Nic Posted October 14, 2014 Report Share Posted October 14, 2014 As it stands, the only way I have found to remove building parts is to blow them up. Explosives that can be used to blow up building parts are pretty rare, so it is often hard to remove excess building parts. I think there should be a way for the person who put down the parts/the frequency jammer owner and/or group to be able to delete or repack building parts. My groups base has a stack of about 50 extra stud walls/floors/stairs that we have no way of deleting and it prevents us from building cinder parts. Maybe a crowbar could be implemented to take down building parts. In Arma 2 Epoch, hatchets or chainsaws were able to take down building materials, but that does not seem to be the case in Arma 3. I tried sawing down a wood stud wall with 500 chainsaw ammo to no avail. In short there needs to be an easier way to remove building parts that you or your group control in Epoch. Link to comment Share on other sites More sharing options...
NuTzZ Posted October 15, 2014 Report Share Posted October 15, 2014 it is still early alpha so it may be in the works i know there was one for arma 2. but gerat idea Link to comment Share on other sites More sharing options...
Nasdero Posted October 15, 2014 Report Share Posted October 15, 2014 They are working on it for sure. As I know, with the next version the maintenance system will be a part of the game also. Link to comment Share on other sites More sharing options...
aposnow Posted October 15, 2014 Report Share Posted October 15, 2014 PLEASE change the world limit to a player limit so each player gets X amount of objects to place.. because the amount of bases that arent even bases just some walls and shit someone made when they found a axe and left them there is fucking stupid Link to comment Share on other sites More sharing options...
Zombiemeatspin Posted October 15, 2014 Report Share Posted October 15, 2014 Could be object decaying after one week if there is no radio beacon and 2 weeks to pay objects within the radio beacon radius. Plus building limit could be set to 2000 for now. Link to comment Share on other sites More sharing options...
Njoi Posted October 15, 2014 Report Share Posted October 15, 2014 Hmm I like the player limit idea, however that doesn't really resolve the issue since there could be an unlimited number of players.. Link to comment Share on other sites More sharing options...
aposnow Posted October 16, 2014 Report Share Posted October 16, 2014 @Njoi true but it would stop some people who have got a good start builinf something stupidly big.. like some i have seen 2 bases which have about 30floors just stacked up inside the base and about 25-30 walls just standing there in the base all upgraded with scrap Link to comment Share on other sites More sharing options...
Nasdero Posted October 17, 2014 Report Share Posted October 17, 2014 Hmm I like the player limit idea, however that doesn't really resolve the issue since there could be an unlimited number of players.. There should be both, a worldlimit and a player limit, only player limit will not work, cause you normally got a couple hundret or thounds player on the server, not a the same time ;), so there must be also a world limit. Link to comment Share on other sites More sharing options...
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