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DayZ Epoch Dedicated Server Issue (Not Listing)


Pliskin

Question

I have been painstakingly searching for a solution to this issue over the past few days. I can connect to my server via remote connection, as can others, however it is not being listed on the server browser, and with the steam port set to 8766 and the steamquery port set to 27016, the server shows up in the steam server browser for about two seconds and then disappears. Any help on this would be greatly appreciated.

 

What I've done so far:

Opened the required ports

Turned off all firewalls including the one on the router

Tried different port connections like 2303, 2304 etc. Ports from 2300-2400 are open TCP/UDP

Installed the beta patch, however my game server shows "Required 1.63" from remote connections, so I'm not positive if I did it correctly as every other server shows 1.63.25xxxxx

 

Here is a copy of the server.cfg (With the host name/PW removed)

 

 

hostName = "Server Name Here";
password = "";
passwordAdmin = "Blank";
maxPlayers = 50;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 3;
//reportingIP = "";
steamPort = 8766;
steamQueryPort = 27016;
timeStampFormat = "short";
motd[] = {"Welcome"};
motdInterval = 0;
vonCodecQuality = 30;
disableVoN = 0;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 103718;
requiredSecureId = 2;

class Missions
{
class Mission1
{
template = "DayZ_Overpoch_1.Chernarus";
difficulty="veteran";
};

};

 

Here is the bat file

 

@echo off
start "arma2" /min "C:\Users\Administrator\Desktop\DayZ Epoch Server Stolen\arma2oaserver.exe" -ip 10.0.0.205 -port=2302 "-config=instance_1_Overpoch\config.cfg" "-cfg=instance_1_Overpoch\basic.cfg" "-profiles=instance_1_Overpoch" -name=instance_1_Overpoch "-mod=@DayZOverwatch;@DayZ_Epoch;@DayZ_Overpoch_Server;"

 

As I said, I am pretty much at wits end here and have spent hours and constant testing to try to fix this, I know it is obviously a constant issue but the fixes that I have found did not work. I was able to host a server before the Gamespy patch (obviously), and I am able to host dedicated servers just fine on the steam ports for Contagion, Chivalry, Insurgency etc. (They are turned off at the moment so as to not conflict)

 

I have also checked DayZ Commander to no avail.

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Your 'SteamQueryPort' is your server port +1.  Your 'SteamPort' is your server port +2.  So if your server port is defined in your startup parameters as 2302, then your config should look like this:

steamport =2304;  //default 8766, needs to be unique if multiple serves on same box
steamqueryport  =2303; //default 27016, needs to be unique if multiple servers on same box

Once you make those changes and restart the server it may take a up to a couple hours for the update to migrate through to DayZCommander.  Commander pulls it's listing from the Steam browser and only updates every so often.  I've seen it change in as little as 20 minutes and upwards of an hour or more depending on where the browser servers are in their refresh schedule.  

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Your 'SteamQueryPort' is your server port +1.  Your 'SteamPort' is your server port +2.  So if your server port is defined in your startup parameters as 2302, then your config should look like this:

steamport =2304;  //default 8766, needs to be unique if multiple serves on same box
steamqueryport  =2303; //default 27016, needs to be unique if multiple servers on same box

Once you make those changes and restart the server it may take a up to a couple hours for the update to migrate through to DayZCommander.  Commander pulls it's listing from the Steam browser and only updates every so often.  I've seen it change in as little as 20 minutes and upwards of an hour or more depending on where the browser servers are in their refresh schedule.  

 

Changed the port, now it won't show up on the steam servers LAN  at all, it shows up on the ingame LAN, but not on the server browser on either Steam nor Arma.

 

When I click on the server it reads "Required: 1.63", however when I search other overpoch servers it says "Required 1.63.125548". I think this might be the root of my problem but I don't know how to change it, as the beta patch solves the steam MP issues (I believe). I used DayZ Commander to update to the beta on my dedicated server, but I don't think I did it correctly. Whats the best way to go about updating it?

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Make sure your arma2oaserver file version is 125548.  You don't want 125555 beta, as it introduces some bugs.  Also, set your "requiredBuild" line in your config to 125548.  

 

I have had t he required build set to 125548 already, however I am unsure what the best way to update my server to 125548 is, do you have any advice on how to do that?

 

I already tried downloading it on my PC and sending it over dropbox in a 20 GB file and transfering them over but it didn't seem to change anything.

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In Steam, go to the Arma 2 OA properties, then hit the BETA tab.  Make sure to opt out of all betas.  That will download the latest stable release, which should be 125548. 

 

I have already done that multiple times, however the server still lists "Required 1.63" on it. It must be another issue, assuming it installed correctly.

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You can tell for sure by taking your mouse and hovering over the arma2oaserver.exe file.  It should pop up a small box that tells you several bits of info, including the file version.  If it's the wrong one then your startup line may be pointing to the wrong folder with a different installation.  

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You can tell for sure by taking your mouse and hovering over the arma2oaserver.exe file.  It should pop up a small box that tells you several bits of info, including the file version.  If it's the wrong one then your startup line may be pointing to the wrong folder with a different installation.  

Okay, it says 1.63.125.548 so I believe it is correct. I may have stumbled upon something that may help me... I am running the arma 2 server off of my own account on a seperate desktop, and logged in playing Arma 2 on a different system but on the same account. I noticed that when I wasn't logged in on the one the server seemed to stay up on the steam server browser (I couldn't check the ingame browser) is it possible that the game is conflicting because I have it open on both my PC and the server on the same account?

 

 

EDIT: Nevermind, it appeared to be a fluke from me spamming the refresh button >:[ I am still at a complete loss here.

 

EDIT: I like the Darth Malgus picture by the way

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That's possible.  But keep in mind that you don't need your Steam account to be running on the server.  I have my dedi box set up the same way using my Steam account to download updates and such.  Once I'm done updating, the Steam app gets shut down so I can run it on my local PC without a conflict.

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Got a question though, how come you have your IP address set to 10.0.0.X?  That's an internal IP address that can't be read over the internet and is for LAN only.  Try removing the ip section from your startup line.  It should pick up whatever public IP the server is running on.  I'm pretty sure the Steam browser won't pick up a server that's running LAN only.  I'd have to think about it a little bit but at first blush it seems that you'd have to set up IP forwarding, port forwarding and a whole bunch of other stuff to get that to work right if you intend to keep it that way and have the server joinable through the Steam browser to users around the world.    

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Got a question though, how come you have your IP address set to 10.0.0.X?  That's an internal IP address that can't be read over the internet and is for LAN only.  Try removing the ip section from your startup line.  It should pick up whatever public IP the server is running on.  I'm pretty sure the Steam browser won't pick up a server that's running LAN only.  I'd have to think about it a little bit but at first blush it seems that you'd have to set up IP forwarding, port forwarding and a whole bunch of other stuff to get that to work right if you intend to keep it that way and have the server joinable through the Steam browser to users around the world.    

I'll try removing it, I actually added that recently when it didn't work before but I'll try it again. That's what I thought, that's how I run a lot of my other servers like contagion, install updates then log out of steam. Would I be able to see your server.cfg maybe and compare?

 

 

Edit: No change, the server flashes up on the steam browser then disappears. I don't understand why its flashing. My other steam servers run fine. I feel like its a port conflict or something but I definitely have the ports all open.

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I'm happy to help but I'm out for the night and don't have server access at the moment. Maybe someone else can jump in and help or I can catch up with you tomorrow. If you want to look me up on Steam I'll send you my Teamspeak info and we can chat then.

Sounds good. I'll keep fiddling and try to find something. With the amount of time I spent setting up the server alone I have the patience to get this working right.

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