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Trader animations


monkeybrain

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Add the red marked signs to all of your trader units in the mission.sqf (dayz_server.pbo -> missions -> DayZ_Epoch_11.Chernarus)

and they wobble again ;)

 

// KLEN Food Trader
_unit_328 = objNull;
if (true) then
{
  _this = createAgent ["Farmwife1", [11499,11337.2,0.001], [], 0, "CAN_COLLIDE"];
  _unit_328 = _this;
  _this setDir 205;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;  ";
  _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; /*_this disableAI 'MOVE';*/ _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;/*_this enableSimulation false;*/ };
 

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