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My HiveExt and Building Cleanup


ChesterCheetoz

Question

Ive searched through the forums trying to find this.  Your wiki says just to edit the number of days in my hiveExt file, but this code isnt there at all.

 

 

;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
CleanupPlacedAfterDays = 14

 

 

Do I need to add it?  Or would it be somewhere else since I use Vilayer? I had a guy that was helping me on my server but hasn't been around recently.  He said he found the setting but its not there. I need to set it higher as I run a PvE server and people are losing their buildings at 6 days, which Im assuming was the default.  I want to set it to a month.  Any help would be greatly appreciated.

 

 

 

 

Chester

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в HivExt есть строчка : ;CleanupPlacedAfterDays = 14

но она закоментирована, т.е. неработает. если вы убирете " ; "   то она будет работать.

либо сделать здание нерушимыми : 

http://dayzepoch.com/forum/index.php?/topic/1673-how-to-cpc-indestructible-bases/

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This is my HiveExt

;This is a comment 
;Comments above a certain setting will provide it's description 
 
;The format for a setting is 
;Variable = Value 
 
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default 
;To change from the default, simply uncomment the line and change the Value 
 
[Time]
Type = Static
Hour = 12
 
[Database] 
;Currently, only MySQL is supported 
Type =  
;Hostname or IP of the server to connect to 
Host =  
;Port to connect to. The default is the default listening port of a server of the selected Type 
;Instead of specifying Port, you can specify Socket and set Value to the socket name 
Port =  
;Database name to connect to. 
Database =  
;Username to connect with 
Username =  
;Password to authenticate with (default is blank) 
Password =  
 
[Characters] 
;The field name that Player's IDs are stored in (unique per game license) 
;IDField = PlayerUID 
;The field name that Player's World Position and rotation is stored in 
;Enables you to run multiple different maps (different instances) off the same character table 
;WSField = Worldspace 
 
[Objects] 
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [] 
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors 
;You can find that file under the SQF directory for your server version 
;ResetOOBObjects = false 
 
[ObjectDB] 
;Setting this to true separates the Object fetches from the Character fetches 
;That means that the Object Table must be on this other database 
;Use = false 
 
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true 
;Type =  
;Host =  
;Port =  
;Database =  
;Username =  
;Password =  
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This is my HiveExt

;This is a comment 
;Comments above a certain setting will provide it's description 
 
;The format for a setting is 
;Variable = Value 
 
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default 
;To change from the default, simply uncomment the line and change the Value 
 
[Time]
Type = Static
Hour = 12
 
[Database] 
;Currently, only MySQL is supported 
Type =  
;Hostname or IP of the server to connect to 
Host =  
;Port to connect to. The default is the default listening port of a server of the selected Type 
;Instead of specifying Port, you can specify Socket and set Value to the socket name 
Port =  
;Database name to connect to. 
Database =  
;Username to connect with 
Username =  
;Password to authenticate with (default is blank) 
Password =  
 
[Characters] 
;The field name that Player's IDs are stored in (unique per game license) 
;IDField = PlayerUID 
;The field name that Player's World Position and rotation is stored in 
;Enables you to run multiple different maps (different instances) off the same character table 
;WSField = Worldspace 
 
[Objects] 
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [] 
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors 
;You can find that file under the SQF directory for your server version 
;ResetOOBObjects = false 
 
[ObjectDB] 
;Setting this to true separates the Object fetches from the Character fetches 
;That means that the Object Table must be on this other database 
;Use = false 
 
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true 
;Type =  
;Host =  
;Port =  
;Database =  
;Username =  
;Password =  

 

 

Just add the code in the Objects section

 

[Objects]

;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors

;You can find that file under the SQF directory for your server version

;ResetOOBObjects = false

;Negative values will disable this feature

;0 means that ALL empty placed items will be deleted every server restart

;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted

CleanupPlacedAfterDays = 30

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