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a lot of errors in arma2oaserver.rpt on new server and client crashes


Lanmanfm

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We were with .st and when they drug their feet on the patch update we started looking for a new host. We went with HFB... Now, a lot of the configs I am still working out but for the most part it is working fairly well.

 

I have noticed in the arma2oaserver.rpt a bunch of issues:

12:52:23 Cannot load sound 'ca\dubbingradio_e\radio\female01en\default\core\civilian.ogg'

12:50:18 Server: Object info 47:10 not found during Changing Owner
12:50:21 Server: Object 44:69 not found (message 99)

13:10:14 Server: Network message a69087 is pending

13:59:46 Client: Remote object 74:0 not found

17:55:31 Bad lock radius 144.813

A whole load of these... 17:55:43   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd

 

17:55:55 Error: Bone leftshoulder doesn't exist in some skeleton
17:55:55 Error: Bone rightshoulder doesn't exist in some skeleton

If I could figure out which skins was causing this, I would remove them...

 

12:49:47 NetServer::SendMsg: cannot find channel #1177567872, users.card=23
12:49:47 NetServer: users.get failed when sending to 1177567872
12:49:47 Message not sent - error 0, message ID = ffffffff, to 1177567872 (slpskier)
12:49:47 Client: Remote object 40:0 not found

12:50:11 SetFace error: class CfgFaces.ZFaces.Face07 not found
12:50:11 Error: Error during SetFace - class CfgFaces.ZFaces.Face07 not found

13:30:40 No player found for channel 850821184 - message ignored

13:59:34 Error in expression <eWest and !(locked _object)) then {
if (_objectID == "0" && _uid == "0") then
{
>
13:59:34   Error position: <_objectID == "0" && _uid == "0") then
{
>
13:59:34   Error Undefined variable in expression: _objectid
13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 24
13:59:34 Error in expression <
};
_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];

_key call>
13:59:34   Error position: <_objectID,_worldspace,_fuel];

_key call>
13:59:34   Error Undefined variable in expression: _objectid
13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 53
13:59:34 Error in expression <Inventory",[]]);
if (str(_inventory) != _previous) then {
_object setVariable["l>
13:59:34   Error position: <_previous) then {
_object setVariable["l>
13:59:34   Error Undefined variable in expression: _previous
13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 66
13:59:34 Error in expression <s;

_key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];

_key call se>
13:59:34   Error position: <_objectID,_array,_damage];

_key call se>
13:59:34   Error Undefined variable in expression: _objectid
13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 90
13:59:34 Error in expression <iable ["ObjectUID","0"];

if ((typeName _objectID != "string") || (typeName _uid>
13:59:34   Error position: <_objectID != "string") || (typeName _uid>
13:59:34   Error Undefined variable in expression: _objectid
13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 16

 

 

that is most of the stuff, I am sure some of it can be ignored but since I have players that are having random arma2oa.exe has stopped working, only on out server, it makes me think there might be something else there.

 

 

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I also have the same error messages and client side Crashes. Except some players are kicked/crashing more often (10-20 times a day) where as some others (including my self) might only happen once every week..

 

Im running latest SQL & patch on Taviana with Sarge AI and Towing script. I have disabled sarge AI thinking that it might have been causing lag issues/ The Skeleton Missing bone errors. but im still getting the errors, and players are still Crashing.

Please someone help us poor guys out.

 

Oh & P.S

I am renting a full dedicated server so I'm not going through a hosting company!

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We were with .st and when they drug their feet on the patch update we started looking for a new host. We went with HFB... Now, a lot of the configs I am still working out but for the most part it is working fairly well.

I have noticed in the arma2oaserver.rpt a bunch of issues:

12:52:23 Cannot load sound 'ca\dubbingradio_e\radio\female01en\default\core\civilian.ogg'

12:50:18 Server: Object info 47:10 not found during Changing Owner

12:50:21 Server: Object 44:69 not found (message 99)

13:10:14 Server: Network message a69087 is pending

13:59:46 Client: Remote object 74:0 not found

17:55:31 Bad lock radius 144.813

A whole load of these... 17:55:43 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd

17:55:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:55:55 Error: Bone rightshoulder doesn't exist in some skeleton

If I could figure out which skins was causing this, I would remove them...

12:49:47 NetServer::SendMsg: cannot find channel #1177567872, users.card=23

12:49:47 NetServer: users.get failed when sending to 1177567872

12:49:47 Message not sent - error 0, message ID = ffffffff, to 1177567872 (slpskier)

12:49:47 Client: Remote object 40:0 not found

12:50:11 SetFace error: class CfgFaces.ZFaces.Face07 not found

12:50:11 Error: Error during SetFace - class CfgFaces.ZFaces.Face07 not found

13:30:40 No player found for channel 850821184 - message ignored

13:59:34 Error in expression <eWest and !(locked _object)) then {

if (_objectID == "0" && _uid == "0") then

{

>

13:59:34 Error position: <_objectID == "0" && _uid == "0") then

{

>

13:59:34 Error Undefined variable in expression: _objectid

13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 24

13:59:34 Error in expression <

};

_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];

_key call>

13:59:34 Error position: <_objectID,_worldspace,_fuel];

_key call>

13:59:34 Error Undefined variable in expression: _objectid

13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 53

13:59:34 Error in expression <Inventory",[]]);

if (str(_inventory) != _previous) then {

_object setVariable["l>

13:59:34 Error position: <_previous) then {

_object setVariable["l>

13:59:34 Error Undefined variable in expression: _previous

13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 66

13:59:34 Error in expression <s;

_key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];

_key call se>

13:59:34 Error position: <_objectID,_array,_damage];

_key call se>

13:59:34 Error Undefined variable in expression: _objectid

13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 90

13:59:34 Error in expression <iable ["ObjectUID","0"];

if ((typeName _objectID != "string") || (typeName _uid>

13:59:34 Error position: <_objectID != "string") || (typeName _uid>

13:59:34 Error Undefined variable in expression: _objectid

13:59:34 File z\addons\dayz_server\compile\server_updateObject.sqf, line 16

that is most of the stuff, I am sure some of it can be ignored but since I have players that are having random arma2oa.exe has stopped working, only on out server, it makes me think there might be something else there.

Some of that can be ignored, the net message error could just be someone logged/crashed out. The last lot showing _objectid errors is most likely an object spawned in that isn't in the database but is a class of object that gets updated. If it is added from the database you shouldn't be getting those errors. I often see them when admin spawning in a chopper or other vehicle..

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