So upon trying to load the custom loot tables as the guides say how to, im getting many a error, some causing more errors depending on which way i do it xD my RPT is clean when not using loot tables (apart from geometry errors and such, but alas arma)
However, when using a custom loot table i get errors (RPT file will be at the bottom)
EDIT: The original issue was fixed, however it gave another error which i have relisted in the RPT file.
Here is my init.sqf
//REALLY IMPORTANT VALUES
dayZ_instance = 11; //The instance
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
//disable greeting menu
player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio false;
// May prevent "how are you civillian?" messages from NPC
enableSentences false;
// DayZ Epoch config
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
MaxVehicleLimit = 300; // Default = 50
MaxDynamicDebris = 500; // Default = 100
dayz_MapArea = 14000; // Default = 10000
dayz_maxLocalZombies = 30; // Default = 30
dayz_paraSpawn = false;
dayz_minpos = -1;
dayz_maxpos = 16000;
dayz_sellDistance_vehicle = 10;
dayz_sellDistance_boat = 30;
dayz_sellDistance_air = 40;
dayz_maxAnimals = 5; // Default: 8
dayz_tameDogs = true;
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 100; // Default: 100
DZE_BuildOnRoads = false; // Default: False
DZE_MissionLootTable = true;
12:01:25 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
12:01:25 "DayZ Epoch: MPframework inited"
12:01:25 Error in expression <nd (((_itemChances select _l) select 1) * 100);
for "_k" from 0 to (_weight - 1)>
12:01:25 Error position: <* 100);
for "_k" from 0 to (_weight - 1)>
12:01:25 Error *: Type String, expected Number
12:01:25 File z\addons\dayz_code\init\loot_init.sqf, line 85
12:02:32 Client: Remote object 2:9 not found
12:02:32 Client: Remote object 2:10 not found
12:02:32 Client: Remote object 2:11 not found
Been working on my overpoch server for 2 days straight now pushing through bugs (mostly caused by me being inept) Going to be going to sleep now and getting up in the morning to check for help <3
Hope i can get help on this one, everyone i speak to doesent know what it is.
Also (Using newest epoch version from the epoch site and overwatch version) if that has anything to do with it.
This error here results in me getting stuck at a black screen hearing ambient air sound.
Question
johnucc1
So upon trying to load the custom loot tables as the guides say how to, im getting many a error, some causing more errors depending on which way i do it xD my RPT is clean when not using loot tables (apart from geometry errors and such, but alas arma)
However, when using a custom loot table i get errors (RPT file will be at the bottom)
EDIT: The original issue was fixed, however it gave another error which i have relisted in the RPT file.
Here is my init.sqf
Here is my description.ext
And the RPT file
Been working on my overpoch server for 2 days straight now pushing through bugs (mostly caused by me being inept) Going to be going to sleep now and getting up in the morning to check for help <3
Hope i can get help on this one, everyone i speak to doesent know what it is.
Also (Using newest epoch version from the epoch site and overwatch version) if that has anything to do with it.
This error here results in me getting stuck at a black screen hearing ambient air sound.
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