Can it tell the difference between buildables, etc in the db? Does it ignore locked vehicles, or? Trying to figure out the best balance here.
I tend to turn off armored/helicopter dynamic spawns (except civil.) If anyone knows the answer to these questions I can tweak a bit better and I'd really appreciate it.
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dagg929
How's this work for spawning dynamic vehicles?
Can it tell the difference between buildables, etc in the db? Does it ignore locked vehicles, or? Trying to figure out the best balance here.
I tend to turn off armored/helicopter dynamic spawns (except civil.) If anyone knows the answer to these questions I can tweak a bit better and I'd really appreciate it.
Thanks for your time.
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