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@MAS weapons Lootspawner script (More weapons!)


BlackPlague_81st

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@bustedparts

 

Yes you can, if you take a look at the post to sneaky i included my loot list with the @MAS weapons added in.

 

you just to make sure you identify the weapon / object correctly in the array. 

 

example:

 

]],[ 1, [ // MILITARY

"arifle_MK20C_F",   <- Make sure you put the comma if you are adding another weapon after. 

"arifle_mas_hk416",
"arifle_mas_hk416_t"  <- If it is the last weapon in the list make sure it does not have a comma.

]],[ 2, [ // INDUSTRIAL

"arifle_Katiba_C_F",
"arifle_Mk20C_F",
"arifle_Mk20_F",
"arifle_MXC_F",
"arifle_SDAR_F",
"arifle_TRG20_F" <- If it is the last weapon in the list make sure it does not have a comma.
]],[ 3, [ // RESEARCH 
 
Cheers,
James H
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Does anyone know how you can add the MAS custom ammo into the look spawner?

 

My scripts are working fine, only the MAS guns do not spawn with ammo...

 

_ammo = [] + getArray (configFile >> "cfgWeapons" >> _loot >> "magazines");

 

Where is the location of cfgWeapons that this line calls? I think i need to add the ammo into that. 

 

 

Is it in addons\a3_epoch_config ?

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I heard about this issue from another topic but I can't find it anymore. After restart, any weapon classes with attachments will dupe the attachment into your inventory. From what i figured I will need to remove these weapon classes from the lootlist but wanted your guys opinions first incase there is a fix available.

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@iJames

 

player addmagazine "addclipidhere";

on loadouts

 

However check in the code, and see if the event handler allows us to attach the magazine. Sorry working on so many scripts I came across this one in the spawn loadouts, I thought to myself what if this is broken or not added into the script. Is it calling the gun correctly, but could we not have another variable addmagazine to the lootspawner.

 

Assistance HERE please.

Here is my problem:

 

1. do we have to have both SQM of highloot and standard loot included?

 

It seems to be spawning multi items underneath each other.

almost like I am calling standard epoch items, then highloot items etc...

 

also a major issue I am having is document type images, with errored out items.

 

Fixed

 

Help please.

Sneaks

 

@ijames, I added the masweapons directly to the loot areas and now they appear to be spawning. I am wondering if I can do the same with Masvechiles?

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// Lootspawner junction lists for classes to spawn-/lootable items
// Author: Na_Palm (BIS forums) 
//  Adjusted and improved by Mr. Groove, Bloodbathservers
//  Added MAS WEAPONS v1.4 / v1.5 / 1.6 coming soon
 
///////////////////////////
// NOT ADDED TO LOOTLIST //
///////////////////////////
 
//5Rnd_mas_127x108_dem_mag 
//5Rnd_mas_127x108_dem_mag
//5Rnd_mas_127x108_dem_mag
//5Rnd_mas_127x108_dem_mag
 
///////////////////////////
// EXPLOSIVES ADDED BY SPIRE //
///////////////////////////
//ClaymoreDirectionalMine_Remote_Mag
//SatchelCharge_Remote_Mag
//DemoCharge_Remote_Mag
//APERSBoundingMine_Range_Mag
//APERSMine_Range_Mag
//APERSTripMine_Wire_Mag
//SLAMDirectionalMine_Wire_Mag
//ATMine_Range_Mag
 
////////////////////////////////
//  START OF LOOTWEAPON LIST  //
////////////////////////////////
 
//-----------------------------------------------------------------------------------------
//   here place Weapons an usable items (ex.: Binocular, ...)
//-----------------------------------------------------------------------------------------
//here place Weapons an usable items (ex.: Binocular, ...)
//used with addWeaponCargoGlobal
//"lootWeapon_list" array of [class, [weaponlist]]
// class : 0-civil, 1-military, ... (add more as you wish)
// weaponlist : list of weapon class names
 
// START LOOTWEAPON CIVIL
 
lootWeapon_list = [[ 0, [ // CIVIL
"arifle_MK20C_F",
"arifle_MK20_F",
"arifle_TRG20_F",
"arifle_TRG21_F",
"Binocular", //counts as weapon
"hgun_ACPC2_F",
"hgun_P07_F",
"hgun_PDW2000_F",
"hgun_Rook40_F",
"SMG_01_F",
"SMG_02_F",
"srifle_EBR_F",
"arifle_SDAR_F",
"arifle_mas_lee",
"arifle_mas_lee_l" ]], 
 
//END LOOTWEAPON CIVIL
 
//-------------------------------------------------------------------------------------------------
 
// START LOOTWEAPON MILITARY
 
[ 1, [ // MILITARY
"arifle_Katiba_C_F",
"arifle_Katiba_F",
"arifle_Katiba_GL_F",
"arifle_Mk20C_F",
"arifle_Mk20_F",
"arifle_Mk20_GL_F",
"arifle_MXC_F",
"arifle_MXM_F",
"arifle_MX_F",
"arifle_MX_GL_F",
"arifle_MX_SW_F",
"arifle_SDAR_F",
"arifle_TRG20_F",
"arifle_TRG21_F",
"arifle_TRG21_GL_F",
"Binocular", //counts as weapon
"hgun_ACPC2_snds_F",
"hgun_P07_snds_F",
"hgun_PDW2000_F",
"hgun_Rook40_snds_F",
"LMG_Mk200_F",
"LMG_Zafir_F",
"Rangefinder", //counts as weapon
"SMG_01_F",
"SMG_02_F",
"srifle_EBR_F",
"srifle_GM6_F",
"srifle_LRR_F",
 
//MAS
"arifle_mas_hk416", 
"arifle_mas_hk416_gl", 
"arifle_mas_hk416_m203", 
"arifle_mas_hk416_v", 
"arifle_mas_hk416_gl_v", 
"arifle_mas_hk416_m203_v", 
"arifle_mas_hk416_d", 
"arifle_mas_hk416_gl_d", 
"arifle_mas_hk416_m203_d", 
"arifle_mas_hk416c", 
"arifle_mas_hk416_m203c",  
"arifle_mas_hk416c_v",  
"arifle_mas_hk416_m203c_v",  
"arifle_mas_hk416c_d",  
"arifle_mas_hk416_m203c_d",  
"arifle_mas_hk417c", 
"arifle_mas_hk417_m203c",  
"arifle_mas_hk417c_v",  
"arifle_mas_hk417_m203c_v",  
"arifle_mas_hk417c_d",  
"arifle_mas_hk417_m203c_d",  
"arifle_mas_m4", 
"arifle_mas_m4_gl", 
"arifle_mas_m4_m203", 
"arifle_mas_m4_v", 
"arifle_mas_m4_gl_v", 
"arifle_mas_m4_m203_v", 
"arifle_mas_m4_d", 
"arifle_mas_m4_gl_d", 
"arifle_mas_m4_m203_d", 
"arifle_mas_m4c", 
"arifle_mas_m4_m203c",  
"arifle_mas_m4c_v",  
"arifle_mas_m4_m203c_v",  
"arifle_mas_m4c_d",  
"arifle_mas_m4_m203c_d",  
"arifle_mas_m16", 
"arifle_mas_m16_gl", 
"arifle_mas_l119", 
"arifle_mas_l119_gl", 
"arifle_mas_l119_m203", 
"arifle_mas_l119_v", 
"arifle_mas_l119_gl_v", 
"arifle_mas_l119_m203_v", 
"arifle_mas_l119_d", 
"arifle_mas_l119_gl_d", 
"arifle_mas_l119_m203_d", 
"arifle_mas_mk16", 
"arifle_mas_mk16_gl", 
"arifle_mas_mk16_l", 
"arifle_mas_mk16_l_gl", 
"arifle_mas_mk17", 
"arifle_mas_mk17_gl", 
"arifle_mas_g3", 
"arifle_mas_g3_m203", 
"arifle_mas_g3s", 
"arifle_mas_g3s_m203", 
"arifle_mas_fal", 
"arifle_mas_fal_m203", 
"arifle_mas_m1014",
"srifle_mas_hk417", 
"arifle_mas_hk417_v", 
"srifle_mas_hk417_d", 
"srifle_mas_sr25", 
"srifle_mas_sr25_v", 
"srifle_mas_sr25_d", 
"srifle_mas_ebr", 
"srifle_mas_mk17s", 
"srifle_mas_m110", 
"srifle_mas_m24", 
"srifle_mas_m24_v", 
"srifle_mas_m24_d", 
"arifle_mas_mp5", 
"arifle_mas_mp5_v", 
"arifle_mas_mp5_d", 
"arifle_mas_mp5sd", 
"LMG_mas_Mk200_F", 
"LMG_mas_M249_F", 
"LMG_mas_M249_F_v", 
"LMG_mas_M249_F_d", 
"LMG_mas_M249a_F", 
"LMG_mas_Mk48_F", 
"LMG_mas_Mk48_F_v", 
"LMG_mas_Mk48_F_d", 
"LMG_mas_M240_F", 
"LMG_mas_mg3_F", 
"arifle_mas_ak_74m", 
"arifle_mas_ak_74m_gl", 
"arifle_mas_ak_74m_c", 
"arifle_mas_ak_74m_gl_c",
"arifle_mas_aks74", 
"arifle_mas_aks74_gl", 
"arifle_mas_ak_74m_sf", 
"arifle_mas_ak_74m_sf_gl", 
"arifle_mas_ak_74m_sf_c", 
"arifle_mas_ak_74m_sf_gl_c", 
"arifle_mas_akms", 
"arifle_mas_akms_gl",
"arifle_mas_akms_c", 
"arifle_mas_akms_gl_c", 
"arifle_mas_akm", 
"arifle_mas_akm_gl", 
"arifle_mas_bizon", 
"arifle_mas_saiga",
"arifle_mas_m70", 
"arifle_mas_m70_gl", 
"arifle_mas_m70ab", 
"arifle_mas_m70ab_gl",
"srifle_mas_m91", 
"LMG_mas_m72_F",
"srifle_mas_svd", 
"srifle_mas_ksvk", 
"srifle_mas_ksvk_c", 
"arifle_mas_aks74u", 
"arifle_mas_aks74u_c", 
"LMG_mas_rpk_F", 
"LMG_mas_pkm_F", 
"hgun_mas_uzi_F", 
"hgun_mas_sa61_F", 
"hgun_mas_mak_F", 
"hgun_mas_m9_F", 
"hgun_mas_bhp_F", 
"hgun_mas_glock_F", 
"hgun_mas_acp_F", 
"hgun_mas_usp_F", 
"hgun_mas_usp_l_F", 
"hgun_mas_glocksf_F", 
"hgun_mas_grach_F", 
"srifle_mas_m107",
"srifle_mas_m107_v",
"srifle_mas_m107_d",
 
// MAS 1.5
"srifle_mas_lrr",
 
"arifle_mas_g36c",
 
"LMG_mas_M60_F",
 
"srifle_mas_vss",
 
"arifle_mas_asval",
 
"hgun_mas_mp7_F",
 
"arifle_mas_m14",
 
"arifle_mas_l119c",
"arifle_mas_l119c_v",
"arifle_mas_l119c_d",
]],
 
//END LOOTWEAPON MILITARY
 
//-------------------------------------------------------------------------------------------------
 
//START LOOTWEAPON INDUSTRIAL
 
[ 2, [ // INDUSTRIAL
"arifle_Katiba_C_F",
"arifle_Mk20C_F",
"arifle_Mk20_F",
"arifle_MXC_F",
"arifle_SDAR_F",
"arifle_TRG20_F",
"arifle_TRG21_F",
"Binocular", //counts as weapon
"SMG_01_F",
"SMG_02_F",
 
//MAS
"arifle_mas_ak_74m_c_h", 
"arifle_mas_ak_74m_gl_c", 
"arifle_mas_aks74", 
"arifle_mas_aks74_gl", 
"arifle_mas_ak_74m_sf", 
"arifle_mas_ak_74m_sf_gl", 
"arifle_mas_ak_74m_sf_c", 
"arifle_mas_ak_74m_sf_gl_c", 
"arifle_mas_akms", 
"arifle_mas_akms_gl", 
"arifle_mas_akms_c", 
"arifle_mas_akms_gl_c", 
"arifle_mas_akm", 
"arifle_mas_akm_gl", 
"arifle_mas_bizon", 
"arifle_mas_saiga",
"arifle_mas_m70", 
"arifle_mas_m70_gl", 
"arifle_mas_m70ab", 
"arifle_mas_m70ab_gl",
"srifle_mas_m91", 
"LMG_mas_m72_F",
"srifle_mas_svd", 
"srifle_mas_ksvk", 
"srifle_mas_ksvk_c", 
"arifle_mas_aks74u", 
"arifle_mas_aks74u_c", 
"LMG_mas_rpk_F", 
"LMG_mas_pkm_F", 
"hgun_mas_uzi_F", 
"hgun_mas_sa61_F", 
"hgun_mas_mak_F", 
"hgun_mas_m9_F", 
"hgun_mas_bhp_F", 
"hgun_mas_glock_F", 
"hgun_mas_acp_F", 
"hgun_mas_usp_F", 
"hgun_mas_usp_l_F", 
"hgun_mas_glocksf_F", 
"hgun_mas_grach_F", 
"srifle_mas_m107",
 
//MAS 1.5
"arifle_mas_g36c",
"LMG_mas_M60_F",
"srifle_mas_vss",
"hgun_mas_mp7_F",
"arifle_mas_lee",
"arifle_mas_m14",
"arifle_mas_l119c" ]],
 
//END LOOTWEAPON INDUSTRIAL
 
//-------------------------------------------------------------------------------------------------
 
//START LOOTWEAPON RESEARCH
 
[ 3, [ // RESEARCH
"Rangefinder", //counts as weapon
"srifle_GM6_F",
"srifle_LRR_F",
"arifle_mas_g3s_m203", 
"arifle_mas_fal", 
"arifle_mas_fal_m203", 
"arifle_mas_m1014",
"srifle_mas_hk417", 
"srifle_mas_hk417_v", 
"srifle_mas_hk417_d", 
"srifle_mas_sr25", 
"srifle_mas_sr25_v", 
"srifle_mas_sr25_d", 
"srifle_mas_ebr", 
"srifle_mas_mk17s", 
"srifle_mas_m110", 
"srifle_mas_m24", 
"srifle_mas_m24_v", 
"srifle_mas_m24_d", 
"arifle_mas_mp5", 
"arifle_mas_mp5_v", 
"arifle_mas_mp5_d", 
"arifle_mas_mp5sd", 
"LMG_mas_Mk200_F", 
"LMG_mas_M249_F", 
"LMG_mas_M249_F_v", 
"LMG_mas_M249_F_d", 
"LMG_mas_M249a_F", 
"LMG_mas_Mk48_F",
 
//MAS 1.5
"LMG_mas_M60_F",
"arifle_mas_asval",
"hgun_mas_mp7_F",
"arifle_mas_m14" ]]];
 
// END OF WEAPONLOOT RESEARCH
 
////////////////////////////////
//   END OF WEAPONLOOT LIST   //
////////////////////////////////
 
//----------------------------------------------------------------------------------------------------------------- 
//-----------------------------------------------------------------------------------------------------------------  
 
//////////////////////////////// 
// START OF LOOTMAGAZINE LIST //
////////////////////////////////
 
//-----------------------------------------------------------------------------------------
//   here place mags, weap. attach. , bodyitems(ex.: ItemGPS, ItemMap, Meds, FAK, Binocs,)
//-----------------------------------------------------------------------------------------
//here place magazines, weaponattachments and bodyitems(ex.: ItemGPS, ItemMap, Medikit, FAK, Binoculars, ...)
//used with addMagazineCargoGlobal
//"lootMagazine_list" array of [class, [magazinelist]]
// class : 0-civil, 1-military, ... (add more as you wish)
// magazinelist: list of magazine class names
 
//START LOOTMAGAZINE CIVIL
 
lootMagazine_list = [
 
[ 0, [ // CIVIL
 
//MAGS
"16Rnd_9x21_Mag",
"20Rnd_556x45_UW_mag",
"20Rnd_762x51_Mag",
"30Rnd_45ACP_Mag_SMG_01",
"30Rnd_556x45_Stanag",
"30Rnd_9x21_Mag",
"9Rnd_45ACP_Mag",
"30Rnd_mas_556x45_Stanag",
"30Rnd_mas_556x45_T_Stanag",
"30Rnd_556x45_Stanag",
"20Rnd_mas_762x51_Stanag",
"20Rnd_mas_762x51_T_Stanag",
"30Rnd_mas_9x21_Stanag",
"30Rnd_mas_9x21d_Stanag",
"200Rnd_mas_556x45_Stanag",
"200Rnd_mas_556x45_T_Stanag",
"100Rnd_mas_762x51_Stanag",
"100Rnd_mas_762x51_T_Stanag",
"150Rnd_762x51_Box",
"30Rnd_mas_545x39_mag",
"30Rnd_mas_545x39_T_mag",
"64Rnd_mas_9x18_mag",
"10Rnd_mas_12Gauge_Slug",
"10Rnd_mas_12Gauge_Pellets",
"10Rnd_mas_762x54_mag",
"10Rnd_mas_762x54_T_mag",
"30Rnd_mas_762x39_mag",
"30Rnd_mas_762x39_T_mag",
"100Rnd_mas_762x39_mag",
"100Rnd_mas_762x39_T_mag",
"5Rnd_mas_127x108_mag",
"5Rnd_mas_127x108_T_mag",
"5Rnd_127x108_Mag",
"30Rnd_mas_545x39_mag",
"30Rnd_mas_545x39_T_mag",
"100Rnd_mas_545x39_mag", 
"100Rnd_mas_545x39_T_mag",
"100Rnd_mas_762x54_mag", 
"100Rnd_mas_762x54_T_mag",
"25Rnd_mas_9x19_Mag",
"17Rnd_mas_9x21_Mag",
"15Rnd_mas_9x21_Mag",
"13Rnd_mas_9x21_Mag",
"20Rnd_mas_765x17_Mag",
"12Rnd_mas_45acp_Mag",
"10Rnd_mas_45acp_Mag",
"8Rnd_mas_45acp_Mag",
"13Rnd_mas_9x21_Mag", 
"8Rnd_mas_9x18_Mag",
"5Rnd_mas_762x51_Stanag",
"5Rnd_mas_762x51_T_Stanag",
 
//MAGS 1.5
"30Rnd_mas_9x39_mag",
"20Rnd_mas_9x39_mag",
"40Rnd_mas_46x30_Mag",
 
//CHEMLIGHT/FLARES
"Chemlight_blue",
"Chemlight_green",
"Chemlight_red",
"Chemlight_yellow",
 
//EXPLOSIVE DEVICES
"HandGrenade",
"HandGrenade_Stone",
"ClaymoreDirectionalMine_Remote_Mag",
"SatchelCharge_Remote_Mag",
"DemoCharge_Remote_Mag",
"APERSBoundingMine_Range_Mag",
"APERSMine_Range_Mag",
"APERSTripMine_Wire_Mag",
"SLAMDirectionalMine_Wire_Mag",
"ATMine_Range_Mag",
 
//FOOD
"FoodSnooter",
"FoodWalkNSons",
"FoodBioMeat",
"ItemSodaOrangeSherbet",
"ItemSodaPurple",
"ItemSodaMocha",
"ItemSodaBurst",
"ItemSodaRbull",
"honey_epoch",
"emptyjar_epoch",
"sardines_epoch",
"meatballs_epoch",
"scam_epoch",
"sweetcorn_epoch",
"WhiskeyNoodle",
 
//ITEMS
"MortarBucket",
"ItemCorrugated",
"CinderBlocks",
"jerrycan_epoch",
"VehicleRepair",
"JackKit",
"CircuitParts",
//"ItemLockbox",
"ItemCoolerE",
"ItemScraps" ]],
 
//END LOOTMAGAZINE CIVIL
 
//------------------------------------------------------------------------------------------
 
//START LOOTMAGAZINE MILITARY
 
[ 1, [ // MILITARY
 
//MAGS
"10Rnd_mas_338_Stanag",
"10Rnd_mas_338_T_Stanag",
"100Rnd_65x39_caseless_mag",
"150Rnd_762x51_Box",
"16Rnd_9x21_Mag",
"1Rnd_HE_Grenade_shell",
"1Rnd_SmokeBlue_Grenade_shell",
"1Rnd_SmokeGreen_Grenade_shell",
"1Rnd_SmokeOrange_Grenade_shell",
"1Rnd_SmokePurple_Grenade_shell",
"1Rnd_SmokeRed_Grenade_shell",
"1Rnd_SmokeYellow_Grenade_shell",
"1Rnd_Smoke_Grenade_shell",
"200Rnd_65x39_cased_Box",
"20Rnd_556x45_UW_mag",
"20Rnd_762x51_Mag",
"30Rnd_45ACP_Mag_SMG_01",
"30Rnd_556x45_Stanag",
"30Rnd_65x39_caseless_green",
"30Rnd_65x39_caseless_mag",
"30Rnd_9x21_Mag",
"3Rnd_HE_Grenade_shell",
"3Rnd_SmokeBlue_Grenade_shell",
"3Rnd_SmokeGreen_Grenade_shell",
"3Rnd_SmokeOrange_Grenade_shell",
"3Rnd_SmokePurple_Grenade_shell",
"3Rnd_SmokeRed_Grenade_shell",
"3Rnd_SmokeYellow_Grenade_shell",
"3Rnd_Smoke_Grenade_shell",
"5Rnd_127x108_Mag",
"7Rnd_408_Mag",
"9Rnd_45ACP_Mag",
"30Rnd_mas_556x45_Stanag", 
"30Rnd_mas_556x45_T_Stanag",
"30Rnd_556x45_Stanag",
"20Rnd_mas_762x51_Stanag",
"20Rnd_mas_762x51_T_Stanag", 
"30Rnd_mas_9x21_Stanag", 
"30Rnd_mas_9x21d_Stanag",
"200Rnd_mas_556x45_Stanag",
"200Rnd_mas_556x45_T_Stanag",
"100Rnd_mas_762x51_Stanag",
"100Rnd_mas_762x51_T_Stanag",
"150Rnd_762x51_Box",
"30Rnd_mas_545x39_mag",
"30Rnd_mas_545x39_T_mag",
"64Rnd_mas_9x18_mag",
"10Rnd_mas_12Gauge_Slug",
"10Rnd_mas_12Gauge_Pellets",
"10Rnd_mas_762x54_mag", 
"10Rnd_mas_762x54_T_mag",
"30Rnd_mas_762x39_mag",
"30Rnd_mas_762x39_T_mag",
"100Rnd_mas_762x39_mag",
"100Rnd_mas_762x39_T_mag",
"5Rnd_mas_127x108_mag",
"5Rnd_mas_127x108_T_mag",
"30Rnd_mas_545x39_T_mag", 
"100Rnd_mas_545x39_mag", 
"100Rnd_mas_545x39_T_mag",
"100Rnd_mas_762x54_mag",
"100Rnd_mas_762x54_T_mag",
"25Rnd_mas_9x19_Mag",
"17Rnd_mas_9x21_Mag",
"16Rnd_9x21_Mag",
"15Rnd_mas_9x21_Mag", 
"13Rnd_mas_9x21_Mag",
"20Rnd_mas_765x17_Mag",
"12Rnd_mas_45acp_Mag",
"10Rnd_mas_45acp_Mag",
"8Rnd_mas_45acp_Mag",
"13Rnd_mas_9x21_Mag",
"8Rnd_mas_9x18_Mag",
 
//MAGS 1.5
"30Rnd_mas_9x39_mag",
"20Rnd_mas_9x39_mag",
"40Rnd_mas_46x30_Mag",
 
//CHEMLIGHT/FLARES
"Chemlight_blue",
"Chemlight_green",
"Chemlight_red",
"Chemlight_yellow",
 
//EXPLOSIVE DEVICES
"HandGrenade",
"HandGrenade_Stone",
"ClaymoreDirectionalMine_Remote_Mag",
"SatchelCharge_Remote_Mag",
"DemoCharge_Remote_Mag",
"APERSBoundingMine_Range_Mag",
"APERSMine_Range_Mag",
"APERSTripMine_Wire_Mag",
"SLAMDirectionalMine_Wire_Mag",
"ATMine_Range_Mag",
 
//FOOD
"FoodSnooter",
"FoodWalkNSons",
"FoodBioMeat",
"ItemSodaOrangeSherbet",
"ItemSodaPurple",
"ItemSodaMocha",
"ItemSodaBurst",
"ItemSodaRbull",
"honey_epoch",
"emptyjar_epoch",
"sardines_epoch",
"meatballs_epoch",
"scam_epoch",
"sweetcorn_epoch",
"WhiskeyNoodle",
 
//ITEMS
"MortarBucket",
"ItemCorrugated",
"CinderBlocks",
"jerrycan_epoch",
"VehicleRepair",
"JackKit",
"CircuitParts",
"ItemLockbox",
"ItemCoolerE",
"ItemScraps" ]],
 
//END LOOTMAGAZINE MILITARY
 
//------------------------------------------------------------------------------------------
 
//START LOOTMAGAZINE INDUSTRIAL
 
[ 2, [ // INDUSTRIAL
 
//MAGS
"20Rnd_556x45_UW_mag",
"30Rnd_45ACP_Mag_SMG_01",
"30Rnd_556x45_Stanag",
"30Rnd_65x39_caseless_green",
"30Rnd_65x39_caseless_mag",
"30Rnd_9x21_Mag",
"30Rnd_mas_556x45_Stanag", 
"30Rnd_mas_556x45_T_Stanag", 
"20Rnd_556x45_UW_mag",
"20Rnd_mas_762x51_Stanag", 
"20Rnd_mas_762x51_T_Stanag", 
"20Rnd_762x51_Mag",
"30Rnd_mas_556x45_Stanag", 
"30Rnd_mas_556x45_T_Stanag", 
"30Rnd_mas_9x21_Stanag", 
"30Rnd_mas_9x21d_Stanag", 
"30Rnd_9x21_Mag",
"200Rnd_mas_556x45_Stanag", 
"200Rnd_mas_556x45_T_Stanag", 
"30Rnd_mas_556x45_Stanag", 
"30Rnd_mas_556x45_T_Stanag", 
"100Rnd_mas_762x51_Stanag", 
"100Rnd_mas_762x51_T_Stanag", 
"150Rnd_762x51_Box", 
"30Rnd_mas_545x39_mag", 
"30Rnd_mas_545x39_T_mag",
"64Rnd_mas_9x18_mag",
"10Rnd_mas_12Gauge_Slug", 
"10Rnd_mas_12Gauge_Pellets",
"10Rnd_mas_762x54_mag", 
"10Rnd_mas_762x54_T_mag",
"30Rnd_mas_762x39_mag", 
"30Rnd_mas_762x39_T_mag", 
"100Rnd_mas_762x39_mag", 
"100Rnd_mas_762x39_T_mag",
"10Rnd_mas_762x54_mag", 
"10Rnd_mas_762x54_T_mag",
"5Rnd_mas_127x108_mag",
"5Rnd_mas_127x108_T_mag", 
"5Rnd_127x108_Mag",
"30Rnd_mas_545x39_mag", 
"30Rnd_mas_545x39_T_mag", 
"100Rnd_mas_545x39_mag", 
"100Rnd_mas_545x39_T_mag",
"100Rnd_mas_762x54_mag", 
"100Rnd_mas_762x54_T_mag",
"25Rnd_mas_9x19_Mag", 
"17Rnd_mas_9x21_Mag", 
"16Rnd_9x21_Mag", 
"15Rnd_mas_9x21_Mag", 
"13Rnd_mas_9x21_Mag",
"20Rnd_mas_765x17_Mag",
"17Rnd_mas_9x21_Mag", 
"16Rnd_9x21_Mag", 
"15Rnd_mas_9x21_Mag", 
"13Rnd_mas_9x21_Mag",
"12Rnd_mas_45acp_Mag",
"10Rnd_mas_45acp_Mag",
"8Rnd_mas_45acp_Mag",
"17Rnd_mas_9x21_Mag", 
"16Rnd_9x21_Mag", 
"15Rnd_mas_9x21_Mag", 
"13Rnd_mas_9x21_Mag", 
"8Rnd_mas_9x18_Mag",
 
//CHEMLIGHT/FLARES
"Chemlight_blue",
"Chemlight_green",
"Chemlight_red",
"Chemlight_yellow",
 
//FOOD
"FoodSnooter",
"FoodWalkNSons",
"FoodBioMeat",
"ItemSodaOrangeSherbet",
"ItemSodaPurple",
"ItemSodaMocha",
"ItemSodaBurst",
"ItemSodaRbull",
"honey_epoch",
"emptyjar_epoch",
"sardines_epoch",
"meatballs_epoch",
"scam_epoch",
"sweetcorn_epoch",
"WhiskeyNoodle",
 
//ITEMS
"MortarBucket",
"ItemCorrugated",
"CinderBlocks",
"jerrycan_epoch",
"VehicleRepair",
"JackKit",
"CircuitParts",
"ItemLockbox",
"ItemCoolerE",
"ItemScraps" ]],
 
//END LOOTMAGAZINE INDUSTRIAL
 
//------------------------------------------------------------------------------------------
 
//START LOOTMAGAZINE RESEARCH
 
[ 3, [ // RESEARCH 
 
//MAGS
"5Rnd_127x108_Mag",
"7Rnd_408_Mag",
"30Rnd_mas_556x45_Stanag", 
"30Rnd_mas_556x45_T_Stanag", 
"30Rnd_556x45_Stanag", 
"20Rnd_556x45_UW_mag",
"20Rnd_mas_762x51_Stanag", 
"20Rnd_mas_762x51_T_Stanag", 
"20Rnd_762x51_Mag",
"30Rnd_mas_556x45_Stanag", 
"30Rnd_mas_556x45_T_Stanag", 
"20Rnd_556x45_UW_mag",
"30Rnd_mas_9x21_Stanag", 
"30Rnd_mas_9x21d_Stanag", 
"30Rnd_9x21_Mag",
"200Rnd_mas_556x45_Stanag", 
"200Rnd_mas_556x45_T_Stanag", 
"30Rnd_mas_556x45_Stanag", 
"30Rnd_mas_556x45_T_Stanag",
"20Rnd_556x45_UW_mag",
"100Rnd_mas_762x51_Stanag", 
"100Rnd_mas_762x51_T_Stanag", 
"150Rnd_762x51_Box", 
"30Rnd_mas_545x39_mag", 
"30Rnd_mas_545x39_T_mag",
"64Rnd_mas_9x18_mag",
"10Rnd_mas_12Gauge_Slug", 
"10Rnd_mas_12Gauge_Pellets",
"10Rnd_mas_762x54_mag",
"10Rnd_mas_762x54_T_mag",
"30Rnd_mas_762x39_mag", 
"30Rnd_mas_762x39_T_mag", 
"100Rnd_mas_762x39_mag", 
"100Rnd_mas_762x39_T_mag",
"10Rnd_mas_762x54_mag", 
"10Rnd_mas_762x54_T_mag",
"5Rnd_mas_127x108_mag", 
"5Rnd_mas_127x108_T_mag", 
"5Rnd_127x108_Mag",
"30Rnd_mas_545x39_mag", 
"30Rnd_mas_545x39_T_mag", 
"100Rnd_mas_545x39_mag", 
"100Rnd_mas_545x39_T_mag",
"100Rnd_mas_762x54_mag", 
"100Rnd_mas_762x54_T_mag",
"25Rnd_mas_9x19_Mag", 
"17Rnd_mas_9x21_Mag", 
"16Rnd_9x21_Mag", 
"15Rnd_mas_9x21_Mag", 
"13Rnd_mas_9x21_Mag",
"20Rnd_mas_765x17_Mag",
"17Rnd_mas_9x21_Mag", 
"16Rnd_9x21_Mag", 
"15Rnd_mas_9x21_Mag", 
"13Rnd_mas_9x21_Mag",
"12Rnd_mas_45acp_Mag",
"10Rnd_mas_45acp_Mag",
"8Rnd_mas_45acp_Mag",
"17Rnd_mas_9x21_Mag", 
"16Rnd_9x21_Mag", 
"15Rnd_mas_9x21_Mag", 
"13Rnd_mas_9x21_Mag", 
"8Rnd_mas_9x18_Mag",
 
//FOOD
"FoodSnooter",
"FoodWalkNSons",
"FoodBioMeat",
"ItemSodaOrangeSherbet",
"ItemSodaPurple",
"ItemSodaMocha",
"ItemSodaBurst",
"ItemSodaRbull",
"honey_epoch",
"emptyjar_epoch",
"sardines_epoch",
"meatballs_epoch",
"scam_epoch",
"sweetcorn_epoch",
"WhiskeyNoodle",
 
//ITEMS
"MortarBucket",
"ItemCorrugated",
"CinderBlocks",
"jerrycan_epoch",
"VehicleRepair",
"JackKit",
"CircuitParts",
"ItemLockbox",
"ItemCoolerE",
"ItemScraps" ]]];
 
//END LOOTMAGAZINE RESEARCH
 
////////////////////////////////
//  END OF LOOTMAGAZINE LIST  //
////////////////////////////////
 
//----------------------------------------------------------------------------------------------------------------- 
//-----------------------------------------------------------------------------------------------------------------  
 
//////////////////////////////// 
//   START OF LOOTITEM LIST   //
////////////////////////////////
 
//-------------------------------------------------------------------------------------
//             here place hats, glasses, clothes, uniforms, vests
//-------------------------------------------------------------------------------------
 
//here place hats, glasses, clothes, uniforms, vests
//used with addItemCargoGlobal
//"lootItem_list" array of [class, [itemlist]]
// class : 0-civil, 1-military, ... (add more as you wish)
// itemlist : list of item class names
 
//START LOOTITEM CIVIL
 
lootItem_list = [[ 0, [ // CIVIL
"acc_flashlight",
"FAK",
"H_Bandanna_gry",
"H_Beret_red",
"H_Booniehat_dirty",
"H_Cap_blu",
"H_Cap_grn",
"H_Cap_red",
"H_Hat_brown",
"H_Hat_checker",
"H_Hat_grey",
"muzzle_snds_acp",
"muzzle_snds_L",
"optic_Aco",
"optic_ACO_grn",
"optic_aco_smg",
"optic_Holosight",
"optic_Holosight_smg",
"U_C_Commoner1_1",
"U_C_Poloshirt_redwhite",
"V_BandollierB_blk",
"V_BandollierB_oli",
"V_TacVestCamo_khk",
"V_TacVestIR_blk",
"V_TacVest_blk",
"V_TacVest_blk_POLICE",
"V_TacVest_brn",
"V_TacVest_camo",
"V_TacVest_khk",
"V_TacVest_oli",
"ItemMap",
"ItemRadio",
"ItemCompass",
"ItemWatch",
 
//SILENCERS
"muzzle_mas_snds_L", 
"muzzle_mas_snds_LM", 
"muzzle_mas_snds_C", 
"muzzle_mas_snds_M", 
"muzzle_mas_snds_Mc", 
"muzzle_mas_snds_AK", 
"muzzle_mas_snds_SM",
"muzzle_mas_snds_SMc",
"muzzle_mas_snds_SH", 
"muzzle_mas_snds_SHc", 
"muzzle_mas_snds_SV", 
"muzzle_mas_snds_SVc", 
"muzzle_mas_snds_SVD", 
"muzzle_mas_snds_KSVK", 
 
//SCOPES
"optic_mas_zeiss", 
"optic_mas_zeiss_c", 
"optic_mas_zeiss_eo", 
"optic_mas_zeiss_eo_c", 
"optic_mas_acog", 
"optic_mas_acog_c", 
"optic_mas_acog_eo", 
"optic_mas_acog_eo_c", 
"optic_mas_acog_rd", 
"optic_mas_acog_rd_c", 
"optic_mas_handle", 
"optic_mas_aim", 
"optic_mas_aim_c", 
"optic_mas_pso", 
"optic_mas_pso_c", 
"optic_mas_pso_eo", 
"optic_mas_pso_eo_c", 
"optic_mas_pso_nv", 
"optic_mas_pso_nv_c", 
"optic_mas_pso_nv_eo", 
"optic_mas_pso_nv_eo_c",
"acc_mas_pointer_IR", 
"optic_mas_DMS", 
"optic_mas_DMS_c", 
"optic_mas_Holosight_blk", 
"optic_mas_Holosight_camo",
"optic_mas_Arco_blk", 
"optic_mas_Arco_camo", 
"optic_mas_Hamr_camo", 
"optic_mas_Aco_camo", 
"optic_mas_ACO_grn_camo", 
"optic_mas_MRCO_camo" ]],
 
//END LOOTITEM CIVIL
 
//-------------------------------------------------------------------------------------
 
//START LOOTITEM MILITARY
 
[ 1, [ // MILITARY
"acc_flashlight",
"acc_pointer_IR",
"FAK",
"H_HelmetB_camo",
"H_HelmetB_paint",
"H_HelmetIA_net",
"H_HelmetSpecB_blk",
"H_PilotHelmetFighter_I",
"ItemGPS",
"NVGoggles",
"NVGoggles_INDEP",
"NVGoggles_OPFOR",
"optic_Aco",
"optic_ACO_grn",
"optic_aco_smg",
"optic_Arco",
"optic_Hamr",
"optic_Holosight",
"optic_Holosight_smg",
"optic_Nightstalker",
"optic_NVS",
"optic_SOS",
"U_B_CombatUniform_mcam",
"U_B_GhillieSuit",
"U_I_CombatUniform",
"U_I_GhillieSuit",
"U_O_CombatUniform_ocamo",
"U_O_GhillieSuit",
"V_Chestrig_blk",
"V_HarnessOGL_brn",
"V_HarnessOSpec_brn",
"V_HarnessO_brn",
"V_PlateCarrier1_blk",
"V_PlateCarrier2_rgr",
"V_PlateCarrier3_rgr",
"V_PlateCarrierGL_rgr",
"V_PlateCarrierIA1_dgtl",
"V_PlateCarrierIA2_dgtl",
"V_PlateCarrierIAGL_dgtl",
"V_PlateCarrierSpec_rgr",
"V_RebreatherB",
"V_RebreatherIA",
"V_RebreatherIR",
 
//SILENCERS
"muzzle_mas_snds_L", 
"muzzle_mas_snds_LM", 
"muzzle_mas_snds_C", 
"muzzle_mas_snds_M", 
"muzzle_mas_snds_Mc", 
"muzzle_mas_snds_AK", 
"muzzle_mas_snds_SM",
"muzzle_mas_snds_SMc",
"muzzle_mas_snds_SH", 
"muzzle_mas_snds_SHc", 
"muzzle_mas_snds_SV", 
"muzzle_mas_snds_SVc", 
"muzzle_mas_snds_SVD", 
"muzzle_mas_snds_KSVK", 
"muzzle_snds_acp",
"muzzle_snds_B",
"muzzle_snds_H",
"muzzle_snds_H_MG",
"muzzle_snds_L",
"muzzle_snds_M",
 
//SCOPES
"optic_mas_zeiss", 
"optic_mas_zeiss_c", 
"optic_mas_zeiss_eo", 
"optic_mas_zeiss_eo_c", 
"optic_mas_acog", 
"optic_mas_acog_c", 
"optic_mas_acog_eo", 
"optic_mas_acog_eo_c", 
"optic_mas_acog_rd", 
"optic_mas_acog_rd_c", 
"optic_mas_handle", 
"optic_mas_aim", 
"optic_mas_aim_c", 
"optic_mas_pso", 
"optic_mas_pso_c", 
"optic_mas_pso_eo", 
"optic_mas_pso_eo_c", 
"optic_mas_pso_nv", 
"optic_mas_pso_nv_c", 
"optic_mas_pso_nv_eo", 
"optic_mas_pso_nv_eo_c",
"acc_mas_pointer_IR", 
"optic_mas_DMS", 
"optic_mas_DMS_c", 
"optic_mas_Holosight_blk", 
"optic_mas_Holosight_camo", 
"optic_mas_Arco_blk", 
"optic_mas_Arco_camo", 
"optic_mas_Hamr_camo", 
"optic_mas_Aco_camo", 
"optic_mas_ACO_grn_camo", 
"optic_mas_MRCO_camo",
 
//MAS 1.5 
"acc_mas_pointer_IR_top",
"acc_mas_pointer_IR2",
"acc_mas_pointer_IR2_top",
"acc_mas_pointer_IR2c",
"acc_mas_pointer_IR2c_top",
"muzzle_mas_snds_MP5SD6",
"muzzle_mas_snds_MP7",
"optic_mas_PSO_day",
"optic_mas_PSO_nv_day",
"optic_mas_MRD",
"optic_mas_LRPS",
"G_mas_wpn_gog",
"G_mas_wpn_gog_d",
"G_mas_wpn_gog_m",
"G_mas_wpn_gog_md",
"G_mas_wpn_gog_g",
"G_mas_wpn_gog_gd",
"G_mas_wpn_mask",
"G_mas_wpn_mask_b",
"G_mas_wpn_wrap",
"G_mas_wpn_wrap_f",
"G_mas_wpn_wrap_t",
"G_mas_wpn_wrap_b",
"G_mas_wpn_wrap_c",
"G_mas_wpn_wrap_g",
"G_mas_wpn_wrap_gog",
"G_mas_wpn_wrap_gog_f",
"G_mas_wpn_wrap_gog_t",
"G_mas_wpn_wrap_gog_b",
"G_mas_wpn_wrap_gog_c",
"G_mas_wpn_wrap_gog_g",
"G_mas_wpn_wrap_mask",
"G_mas_wpn_wrap_mask_t",
"G_mas_wpn_wrap_mask_f",
"G_mas_wpn_wrap_mask_b",
"G_mas_wpn_wrap_mask_c",
"G_mas_wpn_wrap_mask_g",
"G_mas_wpn_bala",
"G_mas_wpn_bala_b",
"G_mas_wpn_bala_t",
"G_mas_wpn_bala_gog",
"G_mas_wpn_bala_gog_b",
"G_mas_wpn_bala_gog_t",
"G_mas_wpn_bala_mask",
"G_mas_wpn_bala_mask_b",
"G_mas_wpn_bala_mask_t",
"G_mas_wpn_shemag",
"G_mas_wpn_shemag_r",
"G_mas_wpn_shemag_w",
"G_mas_wpn_shemag_gog",
"G_mas_wpn_shemag_mask",
"NVGoggles_mas_h",
"Rangefinder_mas_h",
]],
 
//END LOOTITEM MILITARY
 
//-------------------------------------------------------------------------------------
 
//START LOOTITEM INDUSTRIAL
 
[ 2, [ // INDUSTRIAL
"FAK",
"ItemCompass",
"ItemMap",
"ItemWatch",
"U_B_Wetsuit",
"U_I_Wetsuit",
"U_O_Wetsuit",
"V_RebreatherB",
"V_RebreatherIA",
"V_RebreatherIR" ]],
 
//END LOOTITEM INDUSTRIAL
 
//-------------------------------------------------------------------------------------
 
//START LOOTITEM RESEARCH
 
[ 3, [ // RESEARCH
"FAK",
"ItemGPS",
"NVGoggles",
"NVGoggles_INDEP",
"NVGoggles_OPFOR",
"optic_Nightstalker",
"optic_NVS",
"optic_SOS",
 
//SILENCERS
"muzzle_mas_snds_L", 
"muzzle_mas_snds_LM", 
"muzzle_mas_snds_C", 
"muzzle_mas_snds_M", 
"muzzle_mas_snds_Mc", 
"muzzle_mas_snds_AK", 
"muzzle_mas_snds_SM",
"muzzle_mas_snds_SMc",
"muzzle_mas_snds_SH", 
"muzzle_mas_snds_SHc", 
"muzzle_mas_snds_SV", 
"muzzle_mas_snds_SVc", 
"muzzle_mas_snds_SVD", 
"muzzle_mas_snds_KSVK", 
 
//SCOPES
"optic_mas_zeiss", 
"optic_mas_zeiss_c", 
"optic_mas_zeiss_eo", 
"optic_mas_zeiss_eo_c", 
"optic_mas_acog", 
"optic_mas_acog_c", 
"optic_mas_acog_eo", 
"optic_mas_acog_eo_c", 
"optic_mas_acog_rd", 
"optic_mas_acog_rd_c", 
"optic_mas_handle", 
"optic_mas_aim", 
"optic_mas_aim_c", 
"optic_mas_pso", 
"optic_mas_pso_c", 
"optic_mas_pso_eo", 
"optic_mas_pso_eo_c", 
"optic_mas_pso_nv", 
"optic_mas_pso_nv_c", 
"optic_mas_pso_nv_eo", 
"optic_mas_pso_nv_eo_c", 
"acc_mas_pointer_IR", 
"optic_mas_DMS", 
"optic_mas_DMS_c", 
"optic_mas_Holosight_blk", 
"optic_mas_Holosight_camo", 
"optic_mas_Arco_blk", 
"optic_mas_Arco_camo", 
"optic_mas_Hamr_camo", 
"optic_mas_Aco_camo", 
"optic_mas_ACO_grn_camo", 
"optic_mas_MRCO_camo",
"G_mas_wpn_wrap_mask",
"G_mas_wpn_wrap_mask_t",
"G_mas_wpn_wrap_mask_f",
"G_mas_wpn_wrap_mask_b",
"G_mas_wpn_wrap_mask_c",
"G_mas_wpn_wrap_mask_g",
"G_mas_wpn_bala",
"G_mas_wpn_bala_b",
"G_mas_wpn_bala_t",
"G_mas_wpn_bala_gog",
"G_mas_wpn_bala_gog_b",
"G_mas_wpn_bala_gog_t",
"G_mas_wpn_bala_mask",
"G_mas_wpn_bala_mask_b",
"G_mas_wpn_bala_mask_t",
"G_mas_wpn_shemag",
"G_mas_wpn_shemag_r",
"G_mas_wpn_shemag_w",
"G_mas_wpn_shemag_gog",
"G_mas_wpn_shemag_mask" ]]];
 
//END LOOTITEM RESEARCH
 
////////////////////////////////
//    END OF LOOTITEM LIST    //
////////////////////////////////
 
//----------------------------------------------------------------------------------------------------------------- 
//-----------------------------------------------------------------------------------------------------------------  
 
//////////////////////////////// 
// START OF LOOTBACKPACK LIST //
////////////////////////////////
 
//-------------------------------------------------------------------------------------
//             here place backpacks, parachutes and packed drones/stationary
//-------------------------------------------------------------------------------------
//here place backpacks, parachutes and packed drones/stationary
//used with addBackpackCargoGlobal
//"lootBackpack_list" array of [class, [backpacklist]]
// class : 0-civil, 1-military, ... (add more as you wish)
// backpacklist: list of backpack class names
 
//START LOOTBACKPACK CIVIL
 
lootBackpack_list = [[ 0, [ // CIVIL
"B_AssaultPack_blk", // 34 Mags
"B_AssaultPack_cbr",
//"B_BergenC_red", // 50 Mags
//"B_Bergen_mcamo", // 54 Mags
"B_HuntingBackpack", // 32 Mags
"B_OutdoorPack_blu" ]],        // 17 Mags
 
//END LOOTBACKPACK CIVIL
 
//-------------------------------------------------------------------------------------
 
//START LOOTBACKPACK MILITARY
 
[ 1, [ // MILITARY
//"B_BergenG", // 64 Mags
"B_Carryall_cbr", // 60 Mags
"B_FieldPack_blk", // 35 Mags
"B_FieldPack_ocamo",
"B_FieldPack_oli",
"B_AssaultPack_dgtl",
"B_AssaultPack_khk",
"B_AssaultPack_mcamo",
"B_AssaultPack_ocamo",
"B_AssaultPack_rgr",
"B_AssaultPack_sgg",
"B_FieldPack_oucamo" ]],
 
//END LOOTBACKPACK MILITARY
 
//-------------------------------------------------------------------------------------
 
//START LOOTBACKPACK INDUSTRIAL
 
[ 2, [ // INDUSTRIAL
"B_Carryall_cbr", // 60 Mags
"B_TacticalPack_oli",
"B_TacticalPack_rgr" ]],
 
//END LOOTBACKPACK INDUSTRIAL
 
//-------------------------------------------------------------------------------------
 
//START LOOTBACKPACK RESEARCH
 
[ 3, [ // RESEARCH
"B_TacticalPack_rgr" ]]];
 
//END LOOTBACKPACK RESEARCH
 
////////////////////////////////
//  END OF LOOTBACKPACK LIST  //
////////////////////////////////
 
//----------------------------------------------------------------------------------------------------------------- 
//-----------------------------------------------------------------------------------------------------------------  
 
///////////////////////////////////
// START OF LOOTWORLDOBJECT LIST //
///////////////////////////////////
 
//-------------------------------------------------------------------------------------
//    here place any other objects(ex.: Land_Basket_F, Box_East_Wps_F, Land_Can_V3_F, 
//-------------------------------------------------------------------------------------
 
//here place any other objects(ex.: Land_Basket_F, Box_East_Wps_F, Land_Can_V3_F, ...)
//used with createVehicle directly
//"lootworldObject_list" array of [class, [objectlist]]
// class : 0-civil, 1-military, ... (add more as you wish)
// objectlist : list of worldobject class names
 
//START LOOTWORLDOBJECT CIVIL
 
lootworldObject_list = [[ 0, [ // CIVIL
//"Land_Basket_F", // food
//"Land_CanisterPlastic_F", // water
//"Land_CanisterFuel_F" 
]],    // Jerrycan
 
//END LOOTWORLDOBJECT CIVIL
 
//-------------------------------------------------------------------------------------
 
//START LOOTWORLDOBJECT MILITARY
 
[ 1, [ // MILITARY
//"Land_CanisterFuel_F" 
]],
 
//END LOOTWORLDOBJECT MILITARY
 
//-------------------------------------------------------------------------------------
 
//START LOOTWORLDOBJECT INDUSTRIAL
 
[ 2, [ // INDUSTRIAL
//"Land_CanisterFuel_F" 
]],
 
//END LOOTWORLDOBJECT INDUSTRIAL
 
//-------------------------------------------------------------------------------------
 
//START LOOTWORLDOBJECT RESEARCH
 
[ 3, [ // RESEARCH
//"Land_CanisterFuel_F" 
]]];
 
//END LOOTWORLDOBJECT RESEARCH
 
//////////////////////////////////
//  END OF LOOTWORLDOBJECT LIST //
//////////////////////////////////
 
//----------------------------------------------------------------------------------------------------------------- 
//-----------------------------------------------------------------------------------------------------------------  
 
Where is the problem? There is no loot on my Server :(
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Hello all,

 

I'm having an issue with people joining my server without @mas enabled on the client side. I've seen various posts around that mention this but I didn't catch any real answers. Any help would be greatly appreciated. Thanks in advance.

 

- Nampo

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=====================================================================
== C:\Servers\EpochTest\arma3server.exe
== "C:\Servers\EpochTest\arma3server.exe" -mod=@Epoch;@epochhive; -config=C:\Servers\EpochTest\SC\config.cfg -port=2312 -profiles=C:\Servers\Epoch\SC -cfg=C:\Servers\Epoch\SC\basic.cfg -name=SC -autoInit -loadMissionToMemory -enableHT -nologs -high
 
Original output filename: Arma3Retail_Server
Exe timestamp: 2015/04/08 16:40:03
Current time:  2015/04/27 16:25:38
 
Type: Public
Branch: Stable
Version: 1.42.130244
 
Allocator: C:\Servers\EpochTest\dll\tbb4malloc_bi.dll
=====================================================================
 
16:25:38 ManagerConfig()
 
There is not more in the RPT.
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Remove the loot list and try again. I hope you made a backup before you made any changes.  I added the weapons to my loot list, I havbe no errors but I also cant find any of the weapons, I added the ammo and dont have any problem find them but no guns. I am going to look at it further when I get home tonight. 

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