I've been using this costum loadout script for some of the clans on my server but would like to add a skin to it. Right now it looks like:
//CLAN Loadout if ((getPlayerUID player) in ["########"]) then { //Clan: Name, Name DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemMorphine","ItemPainkiller","ItemBloodbag","ItemWaterbottleBoiled","ItemWaterbottleBoiled","FoodSteakCooked","8Rnd_B_Beneli_Pellets","8Rnd_B_Beneli_Pellets","8Rnd_B_Beneli_74Slug"]; DefaultWeapons = ["M9SD","Remington870_lamp","Binocular","ItemMap","ItemCompass","ItemFlashlightRed","ItemKnife","ItemMatchbox","ItemHatchet"]; DefaultBackpack = "DZ_GunBag_EP1"; DefaultBackpackWeapon = ""; };
When I add: DefaultModel = "Rocket_DZ"; it sort of works, as in you can see both skins at the same time lol.
So Then I tried something like this:
//CLAN Loadout if ((getPlayerUID player) in ["########"]) then { //Clan: Name, Name DefaultMagazines = ["ItemBandage","ItemBandage","ItemBandage","ItemBandage","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemMorphine","ItemPainkiller","ItemBloodbag","ItemWaterbottleBoiled","ItemWaterbottleBoiled","FoodSteakCooked","8Rnd_B_Beneli_Pellets","8Rnd_B_Beneli_Pellets","8Rnd_B_Beneli_74Slug"]; DefaultWeapons = ["M9SD","Remington870_lamp","Binocular","ItemMap","ItemCompass","ItemFlashlightRed","ItemKnife","ItemMatchbox","ItemHatchet"]; DefaultBackpack = "DZ_GunBag_EP1"; DefaultBackpackWeapon = ""; DefaultModel = "['Sniper1_DZ'] spawn player_humanityMorph"; };
and variations of that default model line as I have no clue what I'm doing such as:
[dayz_playerUID,dayz_characterID,'Sniper1_DZ'] spawn player_humanityMorph;
However I'm not really sure what to try from here. Any ideas?