Hello again guys, got a few more questions so we can finish the setup for our server and it would be nice if you could help my friend and me out with that:
1. As of Epoch V 1.0.2.2 there was a build limit added, a build limit of 150 buildings per player. We would like to increase that a little since some of our people already build fairly huge bases. Is there a way we can set that to say 400 buildings per player? If so please let me know.
2. Autorestock for traders: We would like to have traders who will never run out of stock, according to the wiki it can be done with one SQL statement:
UPDATE `traders_data` SET qty=10 WHERE `item` LIKE '%ItemVault%' AND qty=0;
Basicly meaning if their stock hits 0 they restock after a restart right? And this sql statement... do I put it into the traders_data and thats all I need to do to have auto restock traders?
3. Building Maitenance: We are are not sure about what it does... I kinda fear that each building has a 2 week cycle where it needs to be "maintained" with materials, otherwise it gets erased... The other admins think its simply there in case some guy shoots your walls with a grenade launcher so you can repair the damaged walls...
So if I am right how do we disable that fully? We dont want that people have to worry that their bases dissappear just because they dont have enough materials to maintain it.
If its possible we would like to have a 14 days cleanup cycle on the server that erases all buildings (and locked cars) by people which are inactiv for 2 weeks. Kinda the way some other mods solved it...
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___MeRliN___
Hello again guys, got a few more questions so we can finish the setup for our server and it would be nice if you could help my friend and me out with that:
1. As of Epoch V 1.0.2.2 there was a build limit added, a build limit of 150 buildings per player. We would like to increase that a little since some of our people already build fairly huge bases. Is there a way we can set that to say 400 buildings per player? If so please let me know.
2. Autorestock for traders: We would like to have traders who will never run out of stock, according to the wiki it can be done with one SQL statement:
UPDATE `traders_data` SET qty=10 WHERE `item` LIKE '%ItemVault%' AND qty=0;
Basicly meaning if their stock hits 0 they restock after a restart right? And this sql statement... do I put it into the traders_data and thats all I need to do to have auto restock traders?
3. Building Maitenance: We are are not sure about what it does... I kinda fear that each building has a 2 week cycle where it needs to be "maintained" with materials, otherwise it gets erased... The other admins think its simply there in case some guy shoots your walls with a grenade launcher so you can repair the damaged walls...
So if I am right how do we disable that fully? We dont want that people have to worry that their bases dissappear just because they dont have enough materials to maintain it.
If its possible we would like to have a 14 days cleanup cycle on the server that erases all buildings (and locked cars) by people which are inactiv for 2 weeks. Kinda the way some other mods solved it...
Thanks in advance :)
-Merlin
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