tynmanz Posted March 27, 2015 Report Share Posted March 27, 2015 I can confirm what he said, people are getting different warning times. _restartSchedule = [[9,30],[12,30],[15,30],[18,30],[21,30],[24,30],[3,30],[6,30]]; Link to comment Share on other sites More sharing options...
IT07 Posted March 27, 2015 Author Report Share Posted March 27, 2015 I should include instructions about the order of the schedule. The last number has to be the highest. Not true. That was only with older versions. Link to comment Share on other sites More sharing options...
IT07 Posted March 27, 2015 Author Report Share Posted March 27, 2015 This issue has been added to the issue list on this post as well as on github. I would appreciate it if all of you that have the issue could send me detailed testing info about this issue. At the moment, I am unable to test this issue due to lack of free time and people. As soon as I find a fix, it will be published. Just so you know: I am working on finding the cause of this issue and I would greatly appreciate it if all of you could send me detailed info about how and when things are not working as it should be. Thank you. Link to comment Share on other sites More sharing options...
IT07 Posted March 27, 2015 Author Report Share Posted March 27, 2015 UPDATE New version: 02038_BETA Possible fix found for issue where warnings were not synced across all screens. Please download the latest version from gitHub if you were experiencing this issue. If the issue still persists, please report. Link to comment Share on other sites More sharing options...
tynmanz Posted March 27, 2015 Report Share Posted March 27, 2015 still not synced for my server. Link to comment Share on other sites More sharing options...
IT07 Posted March 28, 2015 Author Report Share Posted March 28, 2015 I appreciate that you report issues but please also give me useful info about the issue otherwise it will take even longer to get to the bottom of this. Link to comment Share on other sites More sharing options...
IT07 Posted March 28, 2015 Author Report Share Posted March 28, 2015 The source of the issue has been found. It's related to a part of the script that is supposed to give the exact time when the server started. Apparently that command is bugged in ArmA 3. Going to try and find a solution. Link to comment Share on other sites More sharing options...
IT07 Posted March 28, 2015 Author Report Share Posted March 28, 2015 UPDATE! Version 02048_BETA Support for scheduled restarts has been removed due to discovery of limitations within the ArmA 3 game which would make the scheduled restart warnings very unreliable. Details of this will be posted in the main post. Link to comment Share on other sites More sharing options...
tynmanz Posted March 28, 2015 Report Share Posted March 28, 2015 Hello, That is a shame, but it is what it is. Can you go into what dynamic setting would be exactly since schedule is not going to work? Thank you for your efforts. Take care IT07 1 Link to comment Share on other sites More sharing options...
IT07 Posted March 28, 2015 Author Report Share Posted March 28, 2015 Yes it is a shame indeed. If you want to help me and a lot of others out with this issue, please upvote the issue I submitted to the feedback tracker. Dynamic means that whenever your server starts, it will start counting down while giving warnings on the given times in _warningSchedule. It is especially made for servers that restarts a certain amount of time after the server was started. Which is in my opinion the best way of handling server restarts. Because if you use a schedule and the server would for example crash 5 minutes before it was supposed to restart, then the server would have to restart again within 5 minutes which really sucks. But I know that still a lot of servers use it so I wanted to add support for it but that failed. Link to comment Share on other sites More sharing options...
fullaholes Posted March 29, 2015 Report Share Posted March 29, 2015 I've always used the dynamic option, infact I'm still using the original version and it works flawlessly - Great work by the way IT07 ;) IT07 1 Link to comment Share on other sites More sharing options...
TATERx Posted March 29, 2015 Report Share Posted March 29, 2015 got a script restriction #22 29.03.2015 15:33:28: TATER (xxxxxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #22 "R_MP.Chernarus\init.sqf" if (hasInterface) then { [true] ExecVM "ScarCode\SC_restartWarnings.sqf"; }; Link to comment Share on other sites More sharing options...
IT07 Posted March 29, 2015 Author Report Share Posted March 29, 2015 Your BE filters are not my concern. I do not support them because they suck and are most of the times different on every server so it would be impossible to include instructions for them too. If you use them, you got to know how they work. Link to comment Share on other sites More sharing options...
IT07 Posted March 30, 2015 Author Report Share Posted March 30, 2015 Good news! The issue with missionStart has been acknowledged by ArmA 3 devs. Let's all hope that it will be fixed soon. fullaholes 1 Link to comment Share on other sites More sharing options...
tynmanz Posted April 9, 2015 Report Share Posted April 9, 2015 disregard this post. Link to comment Share on other sites More sharing options...
IT07 Posted April 9, 2015 Author Report Share Posted April 9, 2015 Can you please keep what you wrote in there and just make a linethrough? That way people will understand what you are disregarding. People could think that you are disregarding the message before yours. rhughes945 1 Link to comment Share on other sites More sharing options...
IT07 Posted April 22, 2015 Author Report Share Posted April 22, 2015 UPDATE! Security patch :) If you own a previous version of the script, you HAVE to redownload this version otherwise you will have a big weakness in security of your server. Link to comment Share on other sites More sharing options...
IT07 Posted June 25, 2015 Author Report Share Posted June 25, 2015 UPDATE! New code structure and merged with the scarCODE Script Bundle Link to comment Share on other sites More sharing options...
Nullfati Posted June 27, 2015 Report Share Posted June 27, 2015 I dont understand how install SRW separately without onother stuff. Link to comment Share on other sites More sharing options...
IT07 Posted June 27, 2015 Author Report Share Posted June 27, 2015 I dont understand how install SRW separately without onother stuff. The only things you need to do is make sure that the class SRW for cfgFunctions is in your description.ext like shown in the example and copy the SRW folder into a folder called scarCODE inside the root of your mission file. If you do not have a scarCODE folder, create it. I hope this is clear enough for you :) Link to comment Share on other sites More sharing options...
IT07 Posted July 17, 2015 Author Report Share Posted July 17, 2015 GOOD NEWS! My bug report to BIS about missionStart command is going to be fixed soon :D http://feedback.arma3.com/view.php?id=23373 fullaholes 1 Link to comment Share on other sites More sharing options...
dnny26501 Posted September 16, 2015 Report Share Posted September 16, 2015 works yet? Link to comment Share on other sites More sharing options...
IT07 Posted September 16, 2015 Author Report Share Posted September 16, 2015 Time will fix it. No worries. Link to comment Share on other sites More sharing options...
freemazavr Posted August 23, 2016 Report Share Posted August 23, 2016 404 file not found !!! https://github.com/IT07/A3_ScarCode_ScriptBundle Link to comment Share on other sites More sharing options...
natoed Posted August 23, 2016 Report Share Posted August 23, 2016 4 hours ago, freemazavr said: 404 file not found !!! https://github.com/IT07/A3_ScarCode_ScriptBundle try here https://github.com/IT07 + https://github.com/IT07?tab=repositories Link to comment Share on other sites More sharing options...
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