js2k6 Posted September 20, 2014 Report Share Posted September 20, 2014 After playing a3 epoch mod for a bit, I'm noticing a trend where players are trying to wall off entire military compounds and use that as their bases, effectively keeping all that loot for themselves in a2 epoch, i use a piece of maca's code to prevent players building within 150m of high loot areas on my servers /* credits go to Maca134 */ NoBuildNear = [ "Land_Mil_Barracks_i", "Land_A_GeneralStore_01", "Land_a_stationhouse", "Land_A_Hospital" ]; NoBuildRange = 150; if ({typeOf _x in NoBuildNear} count nearestObjects[player, NoBuildNear, NoBuildRange] > 0) exitWith { DZE_ActionInProgress = false; cutText ["You are building too close to a high loot building.","PLAIN DOWN"]; }; a similar piece of code should be added into arma 3 epoch. I'm not sure if others agree with me, but i think any high loot areas shouldn't be able to be built in. it just creates a negative experience for the majority of players. my 2c thanks. Mondialo2k, imunone and Disasta 3 Link to comment Share on other sites More sharing options...
Mondialo2k Posted September 20, 2014 Report Share Posted September 20, 2014 +1 Definitely needed. Too many exploitalbe tower locations. Link to comment Share on other sites More sharing options...
kiwigreen Posted September 20, 2014 Report Share Posted September 20, 2014 yea i agree with this, military areas should be a no build zone imo Link to comment Share on other sites More sharing options...
wingtip Posted September 20, 2014 Report Share Posted September 20, 2014 but that takes away the fun of taking peoples pretty base thats not suppose to be there.... cause mine is suppose to be there B) cring0 and Armored_Code 2 Link to comment Share on other sites More sharing options...
axeman Posted September 20, 2014 Report Share Posted September 20, 2014 Base building limits are being added. js2k6 and fr1nk 2 Link to comment Share on other sites More sharing options...
Armored_Code Posted October 15, 2014 Report Share Posted October 15, 2014 Base building limits are being added. Optional or the mod would force restrictions on all of the servers? I would like to have the choice of joining servers with no build location restrictions. Link to comment Share on other sites More sharing options...
Pmba79 Posted October 29, 2014 Report Share Posted October 29, 2014 I do think vanilla should be hard as fuck and non restricted.. When the server files are released people will mod their server as they please and I'm sure that this will be put in effect on most of them.. But keep vanilla clean and tough.. Link to comment Share on other sites More sharing options...
Plasma Posted October 30, 2014 Report Share Posted October 30, 2014 It should be an optional feature. Some people do like having that feature to build in pre-existing places. It creates more of a challenge. Link to comment Share on other sites More sharing options...
DeVloek Posted November 4, 2014 Report Share Posted November 4, 2014 If someone wants to hole up in a military base like Pyrgos, let them. Sooner or later everyone else will know and they'll never be able to relax. That's the price to being king of the hill, the usupers aren't far. There's kind of a roleplaying factor to this and I like it. But I can understand people who don't like it, so +1 for making it an optional feature. The only thing that's a must-have is no loot spawns within freq jammer range, if that's possible. Link to comment Share on other sites More sharing options...
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