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Custom Buildings on Epoch 1.0.2.3


J4cK09

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Hallo,

 

i just added a few barracks for testing purpose to my server (to get known to 3D Editor and blah^^), since it is working with loot and spawn i think i made it the right way. I have edited the map in the 3D Editor and merged it with my server sqm, then i have changed the building names in the sqm. 

 

Is this the right way or is there a easier or better one?

 

Thank you in advance.

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What we did is created a new .sqf for each lot of buildings you want to place (e.g. if you are doing this for player created bases or something), and placed them all in a 'buildings' folder in the root directory of our mission.pbo.

 

Then in init.sqf we just execVM "buildings\playercreatedcontent.sqf" in a nutshell and call a new execVM for each lot of buildings placed. Possibly not the most efficient way, but works well for us I guess because we have a low pop server.

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