Hi everyone, we want to create a well defended AI base, where the reward is a vehicle/heli or two. Once players fight their way into the base they can take these "reward" vehicles and keep them, just as if they had found the random vehicle spawns. So once they have been collected, they should persist over server restarts,
Also, at server restart, no matter if the vehicles have been claimed or not, the vehicles should be available again...ideally based on a random spawn chance...
What is the best or correct way to do this, and where would we put the code, also some code examples would be really helpful.
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SlightlyDaft
Hi everyone, we want to create a well defended AI base, where the reward is a vehicle/heli or two. Once players fight their way into the base they can take these "reward" vehicles and keep them, just as if they had found the random vehicle spawns. So once they have been collected, they should persist over server restarts,
Also, at server restart, no matter if the vehicles have been claimed or not, the vehicles should be available again...ideally based on a random spawn chance...
What is the best or correct way to do this, and where would we put the code, also some code examples would be really helpful.
Keep it simple please :)
Thanks,
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