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Faction.sqf disables some trader menus


Robinajax

Question

Hey guys,

 

There have been report that the included faction.sqf from DZAI (AI script) causes some traders not to work. The trader menu just doesn't pop up. See this too: http://dayzepoch.com/forum/index.php?/topic/2579-some-traders-not-working-1024/#entry19071

 

I got this problem too:

 

"I've tried relogging, moving away and coming back later, I even tried dieing a few times. No apparent work around on the client side that I've been able to find,"

 

Only traders I've noticed the problem on are:

 

The black market weapons dealer - Stary

 

Building Supplies - bash

 

My mission.sqf

 

_vehicle_39 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [11467.155, 11341.848, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_39 = _this;
  _this setDir 305.48679;
  _this setPos [11467.155, 11341.848, 3.0517578e-005];
};

_vehicle_42 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_EP1", [11467.027, 11364.092, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_42 = _this;
  _this setDir -7.4119859;
  _this setPos [11467.027, 11364.092, -3.0517578e-005];
};

_vehicle_44 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_EP1", [11459.176, 11355.807, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_44 = _this;
  _this setDir -7.4119859;
  _this setPos [11459.176, 11355.807, 6.1035156e-005];
};

_vehicle_58 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Market_stalls_01_EP1", [11466.341, 11354.129, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_58 = _this;
  _this setDir 485.22388;
  _this setPos [11466.341, 11354.129, 3.0517578e-005];
};

_vehicle_60 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [11461.964, 11350.411], [], 0, "CAN_COLLIDE"];
  _vehicle_60 = _this;
  _this setDir -7.4119859;
  _this setPos [11461.964, 11350.411];
};

_vehicle_62 = objNull;
if (true) then
{
  _this = createVehicle ["LADAWreck", [11446.667, 11339.981, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_62 = _this;
  _this setDir -157.55025;
  _this setPos [11446.667, 11339.981, -6.1035156e-005];
};

_vehicle_71 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11465.908, 11356.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_71 = _this;
  _this setDir 36.088291;
  _this setPos [11465.908, 11356.04, -6.1035156e-005];
};

_this = createCenter civilian;
_center_1 = _this;

_group_1 = createGroup _center_1;

_unit_13 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Profiteer4", [11449.484, 11341.03, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _unit_13 = _this;
  _this setDir 34.525925;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_17 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
  _unit_17 = _this;
  _this setDir 86.85891;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_73 = objNull;
if (true) then
{
  _this = createVehicle ["SmallTable", [11462.709, 11365.512, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_73 = _this;
  _this setDir -49.904377;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [11462.709, 11365.512, 3.0517578e-005];
};

_vehicle_79 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [11468.974, 11348.18], [], 0, "CAN_COLLIDE"];
  _vehicle_79 = _this;
  _this setDir -54.695484;
  _this setPos [11468.974, 11348.18];
};

_vehicle_80 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_big_EP1", [11462.838, 11365.436, -0.55735058], [], 0, "CAN_COLLIDE"];
  _vehicle_80 = _this;
  _this setDir -48.673214;
  _this setPos [11462.838, 11365.436, -0.55735058];
};

_vehicle_81 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_palletsfoiled", [11461.064, 11364.81, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_81 = _this;
  _this setDir 51.760998;
  _this setPos [11461.064, 11364.81, -3.0517578e-005];
};

_vehicle_85 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11463.023, 11367.06, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_85 = _this;
  _this setDir 43.500278;
  _this setPos [11463.023, 11367.06, -3.0517578e-005];
};

_vehicle_89 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_EP1", [11471.802, 11370.016, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_89 = _this;
  _this setDir 209.26443;
  _this setPos [11471.802, 11370.016, -9.1552734e-005];
};

_unit_56 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"];
  _unit_56 = _this;
  _this setDir 24.912832;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_57 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"];
  _unit_57 = _this;
  _this setDir 231.00745;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_58 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"];
  _unit_58 = _this;
  _this setDir 566.81744;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_59 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
  _unit_59 = _this;
  _this setDir 422.9967;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_60 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"];
  _unit_60 = _this;
  _this setDir 89.890854;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_62 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
  _unit_62 = _this;
  _this setDir 577.32629;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_92 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire", [11469.859, 11367.099, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_92 = _this;
  _this setPos [11469.859, 11367.099, 0.00012207031];
};

_vehicle_102 = objNull;
if (true) then
{
  _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"];
  _vehicle_102 = _this;
  _this setDir 57.059044;
  _this setPos [3974.3894, 11601.295, -1.2288972];
};

_vehicle_109 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_109 = _this;
  _this setDir -63.284313;
  _this setPos [4078.2883, 11649.253, -3.0517578e-005];
};

_vehicle_114 = objNull;
if (true) then
{
  _this = createVehicle ["ZavoraAnim", [4084.1555, 11659.839, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_114 = _this;
  _this setDir -60.360134;
  _this setPos [4084.1555, 11659.839, -0.00012207031];
};

_vehicle_115 = objNull;
if (true) then
{
  _this = createVehicle ["LADAWreck", [4048.9612, 11667.128, 0.015672784], [], 0, "CAN_COLLIDE"];
  _vehicle_115 = _this;
  _this setDir 60.312458;
  _this setPos [4048.9612, 11667.128, 0.015672784];
};

_vehicle_119 = objNull;
if (true) then
{
  _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_119 = _this;
  _this setPos [3966.9878, 11639.222, -6.1035156e-005];
};

_vehicle_120 = objNull;
if (true) then
{
  _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_120 = _this;
  _this setDir -99.873833;
  _this setPos [3993.5701, 11635.519, -0.00015258789];
};

_vehicle_123 = objNull;
if (true) then
{
  _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_123 = _this;
  _this setPos [3993.9053, 11674.921, -3.0517578e-005];
};

_vehicle_127 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"];
  _vehicle_127 = _this;
  _this setDir 40.906422;
  _this setPos [6314.689, 7791.6929, 0.093172662];
};

_vehicle_128 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_128 = _this;
  _this setDir 49.790733;
  _this setPos [4027.1787, 11657.261, -6.1035156e-005];
};

_vehicle_130 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_130 = _this;
  _this setPos [4057.9753, 11638.428, -3.0517578e-005];
};

_vehicle_133 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_133 = _this;
  _this setDir 35.04166;
  _this setPos [4042.5051, 11647.118, 6.1035156e-005];
};

_vehicle_136 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_136 = _this;
  _this setDir 26.150373;
  _this setPos [4019.4063, 11664.92, 3.0517578e-005];
};

_vehicle_138 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_138 = _this;
  _this setDir 201.85086;
  _this setPos [4051.1519, 11642.453, -6.1035156e-005];
};

_vehicle_140 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_140 = _this;
  _this setDir 219.74416;
  _this setPos [4034.2476, 11651.141, -9.1552734e-005];
};

_vehicle_143 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_143 = _this;
  _this setDir 226.36101;
  _this setPos [4021.0457, 11662.883, -3.0517578e-005];
};

_vehicle_145 = objNull;
if (true) then
{
  _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_145 = _this;
  _this setPos [4025.1404, 11654.706, -3.0517578e-005];
};

_vehicle_147 = objNull;
if (true) then
{
  _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_147 = _this;
  _this setPos [4039.8711, 11643.114, -3.0517578e-005];
};

_vehicle_150 = objNull;
if (true) then
{
  _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_150 = _this;
  _this setPos [4012.9392, 11668.524, -6.1035156e-005];
};

_vehicle_164 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4062.6428, 11682.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_164 = _this;
  _this setDir 72.342918;
  _this setPos [4062.6428, 11682.021, -3.0517578e-005];
};

_vehicle_165 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Backpackheap", [4074.3342, 11676.928, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_165 = _this;
  _this setDir 345.89008;
  _this setPos [4074.3342, 11676.928, -9.1552734e-005];
};

_vehicle_166 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CamoNetVar_EAST", [4060.9595, 11680.576], [], 0, "CAN_COLLIDE"];
  _vehicle_166 = _this;
  _this setDir -6.4849606;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4060.9595, 11680.576];
};

_vehicle_173 = objNull;
if (true) then
{
  _this = createVehicle ["Land_GuardShed", [4086.96, 11659.943, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_173 = _this;
  _this setDir -67.0504;
  _this setPos [4086.96, 11659.943, -6.1035156e-005];
};

_vehicle_178 = objNull;
if (true) then
{
  _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_178 = _this;
  _this setDir 51.630379;
  _this setPos [3878.5791, 11678.632, -3.0517578e-005];
};

_vehicle_184 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bucket_EP1", [4073.1187, 11679.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_184 = _this;
  _this setDir 326.27802;
  _this setPos [4073.1187, 11679.04, -6.1035156e-005];
};

_vehicle_187 = objNull;
if (true) then
{
  _this = createVehicle ["WoodChair", [4064.7173, 11680.602, -0.00051879883], [], 0, "CAN_COLLIDE"];
  _vehicle_187 = _this;
  _this setDir 13.38733;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4064.7173, 11680.602, -0.00051879883];
};

_vehicle_195 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Pillow_EP1", [4072.1333, 11677.803, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_195 = _this;
  _this setDir 363.94629;
  _this setPos [4072.1333, 11677.803, -6.1035156e-005];
};

_vehicle_197 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [4063.4116, 11679.616], [], 0, "CAN_COLLIDE"];
  _vehicle_197 = _this;
  _this setDir 68.100845;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4063.4116, 11679.616];
};

_vehicle_198 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [4057.5093, 11678.485, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_198 = _this;
  _this setDir -105.98519;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4057.5093, 11678.485, -6.1035156e-005];
};

_vehicle_200 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [4058.8311, 11678.623], [], 0, "CAN_COLLIDE"];
  _vehicle_200 = _this;
  _this setDir -93.232597;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [4058.8311, 11678.623];
};

_vehicle_205 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_Well_C_EP1", [4085.0645, 11669.402, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_205 = _this;
  _this setDir -94.223312;
  _this setPos [4085.0645, 11669.402, -6.1035156e-005];
};

_vehicle_206 = objNull;
if (true) then
{
  _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_206 = _this;
  _this setDir -73.730324;
  _this setPos [4025.1743, 11676.713, -6.1035156e-005];
};

_vehicle_217 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_217 = _this;
  _this setDir 13.455784;
  _this setPos [4027.1782, 11668.193, -0.00012207031];
};

_vehicle_223 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_223 = _this;
  _this setPos [4059.2703, 11657.253, -3.0517578e-005];
};

_vehicle_227 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_227 = _this;
  _this setDir 173.80089;
  _this setPos [4057.9426, 11660.814, -9.1552734e-005];
};

_vehicle_230 = objNull;
if (true) then
{
  _this = createVehicle ["Land_stand_meat_EP1", [4073.5352, 11679.348, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_230 = _this;
  _this setDir 291.43402;
  _this setPos [4073.5352, 11679.348, 3.0517578e-005];
};

_vehicle_231 = objNull;
if (true) then
{
  _this = createVehicle ["Land_stand_small_EP1", [4071.7622, 11675.991, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_231 = _this;
  _this setDir 381.98224;
  _this setPos [4071.7622, 11675.991, -0.00012207031];
};

_vehicle_238 = objNull;
if (true) then
{
  _this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_238 = _this;
  _this setDir -37.201057;
  _this setPos [4052.7512, 11666.596, -6.1035156e-005];
};

_vehicle_239 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_crates_EP1", [4064.7468, 11682.927, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_239 = _this;
  _this setDir 39.652706;
  _this setPos [4064.7468, 11682.927, -3.0517578e-005];
};

_vehicle_243 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"];
  _vehicle_243 = _this;
  _this setPos [4054.3711, 11665.827, 0];
};

_vehicle_244 = objNull;
if (true) then
{
  _this = createVehicle ["ClutterCutter_EP1", [4053.7493, 11671.434, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_244 = _this;
  _this setDir 1.0253659;
  _this setPos [4053.7493, 11671.434, -3.0517578e-005];
};

_vehicle_246 = objNull;
if (true) then
{
  _this = createVehicle ["Pile_of_wood", [4052.1362, 11666.497, 0.015611748], [], 0, "CAN_COLLIDE"];
  _vehicle_246 = _this;
  _this setDir -297.9014;
  _this setPos [4052.1362, 11666.497, 0.015611748];
};

_vehicle_250 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4058.4089, 11680.73, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_250 = _this;
  _this setDir -57.903767;
  _this setPos [4058.4089, 11680.73, -0.00012207031];
};

_vehicle_257 = objNull;
if (true) then
{
  _this = createVehicle ["Land_cages_EP1", [4074.7046, 11681.784, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_257 = _this;
  _this setDir 363.94629;
  _this setPos [4074.7046, 11681.784, -3.0517578e-005];
};

_vehicle_258 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_EP1", [4074.146, 11679.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_258 = _this;
  _this setDir 207.60707;
  _this setPos [4074.146, 11679.42, -3.0517578e-005];
};

_vehicle_260 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_EP1", [4072.7244, 11676.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_260 = _this;
  _this setDir 387.25079;
  _this setPos [4072.7244, 11676.598, -3.0517578e-005];
};

_vehicle_265 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [4069.3713, 11677.529, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_265 = _this;
  _this setDir -37.201057;
  _this setPos [4069.3713, 11677.529, -6.1035156e-005];
};

_vehicle_291 = objNull;
if (true) then
{
  _this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"];
  _vehicle_291 = _this;
  _this setDir 40.010624;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [6313.7319, 7790.9473, 0.013100131];
};

_vehicle_292 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"];
  _vehicle_292 = _this;
  _this setDir 252.18881;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [6314.9482, 7790.9653, 0.093142167];
};

_vehicle_299 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Table_EP1", [4041.9973, 11669.914, 0.015611748], [], 0, "CAN_COLLIDE"];
  _vehicle_299 = _this;
  _this setDir -59.92321;
  _this setPos [4041.9973, 11669.914, 0.015611748];
};

_vehicle_302 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"];
  _vehicle_302 = _this;
  _this setDir 128.33586;
  _this setPos [6314.9282, 7792.3154, 0.093233757];
};

_vehicle_304 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Crates_stack_EP1", [4075.2336, 11678.565, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_304 = _this;
  _this setDir 393.47345;
  _this setPos [4075.2336, 11678.565, 0.00012207031];
};

_unit_73 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  _unit_73 = _this;
  _this setDir 194.24156;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_74 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Woodlander1", [11471.179, 11361.226, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _unit_74 = _this;
  _this setDir 250.1544;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_75 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_WorkWoman1", [11463.931, 11351.671, 0.94462103], [], 0, "CAN_COLLIDE"];
  _unit_75 = _this;
  _this setDir 261.27719;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_78 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Rocker4", [11465.548, 11354.459], [], 0, "CAN_COLLIDE"];
  _unit_78 = _this;
  _this setDir 310.03851;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_79 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Citizen3", [11462.307, 11365.972, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _unit_79 = _this;
  _this setDir 125.74001;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_82 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [11472.008, 11370.638], [], 0, "CAN_COLLIDE"];
  _unit_82 = _this;
  _this setDir 208.20467;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_84 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
  _unit_84 = _this;
  _this setDir 359.64191;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_461 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_461 = _this;
  _this setDir 35.687778;
  _this setPos [6316.4673, 7792.5254, 3.0517578e-005];
};

_vehicle_477 = objNull;
if (true) then
{
  _this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"];
  _vehicle_477 = _this;
  _this setDir 214.02074;
  _this setPos [6315.6763, 7841.8965, -0.056709375];
};

_vehicle_479 = objNull;
if (true) then
{
  _this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"];
  _vehicle_479 = _this;
  _this setDir 574.57404;
  _this setPos [6330.9556, 7831.4258, -0.034371372];
};

_vehicle_480 = objNull;
if (true) then
{
  _this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26026565], [], 0, "CAN_COLLIDE"];
  _vehicle_480 = _this;
  _this setDir 216.2215;
  _this setPos [6320.0742, 7797.5137, 0.26026565];
};

_vehicle_481 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"];
  _vehicle_481 = _this;
  _this setDir -56.676376;
  _this setPos [6304.1455, 7843.9409, -0.01191554];
};

_vehicle_485 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"];
  _vehicle_485 = _this;
  _this setDir 844.86273;
  _this setPos [6337.02, 7822.1895];
};

_vehicle_490 = objNull;
if (true) then
{
  _this = createVehicle ["Land_GuardShed", [6300.7017, 7800.2729], [], 0, "CAN_COLLIDE"];
  _vehicle_490 = _this;
  _this setDir 127.54086;
  _this setPos [6300.7017, 7800.2729];
};

_vehicle_494 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [6309.9814, 7800.6313], [], 0, "CAN_COLLIDE"];
  _vehicle_494 = _this;
  _this setPos [6309.9814, 7800.6313];
};

_vehicle_501 = objNull;
if (true) then
{
  _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"];
  _vehicle_501 = _this;
  _this setDir 211.38748;
  _this setPos [6321.2383, 7798.9302];
};

_vehicle_503 = objNull;
if (true) then
{
  _this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"];
  _vehicle_503 = _this;
  _this setDir 574.63867;
  _this setPos [6324.0571, 7836.3125, -0.022317491];
};

_vehicle_511 = objNull;
if (true) then
{
  _this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"];
  _vehicle_511 = _this;
  _this setDir 38.268478;
  _this setPos [6317.2676, 7788.2417];
};

_unit_90 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  _unit_90 = _this;
  _this setDir 102.75758;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_91 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  _unit_91 = _this;
  _this setDir 196.69872;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_513 = objNull;
if (true) then
{
  _this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_513 = _this;
  _this setDir -66.023567;
  _this setPos [4017.4268, 11670.082, 9.1552734e-005];
};

_vehicle_517 = objNull;
if (true) then
{
  _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_517 = _this;
  _this setPos [4057.1663, 11635.8, -9.1552734e-005];
};

_unit_94 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
  _unit_94 = _this;
  _this setDir 464.17493;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_unit_95 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
  _unit_95 = _this;
  _this setDir -114.43345;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_521 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [6303.6919, 7794.2285, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_521 = _this;
  _this setDir 306.93533;
  _this setPos [6303.6919, 7794.2285, 3.0517578e-005];
};

_vehicle_523 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"];
  _vehicle_523 = _this;
  _this setDir 16.434511;
  _this setPos [6319.2056, 7787.5439, -0.022046415];
};

_vehicle_527 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [6320.9531, 7787.0967, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_527 = _this;
  _this setPos [6320.9531, 7787.0967, 6.1035156e-005];
};

_vehicle_531 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_531 = _this;
  _this setDir 487.48059;
  _this setPos [6311.8315, 7793.1309, 9.1552734e-005];
};

_vehicle_532 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_Crate_wood", [6322.8394, 7791.6792, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_532 = _this;
  _this setDir 50.427696;
  _this setPos [6322.8394, 7791.6792, 3.0517578e-005];
};

_vehicle_533 = objNull;
if (true) then
{
  _this = createVehicle ["Land_transport_crates_EP1", [6317.2295, 7803.6357, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_533 = _this;
  _this setDir 285.36954;
  _this setPos [6317.2295, 7803.6357, 3.0517578e-005];
};

_vehicle_538 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [11457.569, 11360.669, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_538 = _this;
  _this setDir -55.524353;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [11457.569, 11360.669, -3.0517578e-005];
};

_vehicle_541 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [4086.2542, 11662.404, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_541 = _this;
  _this setDir 469.56882;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4086.2542, 11662.404, -6.1035156e-005];
};

_vehicle_544 = objNull;
if (true) then
{
  _this = createVehicle ["Info_Board_EP1", [6310.2837, 7797.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_544 = _this;
  _this setDir 486.70212;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [6310.2837, 7797.7686, 3.0517578e-005];
};

_vehicle_548 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_548 = _this;
  _this setPos [4358.5767, 2260.3745, -2.8610229e-006];
};

_vehicle_550 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_550 = _this;
  _this setPos [13533.103, 6358.1616, -8.5830688e-006];
};

_vehicle_559 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"];
  _vehicle_559 = _this;
  _this setPos [7983.9741, 2890.6536, -0.024177462];
};

_vehicle_567 = objNull;
if (true) then
{
  _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"];
  _vehicle_567 = _this;
  _this setDir 207.76485;
  _this setPos [4836.6572, 2528.4377, -0.042138901];
};

_vehicle_568 = objNull;
if (true) then
{
  _this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"];
  _vehicle_568 = _this;
  _this setDir 567.49945;
  _this setPos [4827.6084, 2532.1213, -0.033894159];
};

_vehicle_569 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"];
  _vehicle_569 = _this;
  _this setDir 334.10687;
  _this setPos [4833.8086, 2508.781, 0.016567288];
};

_vehicle_571 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"];
  _vehicle_571 = _this;
  _this setDir -6.2675123;
  _this setPos [4836.3447, 2519.4587, -0.009747833];
};

_vehicle_573 = objNull;
if (true) then
{
  _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"];
  _vehicle_573 = _this;
  _this setDir 574.28497;
  _this setPos [4845.7427, 2522.3279, -0.052045986];
};

_unit_97 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
  _unit_97 = _this;
  _this setDir 19.92712;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_593 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CamoNetB_EAST", [12948.259, 12766.059, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_593 = _this;
  _this setDir 25.231472;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [12948.259, 12766.059, -1.5258789e-005];
};

_vehicle_594 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net2", [12948.999, 12771.618], [], 0, "CAN_COLLIDE"];
  _vehicle_594 = _this;
  _this setDir 122.42809;
  _this setPos [12948.999, 12771.618];
};

_vehicle_595 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [12946.395, 12769.803, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_595 = _this;
  _this setPos [12946.395, 12769.803, -0.00012207031];
};

_vehicle_596 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_small", [12944.525, 12769.121, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_596 = _this;
  _this setDir 0.041445225;
  _this setPos [12944.525, 12769.121, -9.1552734e-005];
};

_vehicle_597 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [12946.452, 12765.858], [], 0, "CAN_COLLIDE"];
  _vehicle_597 = _this;
  _this setDir 6.6874695;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [12946.452, 12765.858];
};

_vehicle_598 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [12946.147, 12768.145, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_598 = _this;
  _this setDir -31.554836;
  _this setVehicleInit "this allowDammage false; this enableSimulation false;";
  _this setPos [12946.147, 12768.145, -4.5776367e-005];
};

_this = createCenter resistance;
_center_2 = _this;

_group_2 = createGroup _center_2;

_unit_108 = objNull;
if (true) then
{
  _this = _group_2 createUnit ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"];
  _unit_108 = _this;
  _this setDir 274.59872;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;  ";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_600 = objNull;
if (true) then
{
  _this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_600 = _this;
  _this setDir -24.982422;
  _this setPos [4052.8269, 11662.361, -9.1552734e-005];
};

_vehicle_619 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [4088.1907, 11661.583], [], 0, "CAN_COLLIDE"];
  _vehicle_619 = _this;
  _this setDir 140.55763;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4088.1907, 11661.583];
};

_vehicle_621 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [4060.8157, 11685.167, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_621 = _this;
  _this setDir -179.85927;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4060.8157, 11685.167, -6.1035156e-005];
};

_vehicle_623 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [4040.7114, 11668.369, 0.015611748], [], 0, "CAN_COLLIDE"];
  _vehicle_623 = _this;
  _this setDir 31.444944;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4040.7114, 11668.369, 0.015611748];
};

_vehicle_626 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_626 = _this;
  _this setDir 368.31775;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [4057.0989, 11661.225, -6.1035156e-005];
};

_vehicle_628 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [6296.958, 7801.4048, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_628 = _this;
  _this setDir 286.43555;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [6296.958, 7801.4048, -3.0517578e-005];
};

_vehicle_630 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [6317.2036, 7814.6909, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_630 = _this;
  _this setDir 838.61414;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [6317.2036, 7814.6909, 6.1035156e-005];
};

_vehicle_632 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_632 = _this;
  _this setDir 190.09235;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [6314.8608, 7792.957, 3.0517578e-005];
};

_vehicle_634 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [11458.806, 11363.813], [], 0, "CAN_COLLIDE"];
  _vehicle_634 = _this;
  _this setDir 127.9906;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [11458.806, 11363.813];
};

_vehicle_636 = objNull;
if (true) then
{
  _this = createVehicle ["ASC_EU_LHVOld", [11449.293, 11348.902, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_636 = _this;
  _this setDir 133.16025;
  _this setVehicleInit "this allowDammage false;";
  _this setPos [11449.293, 11348.902, 9.1552734e-005];
};

_vehicle_659 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_659 = _this;
  _this setPos [1617.7074, 7773.3115, 6.1035156e-005];
};

_vehicle_663 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"];
  _vehicle_663 = _this;
  _this setPos [12072.687, 12667.292];
};

_vehicle_674 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_garaz_mala", [6301.0474, 7798.4751, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_674 = _this;
  _this setDir 305.73865;
  _this setPos [6301.0474, 7798.4751, 6.1035156e-005];
};

_unit_118 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
  _unit_118 = _this;
  _this setDir -49.359165;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_676 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_garaz_mala", [6295.7153, 7791.561], [], 0, "CAN_COLLIDE"];
  _vehicle_676 = _this;
  _this setDir 307.24384;
  _this setPos [6295.7153, 7791.561];
};

_vehicle_678 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"];
  _vehicle_678 = _this;
  _this setPos [6292.998, 7806.4375];
};

_unit_122 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _unit_122 = _this;
  _this setDir -130.79149;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_681 = objNull;
if (true) then
{
  _this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_681 = _this;
  _this setDir 216.27287;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [12060.701, 12635.938, -1.5258789e-005];
};

_vehicle_682 = objNull;
if (true) then
{
  _this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_682 = _this;
  _this setDir 17.306128;
  _this setVehicleInit "this allowDammage false;this enableSimulation false;";
  _this setPos [12061.653, 12636.994, 1.5258789e-005];
};

_unit_124 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
  _unit_124 = _this;
  _this setDir -91.741302;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_686 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"];
  _vehicle_686 = _this;
  _this setPos [13473.405, 5439.6479, 0.00021648407];
};

_vehicle_688 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [4053.6313, 11671.396, 0.015672784], [], 0, "CAN_COLLIDE"];
  _vehicle_688 = _this;
  _this setDir -6.2353768;
  _this setPos [4053.6313, 11671.396, 0.015672784];
};

_vehicle_689 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_garaz_mala", [4036.7148, 11664.595, 0.015703302], [], 0, "CAN_COLLIDE"];
  _vehicle_689 = _this;
  _this setDir 21.845457;
  _this setPos [4036.7148, 11664.595, 0.015703302];
};

_unit_128 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
  _unit_128 = _this;
  _this setDir 24.266853;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_699 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_699 = _this;
  _this setDir 217.96779;
  _this setPos [4058.7043, 11660.961, 3.0517578e-005];
};

_vehicle_701 = objNull;
if (true) then
{
  _this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"];
  _vehicle_701 = _this;
  _this setPos [4059.8516, 11660.219];
};

_vehicle_704 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [11455.53, 11341.231], [], 0, "CAN_COLLIDE"];
  _vehicle_704 = _this;
  _this setDir -111.72584;
  _this setPos [11455.53, 11341.231];
};

_vehicle_724 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [6306.6904, 7787.5947, 0.24377441], [], 0, "CAN_COLLIDE"];
  _vehicle_724 = _this;
  _this setDir 35.687778;
  _this setPos [6306.6904, 7787.5947, 0.24377441];
};

_vehicle_727 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [6319.2407, 7778.6885, 0.20742251], [], 0, "CAN_COLLIDE"];
  _vehicle_727 = _this;
  _this setDir 34.820972;
  _this setPos [6319.2407, 7778.6885, 0.20742251];
};

_vehicle_732 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock_D", [6324.8804, 7781.7441, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_732 = _this;
  _this setDir 93.599457;
  _this setPos [6324.8804, 7781.7441, 9.1552734e-005];
};

_vehicle_734 = objNull;
if (true) then
{
  _this = createVehicle ["Land_CncBlock_D", [6324.3003, 7785.7813, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_734 = _this;
  _this setDir 68.962952;
  _this setPos [6324.3003, 7785.7813, -3.0517578e-005];
};

_vehicle_738 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [6312.1953, 7810.5107], [], 0, "CAN_COLLIDE"];
  _vehicle_738 = _this;
  _this setDir 125.62857;
  _this setPos [6312.1953, 7810.5107];
};

_vehicle_741 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_garaz_mala", [11443.267, 11338.436], [], 0, "CAN_COLLIDE"];
  _vehicle_741 = _this;
  _this setDir 395.83041;
  _this setPos [11443.267, 11338.436];
};

_vehicle_746 = objNull;
if (true) then
{
  _this = createVehicle ["RoadCone", [4053.5063, 11671.443], [], 0, "CAN_COLLIDE"];
  _vehicle_746 = _this;
  _this setDir 1.0253659;
  _this setPos [4053.5063, 11671.443];
};

_vehicle_751 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bastion", [11470.683, 11367.538, 0.025263477], [], 0, "CAN_COLLIDE"];
  _vehicle_751 = _this;
  _this setDir 34.188072;
  _this setPos [11470.683, 11367.538, 0.025263477];
};

_vehicle_754 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Gate", [11447.629, 11358.183, -0.67366308], [], 0, "CAN_COLLIDE"];
  _vehicle_754 = _this;
  _this setDir -54.45937;
  _this setPos [11447.629, 11358.183, -0.67366308];
};

_vehicle_755 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Stairs_A", [11435.725, 11352.75, -0.82129258], [], 0, "CAN_COLLIDE"];
  _vehicle_755 = _this;
  _this setDir 31.414593;
  _this setPos [11435.725, 11352.75, -0.82129258];
};

_vehicle_761 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_A_Castle_Bastion", [11449.215, 11335.983, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_761 = _this;
  _this setDir 215.50694;
  _this setPos [11449.215, 11335.983, 3.0517578e-005];
};

_vehicle_764 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Bench_EP1", [11472.618, 11371.762], [], 0, "CAN_COLLIDE"];
  _vehicle_764 = _this;
  _this setDir -59.041649;
  _this setPos [11472.618, 11371.762];
};

_vehicle_765 = objNull;
if (true) then
{
  _this = createVehicle ["Sign_1L_Firstaid", [11473.339, 11369.769, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_765 = _this;
  _this setDir 33.089531;
  _this setPos [11473.339, 11369.769, -3.0517578e-005];
};

_unit_132 = objNull;
if (true) then
{
  _this = _group_2 createUnit ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"];
  _unit_132 = _this;
  _this setDir 9.6638927;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  _this setUnitAbility 0.60000002;
  _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};

_vehicle_767 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net1", [6323.252, 7780.0688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_767 = _this;
  _this setPos [6323.252, 7780.0688, 3.0517578e-005];
};

_vehicle_769 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [4037.304, 11673.5], [], 0, "CAN_COLLIDE"];
  _vehicle_769 = _this;
  _this setDir -6.2353768;
  _this setPos [4037.304, 11673.5];
};

_vehicle_772 = objNull;
if (true) then
{
  _this = createVehicle ["RoadCone", [4037.2805, 11673.531], [], 0, "CAN_COLLIDE"];
  _vehicle_772 = _this;
  _this setDir 1.0253659;
  _this setPos [4037.2805, 11673.531];
};

_vehicle_775 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concreteBig", [4091.625, 11663.692, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_775 = _this;
  _this setDir -65.721718;
  _this setPos [4091.625, 11663.692, 6.1035156e-005];
};

_vehicle_784 = objNull;
if (true) then
{
  _this = createVehicle ["RoadCone", [11455.539, 11341.255], [], 0, "CAN_COLLIDE"];
  _vehicle_784 = _this;
  _this setPos [11455.539, 11341.255];
};

_vehicle_790 = objNull;
if (true) then
{
  _this = createVehicle ["RoadCone", [1617.5127, 7773.2793], [], 0, "CAN_COLLIDE"];
  _vehicle_790 = _this;
  _this setPos [1617.5127, 7773.2793];
};

_vehicle_792 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHCivil", [12915.702, 12760.794], [], 0, "CAN_COLLIDE"];
  _vehicle_792 = _this;
  _this setPos [12915.702, 12760.794];
};

_vehicle_798 = objNull;
if (true) then
{
  _this = createVehicle ["Concrete_Wall_EP1", [6311.124, 7801.1855], [], 0, "CAN_COLLIDE"];
  _vehicle_798 = _this;
  _this setDir 67.135719;
  _this setPos [6311.124, 7801.1855];
};

_vehicle_802 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_concrete_High", [6326.7847, 7793.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_802 = _this;
  _this setDir -158.27872;
  _this setPos [6326.7847, 7793.499, 3.0517578e-005];
};

_vehicle_812 = objNull;
if (true) then
{
  _this = createVehicle ["PowGen_Big", [6318.1919, 7806.4321], [], 0, "CAN_COLLIDE"];
  _vehicle_812 = _this;
  _this setDir -414.08893;
  _this setPos [6318.1919, 7806.4321];
};

_vehicle_813 = objNull;
if (true) then
{
  _this = createVehicle ["Land_BagFenceRound", [6295.6436, 7804.3223], [], 0, "CAN_COLLIDE"];
  _vehicle_813 = _this;
  _this setDir 128.79018;
  _this setPos [6295.6436, 7804.3223];
};

processInitCommands;

 

My server_traders

 

// DayZ Epoch TRADERS for 11
serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","GUE_Woodlander2"];
// Hero Vendor
menu_RU_Functionary1 = [
	[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
	[],
	"hero"
];
// Ammunition Friendly
menu_RU_Citizen3 = [
	[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
	[],
	"friendly"
];
// Weapons Friendly
menu_Rocker4 = [
	[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
	[],
	"friendly"
];
// Friendly Vehicles
menu_Profiteer4 = [
	[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
	[],
	"friendly"
];
// General Store
menu_Rita_Ensler_EP1 = [
	[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
	[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
	"neutral"
];
// Weapons neutral
menu_CIV_EuroMan01_EP1 = [
	[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
	[],
	"neutral"
];
// Ammunition Neutral
menu_CIV_EuroMan02_EP1 = [
	[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
	[],
	"neutral"
];
// Neutral Building/Parts
menu_TK_GUE_Soldier_5_EP1 = [
	[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
	[],
	"neutral"
];
// Bandit Trader
menu_GUE_Soldier_MG = [
	[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
	[],
	"hostile"
];
// Aircraft Dealer
menu_Worker2 = [
	[["Airplanes",517],["Helicopter Unarmed",519]],
	[],
	"neutral"
];
// Vehicles Neutral
menu_Worker3 = [
	[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
	[],
	"neutral"
];
// Black Market Vendor
menu_Soldier_GL_M16A2_PMC = [
	[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
	[],
	"neutral"
];
// Friendly Building/Parts
menu_Woodlander1 = [
	[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
	[],
	"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
	[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
	[],
	"friendly"
];
// General Store 2
menu_RU_WorkWoman1 = [
	[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
	[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
	"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
	[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"friendly"
];
// East Wholesaler
menu_RU_Citizen4 = [
	[["Wholesale",555]],
	[],
	"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
	[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
	[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
	"neutral"
];
// West Wholesaler
menu_RU_Citizen1 = [
	[["Wholesale",636]],
	[],
	"neutral"
];
// Boat Vendor
menu_RU_Villager3 = [
	[["Boats Armed",558],["Boats Unarmed",557]],
	[],
	"neutral"
];
// Weapons neutral 2
menu_TK_CIV_Takistani04_EP1 = [
	[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
	[],
	"neutral"
];
// Ammunition Neutral 2
menu_Pilot_EP1 = [
	[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
	[],
	"neutral"
];
// Vehicles Neutral 2
menu_RU_Profiteer4 = [
	[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Compact Cars",652],["Economy Cars",654],["Fuel Trucks",655],["Luxury Cars",656],["Microcars",657],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
	[],
	"neutral"
];
// Neutral Building/Parts
menu_Woodlander3 = [
	[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
	[],
	"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
	[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"neutral"
];
// Medical Supplies 3
menu_Doctor = [
	[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
	[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
	"neutral"
];
// Boat Trader 2
menu_HouseWife1 = [
	[["Boats Armed",673],["Boats Unarmed",672]],
	[],
	"neutral"
];
// Black market
menu_GUE_Woodlander2 = [
	[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
	[],
	"neutral"
];

 

My faction.sqf

 

waitUntil{initialized};
//Only create these if they aren't already
createCenter east;
createCenter resistance;
//Survivors 
WEST setFriend [RESISTANCE,0];
WEST setFriend [EAST,0];
//AI Units
EAST setFriend [RESISTANCE,0];
EAST setFriend [WEST,0];
EAST setFriend [CIVILIAN,0];//AI Units attack zeds
CIVILIAN setFriend [EAST,0];//Zeds attack AI units
//Unused
RESISTANCE setFriend [WEST,0];
RESISTANCE setFriend [EAST,0];

 

Anyone knows a good fix?

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