I figured that epoch does mess up the humanity alot, like "randomness" and "wannabe-innovative changes".
So i would like to use a static system instead.
Where would i find the place to change - i mean which files?
I also need to add some level1/2/3 hero/bandit variables in order to assign winning/loosing humanity (actually there are only "survivor" and "bandit" kills as per default) :D
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mark88
I want it more transparent!
My System is following (starting from 0)
Survivor: -2.999 to +2.999
Hero 1: +3.000 to +9.999
Hero 2: +10.000 to +19.999
Hero 3: +20.000 and more
Same for bandit as nevagive values.
I figured that epoch does mess up the humanity alot, like "randomness" and "wannabe-innovative changes".
So i would like to use a static system instead.
Where would i find the place to change - i mean which files?
I also need to add some level1/2/3 hero/bandit variables in order to assign winning/loosing humanity (actually there are only "survivor" and "bandit" kills as per default) :D
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