ringo Posted October 29, 2013 Report Share Posted October 29, 2013 Anyone know what the main thing that changed in the mission and server.pbo's are? Changing from .4 to .5 = broken pbo's and wait for host :( thanks Link to comment Share on other sites More sharing options...
0 neiljb Posted October 29, 2013 Report Share Posted October 29, 2013 Are you running default epoch? If not, then did you just copy the files from .4 to your .5 install or did you install the mods again properly using the .5 files as a starting point? Link to comment Share on other sites More sharing options...
0 VividDarkSide Posted October 29, 2013 Report Share Posted October 29, 2013 yep we got the same problem,,mission & server pbo just copied from .4 to .5 = wait for host.we got auto gassarge AIsarge AI missionssafe trader areatow/liftjust rolled back to .4 atm Link to comment Share on other sites More sharing options...
0 SunnyPi Posted October 29, 2013 Report Share Posted October 29, 2013 Welcome to paching. Do everything from scratch. Every time. Somehow noone ever gives any hints if the compiles or whatever changed :) Who needs safezones anyways... -.- Link to comment Share on other sites More sharing options...
0 MGT Posted October 29, 2013 Report Share Posted October 29, 2013 You can see whats changed by having the git open and re pulling updated files and editing in your changes. It's not easy and a bit of a chore but I crack open a can of Monster and tend to have my servers updated to latest patch with all mods ready for when the update is on Commander. If you're unsure, just use mods that don't use custom compiles from the dayz_code or need changing in the server.pbo. Link to comment Share on other sites More sharing options...
0 Radiix Posted October 30, 2013 Report Share Posted October 30, 2013 You can see whats changed by having the git open and re pulling updated files and editing in your changes. It's not easy and a bit of a chore but I crack open a can of Monster and tend to have my servers updated to latest patch with all mods ready for when the update is on Commander. If you're unsure, just use mods that don't use custom compiles from the dayz_code or need changing in the server.pbo. thats how we roll Link to comment Share on other sites More sharing options...
0 VividDarkSide Posted October 30, 2013 Report Share Posted October 30, 2013 You can see whats changed by having the git open and re pulling updated files and editing in your changes. It's not easy and a bit of a chore but I crack open a can of Monster and tend to have my servers updated to latest patch with all mods ready for when the update is on Commander. If you're unsure, just use mods that don't use custom compiles from the dayz_code or need changing in the server.pbo. Thank you Link to comment Share on other sites More sharing options...
0 SunnyPi Posted October 30, 2013 Report Share Posted October 30, 2013 At this point everything seems to be working just fine for our servers... just not the safezones :) Link to comment Share on other sites More sharing options...
Question
ringo
Anyone know what the main thing that changed in the mission and server.pbo's are?
Changing from .4 to .5 = broken pbo's and wait for host :(
thanks
Link to comment
Share on other sites
7 answers to this question
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now