Connorr Posted March 21, 2015 Report Share Posted March 21, 2015 Can anyone help me with the BE filter, I've tried adding what I was getting kicked for when being in the vehicle that pops the smoke and I get a different Battleye kick, I get #9 and he gets #0, anways could anyone help me with the filter and tell me what it goes next to because I tried adding what I was getting in the logs but it didn't work, if anyone could help me that would be great. Link to comment Share on other sites More sharing options...
Kroenen Posted March 21, 2015 Report Share Posted March 21, 2015 I added the following to my scripts.txt on line 10 (relates to #9), and it seems to have fixed it for me. It's worthwhile looking at the tutorial on these forums regarding BE filters. Very helpful! This should be the line that starts 7 setvelocity !"_smokeg setVelocity _Gvel;" != "okeg setVectorUp (_Gvel call BIS_fnc_unitVector);" Link to comment Share on other sites More sharing options...
Connorr Posted March 21, 2015 Author Report Share Posted March 21, 2015 I added the following to my scripts.txt on line 10 (relates to #9), and it seems to have fixed it for me. It's worthwhile looking at the tutorial on these forums regarding BE filters. Very helpful! This should be the line that starts 7 setvelocity !"_smokeg setVelocity _Gvel;" != "okeg setVectorUp (_Gvel call BIS_fnc_unitVector);" It worked thanks, and yeah I looked at the post like yesterday and it helped alot managed to add a few filters and stuff but I just couldn't get this one working haha. Link to comment Share on other sites More sharing options...
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