pr0dukt Posted July 24, 2015 Report Share Posted July 24, 2015 Big bug with this. Two people can access the garage menu at the same time and spawn the same vehicle twice. You are talking about overheats version ? Link to comment Share on other sites More sharing options...
cen Posted July 24, 2015 Report Share Posted July 24, 2015 Yes You are talking about overheats version ? Link to comment Share on other sites More sharing options...
OSMOX Posted July 25, 2015 Report Share Posted July 25, 2015 anyone know why when u spawn ur locked car and if u shot it 1-3 times it blows up.. But if u unlock it first and shot it its fine? Link to comment Share on other sites More sharing options...
Sporny Posted July 27, 2015 Report Share Posted July 27, 2015 Please port this for Linux Servers! :D Link to comment Share on other sites More sharing options...
theduke Posted August 20, 2015 Report Share Posted August 20, 2015 would anyone with the ExtBD script repost it somewhere. The links are dead, github is dead also. The reason i want the one with extbd is to free up room on the normal database. thanks Link to comment Share on other sites More sharing options...
Antichrist Posted August 24, 2015 Report Share Posted August 24, 2015 Yes Sort of a fix to prevent accessing garage when there's multiple around would be something like this. Open fn_selfActions.sqf and add this somewhere at the top and also define it in your private array_playersNear = {isPlayer _x} count (player nearEntities ["CAManBase", 5]); Define _playersNear in your private array at the top aswell, i placed it after _canDo because i use it for more than just the garageThen find this lineif ((getPlayerUID player) in _garageallowed) then {And replace it with thisif ((getPlayerUID player) in _garageallowed && (_playersNear <= 1)) then { And voila, you're done, people might get a little confused at first but they will adapt. Link to comment Share on other sites More sharing options...
roachyuk Posted August 24, 2015 Report Share Posted August 24, 2015 Same here has anyone got a working link with files or even just the installation instructions thanks. Link to comment Share on other sites More sharing options...
cen Posted August 25, 2015 Report Share Posted August 25, 2015 Sort of a fix to prevent accessing garage when there's multiple around would be something like this. Open fn_selfActions.sqf and add this somewhere at the top and also define it in your private array_playersNear = {isPlayer _x} count (player nearEntities ["CAManBase", 5]); Define _playersNear in your private array at the top aswell, i placed it after _canDo because i use it for more than just the garageThen find this lineif ((getPlayerUID player) in _garageallowed) then {And replace it with thisif ((getPlayerUID player) in _garageallowed && (_playersNear <= 1)) then { And voila, you're done, people might get a little confused at first but they will adapt.What about displaying a message like what happens when you try to unlock a safe and a player is too close. Link to comment Share on other sites More sharing options...
Antichrist Posted August 25, 2015 Report Share Posted August 25, 2015 You could use something like this insteadif ((_typeOfCursorTarget in DZE_Garage) && (speed player <= 1) && _canDo) then { if (_playersNear >= 1) then { cutText ["Garage is not available because there is another player nearby.","PLAIN DOWN"]; } else { if (s_player_garage < 0) then { if ((getPlayerUID player) in _garageallowed) then { s_player_garage = player addAction ["<t color='#ED2744'>My Garage</t>", "custom\garage\player_virtualgarage.sqf", _cursorTarget, 2, false]; } else { s_player_garage = player addAction ["<t color='#FF0000'>Garage is Locked</t>", "",_cursorTarget, 2, true, true, "", ""]; }; }; }; } else { player removeAction s_player_garage; s_player_garage = -1; }; Link to comment Share on other sites More sharing options...
cen Posted August 27, 2015 Report Share Posted August 27, 2015 Thanks I'll try it out! Link to comment Share on other sites More sharing options...
theduke Posted August 27, 2015 Report Share Posted August 27, 2015 Same here has anyone got a working link with files or even just the installation instructions thanks.I found it, here is the link to what i downloaded. http://www.filedropper.com/virtualgarage roachyuk 1 Link to comment Share on other sites More sharing options...
roachyuk Posted August 27, 2015 Report Share Posted August 27, 2015 Same here has anyone got a working link with files or even just the installation instructions thanks. Thank you very much Link to comment Share on other sites More sharing options...
roachyuk Posted August 27, 2015 Report Share Posted August 27, 2015 Thank you very much Link to comment Share on other sites More sharing options...
hekut146 Posted October 26, 2015 Report Share Posted October 26, 2015 give me a link please Link to comment Share on other sites More sharing options...
theduke Posted November 23, 2015 Report Share Posted November 23, 2015 im wondering if someone can help me with blacklisting certain vehicles from being put in the garage. I have 2 servers, one overpoch, the other overpochins. I dont want players trying to put origins vehicles in there, then trying to pull them out on cherno. It will most likely lock the server. I've looked through some of the ai scripts that you are able to blacklist certain weapons that you dont want ais to use, but im not smart enough to figure out what was needed to make it work.Thanks in advanceDuke Link to comment Share on other sites More sharing options...
3steN8igall Posted November 23, 2015 Report Share Posted November 23, 2015 (edited) open player_storevehicle.sqf and after this on topprivate["_unit","_obj","_wogear","_charID","_objectID","_keyavailable","_keyColor","_added","_objectUID","_key"];if(lbCurSel 3802 == -1) exitWith {hint "No Vehicle selected"};_unit = player;_obj = StoreVehicleList select (lbCurSel 3802);StoreVehicleList = nil;_wogear = _this select 0;closeDialog 0;add this_cannotstore = ["noob","add","here","classename","of","origins","vehicles"];if (_obj in _cannotstore) exitWith { cutText ["You can not store Origins Vehicles!", "PLAIN DOWN"]; };and add "_cannotstore" in the private array on top to prevent undefinied blahblah errorsuntested but shout be working Edited November 23, 2015 by 3steN8igall theduke 1 Link to comment Share on other sites More sharing options...
theduke Posted November 23, 2015 Report Share Posted November 23, 2015 open player_storevehicle.sqf and after this on topadd thisand add "_cannotstore" in the private array on top to prevent undefinied blahblah errorsuntested but shout be workingthanks for the fast reply... Tested doesnt work. i had something similar, but yours is much cleaner lol I had used the one from the DZAI weaponbanlist.But i also had edited vehicle_store_list not player_storevehicle (originally)and just incase you are wondering i did add the _cannotstore in the private array. In the file you mentioned that i should edit, just bellow where i needed to add the additions is a line of text that doesnt allow you to put missions vehicles, but that checks the object id in the database...If im reading it correctly. thought this might helpif (_objectID == "1") exitWith {cutText ["Can not store mission vehicle.", "PLAIN DOWN"];}; // Check for mission vehicle WAI Scriptagain, thanks for your reply :) Link to comment Share on other sites More sharing options...
creativv Posted February 11, 2016 Report Share Posted February 11, 2016 Somebody that has a fresh link to GZA's virtual garage ? Link to comment Share on other sites More sharing options...
theduke Posted February 12, 2016 Report Share Posted February 12, 2016 On 2/11/2016 at 8:16 AM, creativv said: Somebody that has a fresh link to GZA's virtual garage ? Virtual garage https://www.dropbox.com/s/z7zqkr5br446ou1/Virtual%20Garage.rar?dl=0 ExtDB https://www.dropbox.com/s/cn0kibe4sigkwml/extDB.7z?dl=0 enjoy creativv 1 Link to comment Share on other sites More sharing options...
creativv Posted February 12, 2016 Report Share Posted February 12, 2016 2 hours ago, theduke said: Virtual garage https://www.dropbox.com/s/z7zqkr5br446ou1/Virtual%20Garage.rar?dl=0 ExtDB https://www.dropbox.com/s/cn0kibe4sigkwml/extDB.7z?dl=0 enjoy Thanks mate was looking for this for a while gives some more options then overheats version Link to comment Share on other sites More sharing options...
whatever123 Posted March 23, 2017 Report Share Posted March 23, 2017 you sound like fucking cry baby mate, you sat there for like 2 hours a day for few days putting bit coding together then cried because it got leaked like every other fuckers does. News flash for you companys have people day in day out year in year out sat there coding away guess what all there coding is open source and there not crying everyones using it are they? grow up Link to comment Share on other sites More sharing options...
juandayz Posted March 24, 2017 Report Share Posted March 24, 2017 2 hours ago, whatever123 said: you sound like fucking cry baby mate, you sat there for like 2 hours a day for few days putting bit coding together then cried because it got leaked like every other fuckers does. News flash for you companys have people day in day out year in year out sat there coding away guess what all there coding is open source and there not crying everyones using it are they? grow up revive a post from times of first world war,... who is the cry babe? the archduke of Austro-Hungarian Empire? ...you gave a smail mate. Tnks! Link to comment Share on other sites More sharing options...
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