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Dealers of Epoch Sauеrlаnd.


Boris62

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All greetings. Such problem. On my server (a card of Sauеrlаnd) at dealers often porridge. Instead of the weapon the meal, instead of cars-cartridges and so on is on sale. Somebody knows, how it can be corrected? I will be very grateful, if will help.

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Here is the default server trader file found in the MPmission folder ( I always save files to my desktop for backups lol)

 

 

// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","FR_Cooper","RU_Profiteer1","Damsel4","TK_Commander_EP1","Ins_Soldier_AR","RU_Villager1","MVD_Soldier_Marksman","RU_Soldier_Pilot","CIV_EuroMan01_EP1","Ins_Soldier_GL","Rocker2","Profiteer1","RU_Damsel5","TK_Soldier_Crew_EP1","TK_Soldier_AMG_EP1","Soldier_MG_PMC","RU_Damsel2","GUE_Soldier_MG","TK_Special_Forces_EP1","Ins_Worker2","Citizen2_EP1","pook_Doc_Bell47","RU_Doctor","Dr_Hladik_EP1"];
// Hero Vendor
menu_Tanny_PMC = [
[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_US_Delta_Force_AR_EP1 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_FR_Cooper = [
[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_RU_Profiteer1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Friendly General Store
menu_Damsel4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"friendly"
];
// Weapons neutral
menu_TK_Commander_EP1 = [
[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_Ins_Soldier_AR = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_RU_Villager1 = [
[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_MVD_Soldier_Marksman = [
[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_RU_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_CIV_EuroMan01_EP1 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Ins_Soldier_GL = [
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Rocker2 = [
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Neutral Vehicles 2
menu_Profiteer1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"neutral"
];
// Neutral General Store
menu_RU_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladic_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Neutral Weapons 2
menu_TK_Soldier_Crew_EP1 = [
[["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"neutral"
];
// Neutral Ammo 2
menu_TK_Soldier_AMG_EP1 = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"neutral"
];
// North Wholesaler
menu_Soldier_MG_PMC = [
[["Wholesale",555]],
[],
"neutral"
];
// Neutral General Store
menu_RU_Damsel2 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// South Wholesaler
menu_GUE_Soldier_MG = [
[["Wholesale",636]],
[],
"neutral"
];
// North Boat Vendor
menu_TK_Special_Forces_EP1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_Ins_Worker2 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts 2
menu_Citizen2_EP1 = [
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_pook_Doc_Bell47 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_RU_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
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the google translate is strong in this one.

 

Boris, what are you using? Database or config based traders? In both cases you need to make sure that TIDs in your server_traders.sqf match to those in your database or config class names.

Also if you are making your own entries, make sure that you use your own unique TIDs.

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//Gems and armour
menu_RU_Sportswoman4 = [
    [["Gemstones",700],["Armour",701],["Elite weapon",703],["Ammo",705],["Building",707]],
    [],
    "neutral"
];

 

He/she is the dealer.

 

RU_Sportswoman4       17      neutral                                        Neutral Gems and armour

 

It it in the database.  In what there can be the problem?

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