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Player inside custom base?


kaotix

Question

I was wondering if anyone had a way to detect if a player was inside their base that is made with the new modular system.

The problem I have is that because it technically isn't a structure I can't tell if they are 'inside' it or not.

 

I am planning on checking if a player is inside their base before certain events can continue and are currently stumped as to how to do this.

 

Any help is greatly appreciated.

 

Thanks

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Interesting idea! I was looking at boundbox which is a function to check the bounds of an object, so this could be an option. But then if you only had a plot pole and no other objects (walls/doors etc) it would think you were 'inside' when you're not...

I honestly think it's a lost cause since it doesn't make a 'structure' of any kind. It's just a group of objects. (or vehicles actually)

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