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Geometry Duplicator and Vehicle Spawner Tools


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Here is a tool that will allow you to create SQL, for execution within your Epoch db MySQL client, that will create any number of any specified vehicles in specified conditions and fuel states in specified location ranges. Default configuration is for Chernarus. Short text manual included and default configuration files included.

 

http://www.eric-peterson.org/dztools/VehicleSpawner.zip

 

Here is a tool that will allow you to move and copy BIScript building files of common topology to a specified location. You could use it to build a dozen copies of a paid player base from a template you build in a convenient location, or you could use it to build the stacked layers of, for example, an island, and move everything offshore into a specific location. This is how I built this:

 

http://www.ericpeterson.info/images/GameArt/Jotunheim.jpg

 

It will also allow you to build a set number of copies of input geometry along a specified path with a specific start point and direction. A little sample player base is included.

 

http://www.eric-peterson.org/dztools/BaseDuplicator.zip

 

No reason for me to keep these to myself, and Heaven knows I've sucked enough stuff down from DayZ scripting forums.

 

- ep

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