Leniaal Posted December 4, 2014 Report Share Posted December 4, 2014 Does anybody knows what it does yet? The patch notes were pretty vague haven't discovered a use yet. Cheers! Link to comment Share on other sites More sharing options...
Dessel=VX9= Posted December 4, 2014 Report Share Posted December 4, 2014 I have been wondering the same thing! Link to comment Share on other sites More sharing options...
daniel361 Posted December 4, 2014 Report Share Posted December 4, 2014 it cools food ? :) maybe raw meat ?? Link to comment Share on other sites More sharing options...
CrazyMike Posted December 4, 2014 Report Share Posted December 4, 2014 Cooler doesn't totally work yet (from what i know) eventually you will have to store food and drink in it so it doesn't spoil. Link to comment Share on other sites More sharing options...
SkyDogs Posted December 5, 2014 Report Share Posted December 5, 2014 Sounding more like Stand Alone now. Link to comment Share on other sites More sharing options...
Zombiemeatspin Posted December 5, 2014 Report Share Posted December 5, 2014 If you examine it, it does nothing but if you look closer at the right menu there is crafting options so perhaps it was meant to be introduced into 0.3 just like the mozzie. Link to comment Share on other sites More sharing options...
Shadow Moses Posted December 5, 2014 Report Share Posted December 5, 2014 Sounding more like Stand Alone now. Don't even go there. Link to comment Share on other sites More sharing options...
SkyDogs Posted December 5, 2014 Report Share Posted December 5, 2014 Don't even go there. But it is though. It seems with every positive additional feature, they add a restrictive, ball and chain like feature. Of course whether something is positive or not is in the eye of the beholder, hence why having game changing features adjustable for server owners is a must. Link to comment Share on other sites More sharing options...
masterme312 Posted December 5, 2014 Report Share Posted December 5, 2014 You can store food and drinks in it :) Link to comment Share on other sites More sharing options...
SWAT_BigBear Posted December 5, 2014 Report Share Posted December 5, 2014 wait wut, it's not for body parts? sheesh Link to comment Share on other sites More sharing options...
CrazyMike Posted December 5, 2014 Report Share Posted December 5, 2014 Nothing that the devs put in will make it easier for the player. The Devs will place in something new then scale it back to make things possible. The point of Epoch is to make things challenging. Either placing in AI at hardest difficulty or placing in so that you need to drink more often to tend to thirst. If you have noticed, drinking and thirst came to a point where you don't pay attention to it. You may have a drink here and there to regain stamina, but you didn't need to carry around a bunch of drinks. Now that the devs have changed the stats on drinks, a person needs to have a drink in inventory in order to keep going. Mind you right now they are trying to find that sweet spot, where you are not always drinking, but you still need to keep the drinks. Same goes for the cooler. The whole point of the cooler is to implement a "food rotting" or disposal system. Meaning, it's easy enough to keep a small spot in your inventory for a food or drink here and there. Well seeing as it's easy, let's make it more difficult by implementing that specific food or drink can then go bad so you need to keep it good. This keeps a challenge to the game and allows players to have a goal. If you remember in A2 DayZ Epoch, nobody cared about the Zombies. They were an annoyance more than a challenge. Not the way a game should be. Shouldn't be that you just have to run away or slowly jog around the item that is suppose to challenge a player. The game in itself should be difficult. Of coarse this is my own personal opinion and beliefs. I could be completely and utterly wrong in the matter. Link to comment Share on other sites More sharing options...
SkyDogs Posted December 5, 2014 Report Share Posted December 5, 2014 You can't be wrong, there is no right or wrong, as it's about opinions and that's the reason why I have continually banged on about toggling settings. The more tastes a single game can cater for, the more successful it will be. Hell, some hardcore players might welcome sun exposure to be detrimental to their character's health. Others can't be arsed with that shit and play on a easier mode server. Link to comment Share on other sites More sharing options...
Dessel=VX9= Posted December 5, 2014 Report Share Posted December 5, 2014 There is nothing wrong with having the cooler in game to make sure food doesnt go bad but give it a benefit as well. Have it hold a good amount of food and drink kinda like a slot item in your inventory. A fanny pack that only holds food. (like a soft lunch bag) make it go where the anti vehicle weapons go if they are not going to be put into the game. Link to comment Share on other sites More sharing options...
Saltzman Posted December 5, 2014 Report Share Posted December 5, 2014 This is a survival game, not SIMS or COD..... thus settings should follow. Just my opinion... Link to comment Share on other sites More sharing options...
wangtangnoodle Posted December 5, 2014 Report Share Posted December 5, 2014 There is nothing wrong with having the cooler in game to make sure food doesnt go bad but give it a benefit as well. Have it hold a good amount of food and drink kinda like a slot item in your inventory. A fanny pack that only holds food. (like a soft lunch bag) make it go where the anti vehicle weapons go if they are not going to be put into the game. This is great. I want to store my sausage in a fanny pack. Castalia and Benezia 2 Link to comment Share on other sites More sharing options...
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