Many of us here are veterans from Arma 2 Dayz Epoch. As such, I was wondering if someone could put together a script for the community for roaming AI such as in DayZ Epoch.
The constraints are not too complicated
- Dynamic spawning (Simply spawn between 1KM - 300M of the player)
- Random path to walk (Non influenced by the player)
- Despawn if farther than 1.5KM from any player
- Hostile and non hostile AI
- Moderate gear
The problem is this isn't really on the market in the way it was for DayZ Epoch. Most the roaming AI scripts are based off events and/or do not have quite the same "roaming survivors like me" feel that the Arma 2 ones had.
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DoctorBerg
Many of us here are veterans from Arma 2 Dayz Epoch. As such, I was wondering if someone could put together a script for the community for roaming AI such as in DayZ Epoch.
The constraints are not too complicated
- Dynamic spawning (Simply spawn between 1KM - 300M of the player)
- Random path to walk (Non influenced by the player)
- Despawn if farther than 1.5KM from any player
- Hostile and non hostile AI
- Moderate gear
The problem is this isn't really on the market in the way it was for DayZ Epoch. Most the roaming AI scripts are based off events and/or do not have quite the same "roaming survivors like me" feel that the Arma 2 ones had.
Thanks!
Doc
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