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dayz epoch side missions help


Mr Madness

Question

ive installed this -

 

http://opendayz.net/threads/release-dayzchernarus-mission-system.12169/

 

now i dont get any errors when joining the server but the missions dosnt come up , any one able to help?

 

 

when there is something like this =

fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time

 

ive changed it to

 

fnc_hTime = compile preprocessFile "\vilayercodecustom\missions\epoch.chernarus\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time

 

im not sure what else im doing wrong

 

any help would be grateful thanks

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did you place the missions folder that you get from http://opendayz.net/threads/release-dayzchernarus-mission-system.12169/ in > vilayercodecustom\dayz_epoch ?

fnc_hTime = compile preprocessFile "\vilayercodecustom\missions\epoch.chernarus\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time

this says your fnc_hTime.sqf is located in the root of your mission folder, but you have to paste the new missions folder in > vilayercodecustom\dayz_epoch

and change fnc_hTime = compile preprocessFile "\vilayercodecustom\missions\epoch.chernarus\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time

too

fnc_hTime = compile preprocessFile "\vilayercodecustom\dayz_epoch\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time

 

hope this works for you

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yes i did , the path should be correct to my missions folder that i added.

 

you say change

 

fnc_hTime = compile preprocessFile "\vilayercodecustom\missions\epoch.chernarus\Missions\misc\fnc_hTime.sqf"

 

to

 

fnc_hTime = compile preprocessFile "\vilayercodecustom\dayz_epoch\Missions\misc\fnc_hTime.sqf"

 

but the Missions folder that came with the side missions is located under

vilayercodecustom/missions/epoch.chernarus/Missions/Misc

 

so i dont know why this isnt working

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the file that you downloaded from opendayz is another missions file right?

step 2
in your server.pbo which is (for vilayer) /vilayercodecustom\dayz_epoch\

copy the missions folder to the root of the server.pbo

 

so the place where you have to paste, the new missions folder from opendayz, is:

vilayercodecustom\dayz_epoch\

 

i have this mod aswell and it's running for me.

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ohh and you have to add this line to the server_functions.sqf

fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time

 

so not, what i told you, ---> fnc_hTime = compile preprocessFile "\vilayercodecustom\dayz_epoch\Missions\misc\fnc_hTime.sqf"

 

sorry for that :p

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what about if you are using dayz st ?

 

with the server pbo and in my server_functions.sqf i don't have 

 

fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time 

or

fn_bases = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fn_bases.sqf"; 

 

what am i not understanding here ? has it all been removed in 1.0.2.5

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what about if you are using dayz st ?

 

with the server pbo and in my server_functions.sqf i don't have 

 

fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time 

or

fn_bases = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fn_bases.sqf"; 

 

what am i not understanding here ? has it all been removed in 1.0.2.5

Find this in your server_functions.sqf

fnc_plyrHit   = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fnc_plyrHit.sqf";

then add this under it:

fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time

That should work.

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I'm attempting to get this mod up and running myself.
Everything seems to be in order, DZAI is running fine. I get the messages for crashes and bandit raids.
Only I don't get any map markers showing where these events are happening.

 

 

I've been through all of the mentioned steps and i'm finally jammed up LoL

 

Any help would be hot

 

 

:wub:

 

 

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I'm attempting to get this mod up and running myself.

Everything seems to be in order, DZAI is running fine. I get the messages for crashes and bandit raids.

Only I don't get any map markers showing where these events are happening.

 

 

I've been through all of the mentioned steps and i'm finally jammed up LoL

 

Any help would be hot

 

 

:wub:

 

did you add the debug folder in your mission and added the lines in your init.sqf?

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 I was able to get it sorted. My mission.pbo wasn't where I expected it to be. Works now !.

 

Thanks for the response :D

 

Anyone have a direction to some custom made missions I can throw at my residents until I can wrap my noggin around making my own ?

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