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[Request] Percentage based maintenance


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Good morning.  Requesting assistance on a percentage based maintenance code.  Right now using the default way of doing it where you set the option for how much damage to an item before it can be maintained but not very efficient.  I like the idea that a player can maintain at day 1 or the last day and pay the correct sum if it were added up daily.  Currently using the SQL model of .1 dmg in 2 days and then .5 every 2 days after.  I can set my SQL to match what is written but the coding of this request is beyond my ability to code.  Any assistance would be appreciated.  Thank you.

 

EDIT:  I use SC version 2 Souls edit.

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