Jump to content

Battleye kick on ifrit smoke...


Connorr

Recommended Posts

Can anyone help me with the BE filter, I've tried adding what I was getting kicked for when being in the vehicle that pops the smoke and I get a different Battleye kick, I get #9 and he gets #0, anways could anyone help me with the filter and tell me what it goes next to because I tried adding what I was getting in the logs but it didn't work, if anyone could help me that would be great.

 

my03mQ1.jpg

Link to comment
Share on other sites

I added the following to my scripts.txt on line 10 (relates to #9), and it seems to have fixed it for me. It's worthwhile looking at the tutorial on these forums regarding BE filters. Very helpful!

 

This should be the line that starts 7 setvelocity

!"_smokeg setVelocity _Gvel;" != "okeg setVectorUp (_Gvel call BIS_fnc_unitVector);"
Link to comment
Share on other sites

 

I added the following to my scripts.txt on line 10 (relates to #9), and it seems to have fixed it for me. It's worthwhile looking at the tutorial on these forums regarding BE filters. Very helpful!

 

This should be the line that starts 7 setvelocity

!"_smokeg setVelocity _Gvel;" != "okeg setVectorUp (_Gvel call BIS_fnc_unitVector);"

It worked thanks, and yeah I looked at the post like yesterday and it helped alot managed to add a few filters and stuff but I just couldn't get this one working haha.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...