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AGN safezone stopped working at air dealer....


kadir6185

Question

MİSSİONS.sqf

 

version=11;

class Mission
{
addOns[]=
{
"chernarus",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon"
};
addOnsAuto[]=
{
"dayz_weapons",
"ca_modules_functions",
"chernarus"
};
randomSeed=11171215;
class Intel
{
briefingName="DayZ Epoch Chernarus";
briefingDescription="DayZ Epoch Chernarus Private Server";
startWeather=0.067362607;
forecastWeather=0.52341133;
year=2008;
month=10;
day=1;
hour=12;
};
class Groups
{
items=2;
class Item0
{
side="WEST";
class Vehicles
{
items=100;
class Item0
{
position[]={-7244.9355,365.97467,19534.543};
azimut=-17.0839;
id=11;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item1
{
position[]={-7245.2188,366.0018,19535.338};
azimut=-17.0839;
id=0;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAYER COMMANDER";
leader=1;
rank="SERGEANT";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item2
{
position[]={-7245.9844,365.8941,19534.902};
azimut=-17.083944;
id=5;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item3
{
position[]={-7245.7793,366.00299,19536.176};
azimut=-17.083944;
id=8;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item4
{
position[]={-7245.502,365.97186,19535.32};
azimut=-17.083944;
id=18;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item5
{
position[]={-7246.252,365.8396,19534.508};
azimut=-17.083944;
id=2;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item6
{
position[]={-7244.6816,366.02472,19534.941};
azimut=-17.083937;
id=9;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item7
{
position[]={-7244.1113,366.13486,19535.801};
azimut=-17.083944;
id=21;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item8
{
position[]={-7244.2207,366.02667,19534.379};
azimut=-17.083944;
id=13;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item9
{
position[]={-7245.584,365.92297,19534.734};
azimut=-17.083944;
id=7;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item10
{
position[]={-7245.6055,366.00577,19535.961};
azimut=-17.0839;
id=36;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item11
{
position[]={-7245.502,365.94348,19534.91};
azimut=-17.083944;
id=25;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item12
{
position[]={-7245.0488,365.9512,19534.359};
azimut=-17.083944;
id=43;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item13
{
position[]={-7244.2598,366.04828,19534.742};
azimut=-17.083944;
id=30;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item14
{
position[]={-7244.707,366.10901,19536.191};
azimut=-17.083944;
id=33;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item15
{
position[]={-7244.5215,366.08228,19535.566};
azimut=-17.083944;
id=1;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item16
{
position[]={-7246.1973,365.91577,19535.527};
azimut=-17.083944;
id=4;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item17
{
position[]={-7244.2754,366.13422,19536.004};
azimut=-17.083944;
id=3;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item18
{
position[]={-7245.7637,365.94586,19535.328};
azimut=-17.083944;
id=6;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item19
{
position[]={-7246.0234,365.91901,19535.32};
azimut=-17.083944;
id=10;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item20
{
position[]={-7244.6504,366.00073,19534.555};
azimut=-17.083944;
id=16;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item21
{
position[]={-7245.1016,366.05789,19535.977};
azimut=-17.083944;
id=19;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item22
{
position[]={-7244.3926,366.10901,19535.789};
azimut=-17.083944;
id=15;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item23
{
position[]={-7245.1055,365.97046,19534.719};
azimut=-17.083944;
id=23;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item24
{
position[]={-7243.9824,366.12967,19535.563};
azimut=-17.083944;
id=26;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item25
{
position[]={-7243.9492,366.07623,19534.746};
azimut=-17.083944;
id=29;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item26
{
position[]={-7244.5723,366.02032,19534.738};
azimut=-17.083944;
id=31;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item27
{
position[]={-7244.7871,366.05829,19535.563};
azimut=-17.083944;
id=28;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item28
{
position[]={-7244.7051,366.05048,19535.344};
azimut=-17.083944;
id=35;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item29
{
position[]={-7244.0898,366.05066,19534.559};
azimut=-17.083944;
id=27;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item30
{
position[]={-7245.7246,365.89456,19534.529};
azimut=-17.083937;
id=34;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item31
{
position[]={-7244.4883,366.0018,19534.363};
azimut=-17.083944;
id=46;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item32
{
position[]={-7244.9922,366.08383,19536.193};
azimut=-17.083944;
id=38;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item33
{
position[]={-7244.5449,366.11032,19536.004};
azimut=-17.083944;
id=32;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item34
{
position[]={-7245.0957,366.02872,19535.547};
azimut=-17.083944;
id=47;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item35
{
position[]={-7245.9707,365.8685,19534.512};
azimut=-17.083944;
id=41;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item36
{
position[]={-7244.1563,366.15808,19536.195};
azimut=-17.083944;
id=40;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item37
{
position[]={-7245.5625,365.89777,19534.338};
azimut=-17.083944;
id=44;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item38
{
position[]={-7244.832,366.08411,19535.992};
azimut=-17.083944;
id=48;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item39
{
position[]={-7246.0391,365.97614,19536.168};
azimut=-17.083944;
id=39;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item40
{
position[]={-7243.9863,366.15912,19535.992};
azimut=-17.083944;
id=37;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item41
{
position[]={-7245.8613,365.89417,19534.723};
azimut=-17.083944;
id=45;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item42
{
position[]={-7246.5254,365.86578,19535.285};
azimut=-17.0839;
id=49;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item43
{
position[]={-7244.4004,366.02261,19534.551};
azimut=-17.083944;
id=42;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item44
{
position[]={-7245.1973,365.94858,19534.539};
azimut=-17.083944;
id=22;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item45
{
position[]={-7244.6719,366.08423,19535.789};
azimut=-17.083944;
id=12;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item46
{
position[]={-7244.5605,366.04813,19535.125};
azimut=-17.083944;
id=14;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item47
{
position[]={-7245.9102,365.94482,19535.527};
azimut=-17.0839;
id=24;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item48
{
position[]={-7245.6289,365.97433,19535.541};
azimut=-17.083944;
id=20;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item49
{
position[]={-7244.4277,366.07483,19535.34};
azimut=-17.083944;
id=17;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item50
{
position[]={-7244.9668,365.99765,19534.916};
azimut=-17.0839;
id=51;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item51
{
position[]={-7244.4414,366.13257,19536.191};
azimut=-17.0839;
id=52;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item52
{
position[]={-7246.166,365.94946,19535.969};
azimut=-17.0839;
id=55;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item53
{
position[]={-7246.4395,365.89023,19535.512};
azimut=-17.0839;
id=53;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item54
{
position[]={-7245.3574,366.0311,19535.965};
azimut=-17.0839;
id=54;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item55
{
position[]={-7246.125,365.86581,19534.699};
azimut=-17.0839;
id=70;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item56
{
position[]={-7246.3086,365.91998,19535.75};
azimut=-17.0839;
id=60;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item57
{
position[]={-7245.3652,365.94461,19534.727};
azimut=-17.0839;
id=68;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item58
{
position[]={-7246.1348,365.89316,19535.109};
azimut=-17.0839;
id=66;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item59
{
position[]={-7246.5098,365.81299,19534.5};
azimut=-17.0839;
id=61;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item60
{
position[]={-7245.7285,365.92142,19534.922};
azimut=-17.0839;
id=63;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item61
{
position[]={-7244.9961,366.02524,19535.352};
azimut=-17.0839;
id=72;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item62
{
position[]={-7245.3105,365.92368,19534.344};
azimut=-17.0839;
id=57;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item63
{
position[]={-7246.5078,365.84055,19534.895};
azimut=-17.0839;
id=58;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item64
{
position[]={-7245.5215,366.00006,19535.756};
azimut=-17.0839;
id=62;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item65
{
position[]={-7246.2598,365.86621,19534.902};
azimut=-17.0839;
id=75;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item66
{
position[]={-7246.3828,365.86755,19535.102};
azimut=-17.0839;
id=56;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item67
{
position[]={-7246.4238,365.92261,19535.957};
azimut=-17.0839;
id=73;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item68
{
position[]={-7243.9355,366.05197,19534.379};
azimut=-17.0839;
id=69;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item69
{
position[]={-7246.5176,365.89737,19535.73};
azimut=-17.0839;
id=67;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item70
{
position[]={-7244.7656,365.97693,19534.359};
azimut=-17.0839;
id=65;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item71
{
position[]={-7245.2012,365.97321,19534.898};
azimut=-17.0839;
id=74;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item72
{
position[]={-7245.625,365.94534,19535.117};
azimut=-17.0839;
id=71;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item73
{
position[]={-7244.8184,365.99875,19534.742};
azimut=-17.0839;
id=59;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item74
{
position[]={-7244.1191,366.07431,19534.938};
azimut=-17.0839;
id=64;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item75
{
position[]={-7244,366.09897,19535.141};
azimut=-17.0839;
id=81;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item76
{
position[]={-7244.4199,366.04663,19534.922};
azimut=-17.0839;
id=83;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item77
{
position[]={-7246.5293,365.92508,19536.148};
azimut=-17.0839;
id=82;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item78
{
position[]={-7245.5137,366.03052,19536.184};
azimut=-17.0839;
id=84;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item79
{
position[]={-7245.8438,365.86841,19534.326};
azimut=-17.0839;
id=85;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item80
{
position[]={-7245.8926,365.9769,19535.965};
azimut=-17.0839;
id=77;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item81
{
position[]={-7246.3965,365.83832,19534.699};
azimut=-17.0839;
id=78;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item82
{
position[]={-7246.084,365.84433,19534.33};
azimut=-17.0839;
id=79;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item83
{
position[]={-7245.4941,365.91776,19534.527};
azimut=-17.0839;
id=76;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item84
{
position[]={-7245.2324,366.02945,19535.758};
azimut=-17.0839;
id=80;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item85
{
position[]={-7245.3809,365.96979,19535.113};
azimut=-17.0839;
id=97;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item86
{
position[]={-7245.873,365.91943,19535.105};
azimut=-17.0839;
id=98;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item87
{
position[]={-7244.8418,366.02319,19535.125};
azimut=-17.0839;
id=99;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item88
{
position[]={-7244.1445,366.10074,19535.352};
azimut=-17.0839;
id=100;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item89
{
position[]={-7246.2871,365.89178,19535.313};
azimut=-17.0839;
id=96;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item90
{
position[]={-7246.3633,365.81516,19534.316};
azimut=-17.0839;
id=87;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item91
{
position[]={-7246.3027,365.94943,19536.168};
azimut=-17.0839;
id=92;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item92
{
position[]={-7245.7715,365.97437,19535.75};
azimut=-17.0839;
id=88;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item93
{
position[]={-7244.9824,366.05624,19535.781};
azimut=-17.0839;
id=89;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item94
{
position[]={-7244.2324,366.10815,19535.57};
azimut=-17.0839;
id=90;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item95
{
position[]={-7245.1289,365.99649,19535.129};
azimut=-17.0839;
id=86;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item96
{
position[]={-7245.248,366.05765,19536.188};
azimut=-17.0839;
id=93;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item97
{
position[]={-7245.3652,366.00076,19535.537};
azimut=-17.0839;
id=94;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item98
{
position[]={-7244.2832,366.07361,19535.137};
azimut=-17.0839;
id=91;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item99
{
position[]={-7246.0605,365.94415,19535.738};
azimut=-17.0839;
id=95;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
};
};
class Item1
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={-143.93861,0.52647489,2319.5012};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
};
};
};
};
class Markers
{
items=17;
class Item0
{
position[]={7839.6055,381.33774,8414.7324};
name="center";
type="Empty";
};
class Item1
{
position[]={-7245.377,365.98782,19535.367};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={4932.3345,0.39950246,1989.1094};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={2236.0391,0.63119155,1923.3735};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={8738.1328,0.45720705,2122.1082};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={10909.267,0.57597214,2422.3096};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={13510.764,0.44504455,5249.3027};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={6326.4805,304.99265,7809.4888};
name="Tradercitystary";
text="Trader City Stary";
type="mil_circle";
colorName="ColorBlack";
};
class Item8
{
position[]={4361.4937,3,2259.9526};
name="wholesaleSouth";
text="Wholesaler";
type="mil_dot";
colorName="ColorBlack";
};
class Item9
{
position[]={13532.614,3.0083523,6355.9497};
name="boatTraderEast";
text="Wholesaler";
type="mil_dot";
colorName="ColorBlack";
};
class Item10
{
position[]={7989.3354,0.30462033,2900.9946};
name="BoatDealerSouth";
text="Boat Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item11
{
position[]={12060.471,158.85699,12638.533};
name="AirVehicles";
text="Aircraft Dealer";
type="mil_dot";
colorName="ColorGreen";
};
class Item12
{
position[]={1606.6443,289.70795,7803.5156};
name="BanditDen";
text="Bandit Camp";
type="mil_dot";
colorName="ColorRed";
};
class Item13
{
position[]={11447.91,317.27109,11364.536};
name="Klen";
text="Trader City Klen";
type="mil_circle";
colorName="ColorGreen";
};
class Item14
{
position[]={13441.16,1.1406164,5429.3013};
name="BoatDealerEast";
text="Boat Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item15
{
position[]={4064.2258,365.13501,11665.938};
name="TradercityBash";
text="Trader City Bash";
type="mil_circle";
colorName="ColorBlack";
};
class Item16
{
position[]={12944.227,210.19823,12766.889};
name="HeroTrader";
text="Hero Camp";
type="mil_dot";
colorName="ColorBlue";
};
};
class Sensors
{
items=5;
class Item0
{
position[]={6325.6772,304.99033,7807.7412};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonestary";
expCond="(player distance zonestary) < 100;";
expActiv="[""trader city Stary"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Stary"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item1
{
position[]={4063.4226,365.00577,11664.19};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebash";
expCond="(player distance zonebash) < 25;";
expActiv="[""trader city Bash"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Bash"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item2
{
position[]={11447.472,317.26886,11364.504};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneklen";
expCond="(player distance zoneklen) < 25;";
expActiv="[""trader city Klen"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Klen"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item3
{
position[]={1606.6443,289.70795,7803.5156};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebandit";
expCond="(player distance zonebandit) < 25;";
expActiv="[""Bandit Trader"",false,""enter""] spawn player_traderCity;";
expDesactiv="[""Bandit Trader"",false,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item4
{
position[]={12944.227,210.19823,12766.889};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonehero";
expCond="(player distance zonehero) < 100;";
expActiv="[""Hero Trader"",false,""enter""] spawn player_traderCity;";
expDesactiv="[""Hero Trader"",false,""leave""] spawn player_traderCity;";
class Effects
{
};
};
};
};
class Intro
{
addOns[]=
{
"chernarus"
};
addOnsAuto[]=
{
"chernarus"
};
randomSeed=6913869;
class Intel
{
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroWin
{
addOns[]=
{
"chernarus"
};
addOnsAuto[]=
{
"chernarus"
};
randomSeed=4081731;
class Intel
{
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroLoose
{
addOns[]=
{
"chernarus"
};
addOnsAuto[]=
{
"chernarus"
};
randomSeed=4975929;
class Intel
{
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
init.sqf

 

/*

 
For DayZ Epoch
 
Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
 
*/
 
startLoadingScreen ["","RscDisplayLoadCustom"];
 
cutText ["","BLACK OUT"];
 
enableSaving [false, false];
 
 
 
//REALLY IMPORTANT VALUES
 
dayZ_instance = 11; //The instance
 
dayzHiveRequest = [];
 
initialized = false;
 
dayz_previousID = 0;
 
 
 
//disable greeting menu 
 
player setVariable ["BIS_noCoreConversations", true];
 
//disable radio messages to be heard and shown in the left lower corner of the screen
 
enableRadio false;
 
// May prevent "how are you civillian?" messages from NPC
 
enableSentences false;
 
 
 
// DayZ Epoch config
 
spawnShoremode = 1; // Default = 1 (on shore)
 
spawnArea= 1500; // Default = 1500
 
 
 
MaxVehicleLimit = 300; // Default = 50
 
MaxDynamicDebris = 500; // Default = 100
 
dayz_MapArea = 14000; // Default = 10000
 
dayz_maxLocalZombies = 30; // Default = 30 
 
//Default Loadout
DefaultMagazines = ["ItemBandage","ItemBandage","15Rnd_9x19_M9","ItemMorphine","ItemPainkiller",""];
DefaultWeapons = ["M9","ItemFlashlight","ItemHatchet","ItemMap"];
DefaultBackpack = "DZ_Patrol_Pack_EP1";
DefaultBackpackWeapon = "";
 
dayz_paraSpawn = false;
 
 
 
dayz_minpos = -1; 
 
dayz_maxpos = 16000;
 
 
 
dayz_sellDistance_vehicle = 10;
 
dayz_sellDistance_boat = 30;
 
dayz_sellDistance_air = 40;
 
 
 
dayz_maxAnimals = 5; // Default: 8
 
dayz_tameDogs = true;
 
DynamicVehicleDamageLow = 0; // Default: 0
 
DynamicVehicleDamageHigh = 100; // Default: 100
 
 
 
DZE_BuildOnRoads = false; // Default: False
DZE_SelfTransfuse = true;
 
 
 
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
 
dayz_fullMoonNights = true;
 
 
 
//Load in compiled functions
 
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
 
progressLoadingScreen 0.1;
 
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
 
progressLoadingScreen 0.2;
 
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
 
progressLoadingScreen 0.4;
 
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
 
progressLoadingScreen 0.5;
 
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
 
progressLoadingScreen 1.0;
stream_locationCheck = {};
 
 
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
 
 
 
if (isServer) then {
 
call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf";
 
//Compile vehicle configs
 
 
 
// Add trader citys
 
_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf";
 
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
 
};
 
 
 
if (!isDedicated) then {
[] execVM "Scripts\custom_monitor.sqf";
[] execvm 'AGN\agn_SafeZoneCommander.sqf';
//Conduct map operations
 
0 fadeSound 0;
 
waitUntil {!isNil "dayz_loadScreenMsg"};
 
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
 
 
 
//Run the player monitor
 
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
 
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
 
 
 
//anti Hack
 
 
 
//Lights
 
//[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
 
 
 
};
 
if (!isDedicated) then {
    // ... some other stuff ...
    // add the next line somewhere in this block
    execVM "service_point\service_point.sqf";
};
 
 
 
//Start Dynamic Weather
 
execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";
 
[] execvm 'AGN\agn_SafeZoneCommander.sqf';
 
 
 
#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"
 

 

 

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Check and make sure you actually have the latest mission,sqf, cause the reason your Aircraft vendor Safe zone is not working, is because there is no Aircraft "Trader zone" defined in your file.

What you should do ?

 

I checked it still does not work

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If you want to have it as a safezone, you need to define a position for it, so your script can protect people inside that zone. 

 

Cant remember if AGN has a feature to specify positions to protect or not - if it does, make sure to add the location of the Aircraft Vendor to it. 

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