Mr Madness Posted September 20, 2013 Report Share Posted September 20, 2013 ive installed this - http://opendayz.net/threads/release-dayzchernarus-mission-system.12169/ now i dont get any errors when joining the server but the missions dosnt come up , any one able to help? when there is something like this = fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time ive changed it to fnc_hTime = compile preprocessFile "\vilayercodecustom\missions\epoch.chernarus\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time im not sure what else im doing wrong any help would be grateful thanks Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted September 20, 2013 Report Share Posted September 20, 2013 did you place the missions folder that you get from http://opendayz.net/threads/release-dayzchernarus-mission-system.12169/ in > vilayercodecustom\dayz_epoch ? fnc_hTime = compile preprocessFile "\vilayercodecustom\missions\epoch.chernarus\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time this says your fnc_hTime.sqf is located in the root of your mission folder, but you have to paste the new missions folder in > vilayercodecustom\dayz_epoch and change fnc_hTime = compile preprocessFile "\vilayercodecustom\missions\epoch.chernarus\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time too fnc_hTime = compile preprocessFile "\vilayercodecustom\dayz_epoch\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time hope this works for you Link to comment Share on other sites More sharing options...
0 Mr Madness Posted September 20, 2013 Author Report Share Posted September 20, 2013 yes i did , the path should be correct to my missions folder that i added. you say change fnc_hTime = compile preprocessFile "\vilayercodecustom\missions\epoch.chernarus\Missions\misc\fnc_hTime.sqf" to fnc_hTime = compile preprocessFile "\vilayercodecustom\dayz_epoch\Missions\misc\fnc_hTime.sqf" but the Missions folder that came with the side missions is located under vilayercodecustom/missions/epoch.chernarus/Missions/Misc so i dont know why this isnt working Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted September 20, 2013 Report Share Posted September 20, 2013 the file that you downloaded from opendayz is another missions file right? step 2 in your server.pbo which is (for vilayer) /vilayercodecustom\dayz_epoch\ copy the missions folder to the root of the server.pbo so the place where you have to paste, the new missions folder from opendayz, is: vilayercodecustom\dayz_epoch\ i have this mod aswell and it's running for me. Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted September 20, 2013 Report Share Posted September 20, 2013 ohh and you have to add this line to the server_functions.sqf fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time so not, what i told you, ---> fnc_hTime = compile preprocessFile "\vilayercodecustom\dayz_epoch\Missions\misc\fnc_hTime.sqf" sorry for that :p Link to comment Share on other sites More sharing options...
0 Mr Madness Posted September 20, 2013 Author Report Share Posted September 20, 2013 any chance you can come on my teamspeak and help via teamviewer as im a tad lost Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted September 20, 2013 Report Share Posted September 20, 2013 i sended you a pm Link to comment Share on other sites More sharing options...
0 Mr Madness Posted September 20, 2013 Author Report Share Posted September 20, 2013 thanks for all ya help man :) Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted September 20, 2013 Report Share Posted September 20, 2013 no problem :D Link to comment Share on other sites More sharing options...
0 drunkenjawa Posted September 22, 2013 Report Share Posted September 22, 2013 I'm assuming this was fixed then? We got this going by adding some kinda debug things for it, sorry, at work at the mo but recall adding the new debug stuff for the markers that spawn seemed to help us at least, on Cherno and 1.0.1.5 Link to comment Share on other sites More sharing options...
0 UkDayz Posted November 14, 2013 Report Share Posted November 14, 2013 what about if you are using dayz st ? with the server pbo and in my server_functions.sqf i don't have fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time or fn_bases = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fn_bases.sqf"; what am i not understanding here ? has it all been removed in 1.0.2.5 Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted November 17, 2013 Report Share Posted November 17, 2013 what about if you are using dayz st ? with the server pbo and in my server_functions.sqf i don't have fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time or fn_bases = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fn_bases.sqf"; what am i not understanding here ? has it all been removed in 1.0.2.5 Find this in your server_functions.sqf fnc_plyrHit = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fnc_plyrHit.sqf"; then add this under it: fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time That should work. Link to comment Share on other sites More sharing options...
0 UkDayz Posted November 18, 2013 Report Share Posted November 18, 2013 will try later thank you for posting Link to comment Share on other sites More sharing options...
0 UkDayz Posted November 18, 2013 Report Share Posted November 18, 2013 all my Ai helis crash now , any ideas ? Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted November 18, 2013 Report Share Posted November 18, 2013 do they crash instantly or after a while? like flying in trees. Link to comment Share on other sites More sharing options...
0 winkleman129 Posted November 22, 2013 Report Share Posted November 22, 2013 do they crash instantly or after a while? like flying in trees. would you mind helping me out also because whenever i try to install this script to my server pbo my server gets stuck on waiting for server to authenticate Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted November 22, 2013 Report Share Posted November 22, 2013 would you mind helping me out also because whenever i try to install this script to my server pbo my server gets stuck on waiting for server to authenticate http://dayzepoch.com/forum/index.php?/topic/3872-epoch-taviana-mission-help/?p=24511 follow this, this should work with epoch :) Link to comment Share on other sites More sharing options...
0 winkleman129 Posted November 23, 2013 Report Share Posted November 23, 2013 http://dayzepoch.com/forum/index.php?/topic/3872-epoch-taviana-mission-help/?p=24511 follow this, this should work with epoch :) i got it to work but sometimes after a server restart some of the locked cars that people bought disappear Link to comment Share on other sites More sharing options...
0 Willy Posted November 23, 2013 Report Share Posted November 23, 2013 I'm attempting to get this mod up and running myself. Everything seems to be in order, DZAI is running fine. I get the messages for crashes and bandit raids. Only I don't get any map markers showing where these events are happening. I've been through all of the mentioned steps and i'm finally jammed up LoL Any help would be hot :wub: Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted November 23, 2013 Report Share Posted November 23, 2013 i got it to work but sometimes after a server restart some of the locked cars that people bought disappear try to add this in your init.sqf at the epoch configs. DZE_AllowForceSave = true; with this you'll get a option to save the vehicle. Link to comment Share on other sites More sharing options...
0 DoS-gaming Posted November 23, 2013 Report Share Posted November 23, 2013 I'm attempting to get this mod up and running myself. Everything seems to be in order, DZAI is running fine. I get the messages for crashes and bandit raids. Only I don't get any map markers showing where these events are happening. I've been through all of the mentioned steps and i'm finally jammed up LoL Any help would be hot :wub: did you add the debug folder in your mission and added the lines in your init.sqf? Link to comment Share on other sites More sharing options...
0 Willy Posted November 24, 2013 Report Share Posted November 24, 2013 I was able to get it sorted. My mission.pbo wasn't where I expected it to be. Works now !. Thanks for the response :D Anyone have a direction to some custom made missions I can throw at my residents until I can wrap my noggin around making my own ? Link to comment Share on other sites More sharing options...
0 poldix8 Posted December 5, 2013 Report Share Posted December 5, 2013 hi all..nobody can tell me this? -how to set mission time (between two mission)? -increase ai difficulty -add a random option of gear that you can find on mission.. thx damiano Link to comment Share on other sites More sharing options...
Question
Mr Madness
ive installed this -
http://opendayz.net/threads/release-dayzchernarus-mission-system.12169/
now i dont get any errors when joining the server but the missions dosnt come up , any one able to help?
when there is something like this =
ive changed it to
im not sure what else im doing wrong
any help would be grateful thanks
Link to comment
Share on other sites
22 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now