_821 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Donjon", [11483.882, 11312.756, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_821 = _this;
  _this setDir 34.784477;
  _this setPos [11483.882, 11312.756, 6.1035156e-005];
};

_vehicle_822 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Wall1_20", [11466.011, 11317.64], [], 0, "CAN_COLLIDE"];
  _vehicle_822 = _this;
  _this setDir 213.9821;
  _this setPos [11466.011, 11317.64];
};

_vehicle_823 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Wall1_20", [11476.632, 11367.779, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_823 = _this;
  _this setDir 33.032639;
  _this setPos [11476.632, 11367.779, 3.0517578e-005];
};

_vehicle_824 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Wall1_20", [11493.953, 11356.516, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_824 = _this;
  _this setDir 32.656078;
  _this setPos [11493.953, 11356.516, -0.00012207031];
};

_vehicle_825 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Donjon", [11505.63, 11341.512, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_825 = _this;
  _this setDir 35.199692;
  _this setPos [11505.63, 11341.512, -3.0517578e-005];
};

_vehicle_826 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bergfrit", [11493.979, 11306.374], [], 0, "CAN_COLLIDE"];
  _vehicle_826 = _this;
  _this setDir -147.48524;
  _this setPos [11493.979, 11306.374];
};

_vehicle_828 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bergfrit", [11514.996, 11334.423, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_828 = _this;
  _this setDir 215.13519;
  _this setPos [11514.996, 11334.423, 3.0517578e-005];
};

_vehicle_831 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_crates_EP1", [11501.695, 11333.908, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_831 = _this;
  _this setDir 34.762596;
  _this setPos [11501.695, 11333.908, 6.1035156e-005];
};

_vehicle_832 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_cart_EP1", [11504.306, 11330.062, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_832 = _this;
  _this setPos [11504.306, 11330.062, 6.1035156e-005];
};

_vehicle_833 = objNull;
if (true) then
{
  _this = createVehicle ["Land_tires_EP1", [11475.505, 11324.743], [], 0, "CAN_COLLIDE"];
  _vehicle_833 = _this;
  _this setPos [11475.505, 11324.743];
};

_vehicle_834 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_TyreHeap", [11479.579, 11321.681], [], 0, "CAN_COLLIDE"];
  _vehicle_834 = _this;
  _this setDir 102.9642;
  _this setPos [11479.579, 11321.681];
};

_vehicle_835 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_stack_EP1", [11497.276, 11336.905, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_835 = _this;
  _this setDir -144.60258;
  _this setPos [11497.276, 11336.905, 6.1035156e-005];
};

_vehicle_836 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [11496.535, 11337.341, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_836 = _this;
  _this setPos [11496.535, 11337.341, 9.1552734e-005];
};

_vehicle_837 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [11486.571, 11325.024, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_837 = _this;
  _this setPos [11486.571, 11325.024, 3.0517578e-005];
};

_vehicle_844 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_acer2s", [11492.904, 11346.814], [], 0, "CAN_COLLIDE"];
  _vehicle_844 = _this;
  _this setDir 269.20111;
  _this setPos [11492.904, 11346.814];
};

_vehicle_847 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_betula2w", [11495.59, 11348.31, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_847 = _this;
  _this setPos [11495.59, 11348.31, -3.0517578e-005];
};

_vehicle_850 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea1s", [11485.334, 11357.479, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_850 = _this;
  _this setPos [11485.334, 11357.479, 3.0517578e-005];
};

_vehicle_851 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_picea2s", [11469.725, 11368.152, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_851 = _this;
  _this setPos [11469.725, 11368.152, -9.1552734e-005];
};

_vehicle_858 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_t_quercus3s", [11472.637, 11342.533, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_858 = _this;
  _this setPos [11472.637, 11342.533, 6.1035156e-005];
};

_vehicle_859 = objNull;
if (true) then
{
  _this = createVehicle ["Pile_of_wood", [11477.075, 11365.948, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_859 = _this;
  _this setDir -57.741257;
  _this setPos [11477.075, 11365.948, 9.1552734e-005];
};

_vehicle_860 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire_burning", [11474.733, 11357.72], [], 0, "CAN_COLLIDE"];
  _vehicle_860 = _this;
  _this setPos [11474.733, 11357.72];
};

_vehicle_861 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Ind_TankSmall", [11462.993, 11324.117, -0.3263675], [], 0, "CAN_COLLIDE"];
  _vehicle_861 = _this;
  _this setDir 35.393665;
  _this setPos [11462.993, 11324.117, -0.3263675];
};

_vehicle_863 = objNull;
if (true) then
{
  _this = createVehicle ["Park_bench1", [11475.566, 11359.072, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_863 = _this;
  _this setDir 32.198288;
  _this setPos [11475.566, 11359.072, 6.1035156e-005];
};

_vehicle_864 = objNull;
if (true) then
{
  _this = createVehicle ["Park_bench1", [11476.406, 11356.76, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_864 = _this;
  _this setDir -58.585205;
  _this setPos [11476.406, 11356.76, 3.0517578e-005];
};

_vehicle_865 = objNull;
if (true) then
{
  _this = createVehicle ["Park_bench1", [11473.202, 11358.836], [], 0, "CAN_COLLIDE"];
  _vehicle_865 = _this;
  _this setDir -57.295525;
  _this setPos [11473.202, 11358.836];
};

_vehicle_868 = objNull;
if (true) then
{
  _this = createVehicle ["Land_bags_EP1", [11503.526, 11332.54, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_868 = _this;
  _this setDir -77.295296;
  _this setPos [11503.526, 11332.54, 3.0517578e-005];
};

_vehicle_869 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Stairs_A", [11496.772, 11296.224, -0.27424759], [], 0, "CAN_COLLIDE"];
  _vehicle_869 = _this;
  _this setDir -56.648026;
  _this setPos [11496.772, 11296.224, -0.27424759];
};

_vehicle_870 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Stairs_A", [11517.489, 11324.014, -0.84551984], [], 0, "CAN_COLLIDE"];
  _vehicle_870 = _this;
  _this setDir -58.559711;
  _this setPos [11517.489, 11324.014, -0.84551984];
};

_vehicle_872 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHSStre1", [11477.263, 11316.829], [], 0, "CAN_COLLIDE"];
  _vehicle_872 = _this;
  _this setDir 80.767563;
  _this setPos [11477.263, 11316.829];
};

_vehicle_873 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHSStre2", [11496.967, 11325.559, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_873 = _this;
  _this setPos [11496.967, 11325.559, -6.1035156e-005];
};

_vehicle_875 = objNull;
if (true) then
{
  _this = createVehicle ["LAND_ASC_runway_Bluelight", [11494.446, 11298.516, 31.406733], [], 0, "CAN_COLLIDE"];
  _vehicle_875 = _this;
  _this setPos [11494.446, 11298.516, 31.406733];
};

_vehicle_876 = objNull;
if (true) then
{
  _this = createVehicle ["LAND_ASC_runway_Bluelight", [11486.695, 11303.39, 31.304344], [], 0, "CAN_COLLIDE"];
  _vehicle_876 = _this;
  _this setPos [11486.695, 11303.39, 31.304344];
};

_vehicle_877 = objNull;
if (true) then
{
  _this = createVehicle ["LAND_ASC_runway_Bluelight", [11501.078, 11308.954, 31.090086], [], 0, "CAN_COLLIDE"];
  _vehicle_877 = _this;
  _this setPos [11501.078, 11308.954, 31.090086];
};

_vehicle_878 = objNull;
if (true) then
{
  _this = createVehicle ["LAND_ASC_runway_Bluelight", [11493.536, 11314.042, 31.549482], [], 0, "CAN_COLLIDE"];
  _vehicle_878 = _this;
  _this setPos [11493.536, 11314.042, 31.549482];
};

};

 

Like I said before, the trader stary one spawns in almost everything, Klen doesnt work for the most part.

 

Please help!!

 

Thank you

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