Jump to content
  • 0
Sign in to follow this  
Bloodmillion

DayZ Epoch 1.0.5.1 server_monitor.sqf Problem

Question

Over the last couple of days, I have been attempting to create my own DayZ Epoch 1.0.5.1 server without any added scripts by following a tutorial video (

). When I start the game and connect to my server, it gets stuck on "waiting for server to start authentication." I am inexperienced, but I have been trying to look for solutions on the internet to my problem but I haven't found any that worked. I really can't figure out how to fix the problem; I am using the latest version of DayZ epoch (1.0.5.1) and the latest Arma II OA version (125548), and I am putting everything where it is supposed to go. I haven't edited any .pbo files or tried adding custom scripts or anything. Also, I can connect to other servers just fine without any problems.

 

I am using Windows 8.1 64-bit if it matters, and my DayZ Epoch server folder is just on my desktop

 

 

arma2oaserver.RPT
=====================================================================
== C:\Users\James\Desktop\Epoch Server\arma2oaserver.exe
== "arma2oaserver.exe"  -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "[email protected]_Epoch;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2014/09/23 12:27:04
Current time:  2014/09/23 15:37:39
 
Version 1.63.125548
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class Rifle->Crossbow, by z\addons\dayz_code\config.bin/CfgWeapons/Crossbow_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:24 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
15:43:25 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
15:43:27 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
15:43:27 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
15:43:28 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
15:43:28 "DayZ Epoch: MPframework inited"
15:43:28 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
15:43:28 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found
15:43:28 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found
15:43:28 "Res3tting B!S effects..."
15:43:28 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
15:43:28 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found
15:46:00 Client: Remote object 2:9 not found
15:46:00 Client: Remote object 2:10 not found
15:46:00 Client: Remote object 2:11 not found

 

 

I noticed that a dayz_server.pbo doesn't even exist within any of the server or client files for DayZ or DayZ Epoch that I downloaded, but I don't know if it isn't supposed to be there anymore due to an update or if there is some other sort of problem.

 

 
config.cfg
 
steamport = 2312;
steamqueryport = 2313;
hostName = "Bloodmillion's DayZ Epoch Chernarus (1.0.5.1/125548)";
password = "";
passwordAdmin = "84960184930365!$";
maxPlayers = 10;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 3;
reportingIP = "arma2oapc.master.gamespy.com";
timeStampFormat = "short";
motd[] = {"DayZ Epoch","Have fun!"};
motdInterval = 0;
vonCodecQuality = 11;
disableVoN = 0;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 125548;
requiredSecureId = 2;
 
class Missions
{
    class Mission1
    {
    template = "DayZ_Epoch_11.Chernarus";
    difficulty="regular";
    };
 
};

 

 

 

HiveExt.ini

;This is a comment
;Comments above a certain setting will provide it's description
 
;The format for a setting is 
;Variable = Value
 
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value
 
;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)
 
[Time]
;Possible values: Local, Custom, Static
;You cannot use Static on OFFICIAL Hive, it will just revert to Local
Type = Static
;If using Custom type, offset from UTC in hours (can be negative as well)
;Offset = -8
;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to
Hour = 13
 
[Database]
;Hostname or IP of the server to connect to
;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration
;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.
;If using OFFICIAL hive, the rest of the settings in this section have no effect
Host = localhost
 
;Currently, only MySQL is supported
Type = MySQL
 
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 3306
 
;Database name to connect to.
Database = dayz_epoch
 
;Username to connect with
Username = root
;Password to authenticate with (default is blank)
Password = 
 
;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used
[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace
 
;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself
[Objects]
;Which table should the objects be stored and fetched from ?
;Table = Object_DATA
 
;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
;CleanupPlacedAfterDays = 6
 
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBVehicles = false
 
;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own
[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false
 
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type = MySQL
;Host = localhost
;Port = 3306
;Database = dayz
;Username = root
;Password = 
 

 

 

 
Here are some solutions that I have tried:

 

-Completely removed DayZ and DayZ Epoch and re-installed them (downloaded from epochmod.com)

-Verified the game cache for Arma II and Arma II OA

-Deleted everything and started over again

-Tried connecting to my server through Arma II OA rather than DayZ Commander

 

 

Any help would be greatly appreciated

 

 

 

 

 

 

Share this post


Link to post
Share on other sites

4 answers to this question

Recommended Posts

  • 0

In your @dayz_epoch_server folder you should have a subfolder: /addons and within there should be your dayz_server.pbo.

What are your startup parameters for your server?

There is a detailed 70+ step guide in this subforum that yields a functional server, go through that instead of the video you used. If memory serves, that video is out of date by a bit.

Share this post


Link to post
Share on other sites
  • 0

I actually looked through that guide already to double check what the video had me do, and there were only a few minor differences. Also, I checked my Dayz_Epoch_Server folder and it does not contain dayz_server.pbo. I downloaded the epoch server files from epochmod.com and put them in there, and it didn't come with dayz_server.pbo.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Advertisement
  • Supporters
  • Discord

×
×
  • Create New...